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Commit Graph

128 Commits

Author SHA1 Message Date
paxcut
4b3bbb4a97
impr: Moved pattern editor shortcuts to the Shortcut manager (#1892)
### Problem description
There are some recent issues about Mac keys not configured properly for
the pattern editor. This PR moves all the shortcuts to the shortcut
manager, so they can be edited at will. Even if the key is not
identified correctly it should be possible to use preferred keys for any
action.

---------

Co-authored-by: Nik <werwolv98@gmail.com>
2024-09-15 15:18:50 +02:00
WerWolv
07c259c9c1 fix: Multiple issues causing visualizers to crash when used _slightly_ incorrectly 2024-07-10 20:50:58 +02:00
WerWolv
03d344c0a2 build: Streamline definition on plugin features 2024-07-08 18:12:46 +02:00
WerWolv
b652565b57 feat: Added DPI awareness on Windows, added FiraCode as optional default font 2024-07-05 17:39:07 +02:00
WerWolv
01b9cc64d6 impr: Disable tab overlines 2024-07-01 23:53:14 +02:00
WerWolv
60b81e714b impr: Prevent canvas flickering in web build 2024-07-01 20:09:16 +02:00
WerWolv
adc279d681 impr: Further try to improve window resize flickering on Windows 2024-06-29 23:32:44 +02:00
WerWolv
90ac96298a impr: Only re-render frame once during window resize or move operations 2024-06-28 21:27:35 +02:00
WerWolv
d9cecbbb5f impr: Don't flash bang people when the ImHex main window appears 2024-06-27 17:11:28 +02:00
WerWolv
e5c782ebe9 impr: Further optimize ImGui text rendering 2024-06-27 17:09:20 +02:00
WerWolv
e236872af3 feat: Added simple interactive help system 2024-06-24 22:53:25 +02:00
WerWolv
b60a262b58 fix: Replace old defaults path system with a new one
#1767
2024-06-22 10:44:55 +02:00
WerWolv
f49715c7a0 impr: Better font loading logic 2024-06-16 22:41:16 +02:00
WerWolv
b4a810c374 fix: Build error on some platforms due to unused variables 2024-05-30 21:49:01 +02:00
WerWolv
08c2f3fc15 impr: Make window less prone to flickering during resizes on Windows 2024-05-30 16:57:07 +02:00
David Mentler
751eff0edf
impr: Restore native macOS title bar double click gesture in borderless mode (#1689)
### Problem description

#### Problem 1
In borderless mode ImHex disables the standard macOS titlebar rendering
and input processing. As a result double clicking the titlebar does not
trigger the native macOS behavior set in `System Settings -> Desktop &
Dock -> Double-click a window's title bar to [Zoom/Minimize/Do
nothing]`.

#### Problem 2
The ImHex window shows up as blank/transparent when de-minimizing it
from the dock.

#### Problem 3
Widgets experience ghost hover inputs from the past position of the
cursor during live resizing.

### Implementation description
ImGui elements consume input events in the order they are drawn. As a
result by "drawing" an `InvisibleButton` over the content area of the
titlebar we can catch unprocessed clicks in the titlebar area.
Connecting this button's double clicks to the native window is then a
trivial endeavour.

The blank windows was caused by the rendering stack clearing the GL
buffer, but proceeding to draw nothing in it. I have short circuited
this path.

Ghost hover inputs were squelched by consistently moving the ImGui
cursor to `0, 0` during a live resize. The OS will dispatch a cursor
positioning event once the resizing ends, restoring normal behavior.

### Screenshots
N/A

### Additional things
N/A

---------

Co-authored-by: Nik <werwolv98@gmail.com>
2024-05-20 11:27:57 +02:00
David Mentler
2cb673fd81
impr: Stop rubber banding while resizing on macOS (#1690)
### Problem description
On macOS `glfwSetWindowSizeCallback` is invoked early during window
resizing, rendering a frame in that callback leads to wonky results as
the new framebuffer is swapped before the OS has the chance to actually
resize the window:


https://github.com/WerWolv/ImHex/assets/1068675/46336419-3fc2-4aa1-b16f-68b0c00e3584

### Implementation description
Window contents are redrawn only from `glfwSetWindowRefreshCallback`
during resizing, fixing the issue:


https://github.com/WerWolv/ImHex/assets/1068675/3acc5d4a-b2a5-42f0-9015-5e7172a027cf
2024-05-19 14:14:57 +02:00
WerWolv
125d6a3e2a fix: Settings not being written anymore after restart 2024-05-18 20:32:34 +02:00
WerWolv
7a14e3dac4 fix: Wayland error discarding build errors with older GLFW versions 2024-05-17 20:22:55 +02:00
WerWolv
85fa1b2122 fix: Log spam on Wayland 2024-05-17 09:26:13 +02:00
SparkyTD
ea0cafa229
fix: Not being able to close certain modal popups with the close button on the title bar (#1659)
### Problem description
When the close button is clicked, `ImGui::BeginPopupModal()` sets the
bool passed into the second parameter (p_open) to false. However, the
closing logic did not take this into account, making it difficult to
actually close modal popups.

For example, closing the "Export pattern File" modal took several clicks
on the "X" button, now it closes instantly.

### Implementation description
I added an additional check for the `open` variable being `false` in the
logic that checks the closing condition.
2024-05-09 17:49:31 +02:00
WerWolv
978fa17932 impr: Make accept pattern popup open faster and close correctly 2024-05-08 23:54:09 +02:00
WerWolv
2994e69c08 impr: Refactor GLFW window hints into individual window files 2024-05-03 21:39:31 +02:00
daver32
6fbbf899b0
fix: Frame rate getting unlocked when inputs are being processed (#1632)
### Problem description
The framerate limiter doesn't work when inputs are being sent (eg mouse
cursor moving over the window), because `glfwWaitEventsTimeout` returns
early when it encounters an event.

### Implementation description
I made it sleep for the remaining time when that happens.
2024-05-01 20:48:41 +02:00
WerWolv
81982aa821 impr: Make windows always fully opaque when they're not docked 2024-04-27 20:19:45 +02:00
Nik
cc7a0db35c
fix: Build issue when GLFW_WAYLAND_APP_ID isn't defined 2024-04-21 17:04:56 +02:00
Integral
6f11873d7e
fix: Missing window icon under wayland (#1633)
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### Problem description
When running ImHex under Wayland, the window icon is missing.

### Implementation description
Setting
[```GLFW_WAYLAND_APP_ID```](https://www.glfw.org/docs/latest/group__window.html#gafbf1ce7a4362c75e602a4df9e1bdecd3)
to fix the issue.

### Screenshots
Before:

![Screenshot_20240420_162144](https://github.com/WerWolv/ImHex/assets/71180087/3318970f-6ed7-4161-b686-c2eaa28a0739)


After:

![Screenshot_20240420_161920](https://github.com/WerWolv/ImHex/assets/71180087/e9e35fb6-e3c1-44a8-b7a5-b145dfe225d9)


### Additional things
<!-- Anything else you would like to say -->
2024-04-21 12:24:20 +02:00
WerWolv
5f75c8684f impr: Better UI for the case when no plugins could be loaded 2024-04-10 21:04:57 +02:00
WerWolv
f587710d1c fix: Multiple memory corruption issues 2024-03-26 19:49:10 +01:00
WerWolv
9236b92dc1 fix: Memory leak when closing ImHex 2024-03-21 21:39:29 +01:00
WerWolv
f4ec69021d impr: Manually implement VSync because GPU manufacturers are terrible at writing drivers 2024-03-14 21:18:57 +01:00
WerWolv
95da957f73 impr: Try to improve framerate limiting once more 2024-03-14 19:56:09 +01:00
WerWolv
9b1417f32d fix: ImHex using a ton of CPU power on Linux 2024-03-12 09:06:58 +01:00
WerWolv
8f3f941600 impr: Prevent ImHex from getting stuck in an infinite crash loop 2024-03-02 09:52:09 +01:00
WerWolv
296af748ee fix: Platform window not being updated when recovering from a crash 2024-03-01 20:55:03 +01:00
iTrooz
97f5175c84
impr: Better recovery from exceptions thrown in main thread (#1577)
This PR improves many things which can be seen by the commit name, but
the most important thing is the addition of a popup telling the user
when an exception is thrown


![image](https://github.com/WerWolv/ImHex/assets/42669835/db796416-9cce-4aa5-ad60-c22f05b5fc73)
2024-03-01 18:21:15 +01:00
WerWolv
dc1a5a860c fix: Buggy window detachment 2024-02-28 20:36:22 +01:00
WerWolv
f7b431902d fix: Make sure glfw waits properly on Wayland 2024-02-28 20:16:15 +01:00
WerWolv
686d47a59e fix: Frame limiting not working correctly on Linux 2024-02-28 18:48:01 +01:00
WerWolv
e1795d687f impr: Implement a better algorithm to determine if the frame content has changed 2024-02-27 18:55:18 +01:00
WerWolv
393bea6d4b impr: Don't pass unique_ptr by const reference 2024-02-24 15:06:28 +01:00
WerWolv
91dcfefc5c fix: Crash when recovering from a thrown exception in the main thread 2024-02-23 17:48:23 +01:00
WerWolv
01c934f53a impr: Rework setting change listeners 2024-02-18 11:29:18 +01:00
WerWolv
ed292a1e7a impr: Implement basic exception catching in main thread 2024-02-18 02:12:57 +01:00
WerWolv
5d405b4d10 build: Updated GLFW and OpenGL3 ImGui Backends 2024-02-11 11:44:44 +01:00
Nik
bcbcb1f23c
impr: Various web build improvements, API cleanup (#1541) 2024-02-10 23:31:05 +01:00
WerWolv
4b20e35fd2 fix: macOS window missing decoration after restart 2024-02-10 10:17:15 +01:00
WerWolv
a5f6756659 impr: Hide window immediately after render loop finishes 2024-02-09 19:42:47 +01:00
WerWolv
a6f4d0cdec impr: Unfocus ImGui windows when main window loses focus 2024-02-03 23:56:08 +01:00
WerWolv
cecb8b8d31 fix: Linking issues and menu bar not appearing sometimes 2024-01-29 15:44:18 +01:00