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Commit Graph

86 Commits

Author SHA1 Message Date
WerWolv
f90dc5d619 fix: ImHex hanging at startup in certain cases 2024-06-29 21:13:04 +02:00
WerWolv
cbf415256b fix: Default folders still not being created correctly on Linux 2024-06-29 19:15:09 +02:00
WerWolv
10970d170c fix: Default folders not being created correctly anymore 2024-06-29 13:01:25 +02:00
WerWolv
3d301c4202 fix: Don't automatically create directories in read-only locations
Fixes #1767
2024-06-24 21:51:37 +02:00
WerWolv
a9915579a0 impr: Better detection of Intel GPUs with really bad driver bugs 2024-06-22 22:58:58 +02:00
WerWolv
b60a262b58 fix: Replace old defaults path system with a new one
#1767
2024-06-22 10:44:55 +02:00
WerWolv
4797512207 fix: Variable naming style in splash window 2024-06-05 22:24:00 +02:00
WerWolv
7a14e3dac4 fix: Wayland error discarding build errors with older GLFW versions 2024-05-17 20:22:55 +02:00
WerWolv
85fa1b2122 fix: Log spam on Wayland 2024-05-17 09:26:13 +02:00
WerWolv
ca17054a1e impr: Store settings and achievements immediately 2024-05-15 18:27:09 +02:00
WerWolv
89f360d1a7 fix: Texture multisampling being used on OpenGL < 3.2
#1653
2024-05-08 22:09:47 +02:00
WerWolv
1df0eea6c6 impr: Added support for SVG loading, improved texture loading API 2024-05-01 20:36:10 +02:00
WerWolv
a1ea8dfd84 fix: Build issue again when GLFW_WAYLAND_APP_ID isn't defined 2024-04-23 21:03:04 +02:00
Integral
6f11873d7e
fix: Missing window icon under wayland (#1633)
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### Problem description
When running ImHex under Wayland, the window icon is missing.

### Implementation description
Setting
[```GLFW_WAYLAND_APP_ID```](https://www.glfw.org/docs/latest/group__window.html#gafbf1ce7a4362c75e602a4df9e1bdecd3)
to fix the issue.

### Screenshots
Before:

![Screenshot_20240420_162144](https://github.com/WerWolv/ImHex/assets/71180087/3318970f-6ed7-4161-b686-c2eaa28a0739)


After:

![Screenshot_20240420_161920](https://github.com/WerWolv/ImHex/assets/71180087/e9e35fb6-e3c1-44a8-b7a5-b145dfe225d9)


### Additional things
<!-- Anything else you would like to say -->
2024-04-21 12:24:20 +02:00
WerWolv
dd5ddbcc0f fix: Settings being overwritten sometimes on crash 2024-03-26 19:49:10 +01:00
WerWolv
f587710d1c fix: Multiple memory corruption issues 2024-03-26 19:49:10 +01:00
WerWolv
4916e5542a fix: Splash screen being scaled incorrectly 2024-03-22 17:52:10 +01:00
WerWolv
2c711ea206 feat: Load additional libraries from ImHex's /lib folder 2024-03-13 19:49:04 +01:00
WerWolv
adc51d3773 fix: Crash when restarting ImHex more than once 2024-02-19 22:06:46 +01:00
WerWolv
daf4e5cad6 refactor: More cleanup of the main file 2024-02-11 13:46:06 +01:00
WerWolv
5d405b4d10 build: Updated GLFW and OpenGL3 ImGui Backends 2024-02-11 11:44:44 +01:00
Nik
bcbcb1f23c
impr: Various web build improvements, API cleanup (#1541) 2024-02-10 23:31:05 +01:00
WerWolv
f4d1049be4 fix: More build errors 2024-01-30 16:32:48 +01:00
WerWolv
d584edf546 impr: Improve situation where ImHex crashes on exit when resources aren't cleared properly 2024-01-30 11:21:34 +01:00
WerWolv
0cba735eb3 impr: Discard wayland platform errors 2024-01-30 00:47:02 +01:00
Nik
339541a56f
impr: Restructure various components much better (#1520) 2024-01-28 22:14:59 +01:00
WerWolv
b605c463a1 impr: Further improve interfacing with external plugins 2024-01-22 23:35:00 +01:00
WerWolv
1af3bf5da7 fix: Crash on exit 2024-01-21 21:39:55 +01:00
WerWolv
ea7483f9a7 impr: Get rid of the concept of built-in plugins
#1489
2024-01-12 23:03:13 +01:00
WerWolv
179a65ed8b fix: Crash on exit 2024-01-09 11:49:49 +01:00
WerWolv
874bac7de2 impr: Include thread name in log 2024-01-09 10:39:06 +01:00
WerWolv
9530100455 fix: Texture interpreting raw data as structured images 2024-01-08 09:39:01 +01:00
WerWolv
409b3ccd6c fix: Popups not appearing at launch sometimes and crashes when exiting 2024-01-06 17:38:55 +01:00
WerWolv
3c6f52f5ea impr: Harden achievement progress store function 2023-12-27 16:57:44 +01:00
WerWolv
74b5c93caf impr: Code style improvements 2023-12-27 16:33:49 +01:00
Nik
61bfe10bc2
refactor: Rework features that use external libraries into optional plugins (#1470) 2023-12-23 21:09:41 +01:00
Nik
84bfd10416
build: Restructured entire custom plugin system (#1469) 2023-12-22 23:39:38 +01:00
WerWolv
e951359a46 feat: Add frame time graph to FPS display 2023-12-20 13:42:42 +01:00
WerWolv
c7ab4a4569 refactor: Get rid of this->m_ 2023-12-19 13:10:25 +01:00
WerWolv
2948e57242 fix: std::views::enumerate not being widely supported yet 2023-12-18 12:43:16 +01:00
WerWolv
d798713c60 fix: Missing includes, rename init function 2023-12-18 11:24:40 +01:00
WerWolv
7ad7ea061c impr: Refactor init logic 2023-12-17 20:33:17 +01:00
WerWolv
5bcfe37b4e feat: Added tutorial system 2023-12-13 11:24:25 +01:00
WerWolv
ce27cb11a5 impr: Delete old backup files 2023-12-11 21:29:30 +01:00
WerWolv
91230ba438 feat: Added workspaces 2023-12-11 15:54:22 +01:00
WerWolv
ef7898ea8d impr: Add support for specifying filtering mode when loading textures 2023-12-09 22:00:35 +01:00
WerWolv
b4813660b5 refactor: Better interface for the event system 2023-12-08 10:29:44 +01:00
WerWolv
37ac1b66dd refactor: Task Manager related code 2023-12-06 11:04:35 +01:00
Nik
f9a9ed4846
impr: Vastly improved 3D Visualizer (#1456)
Based entirely on @paxcut's amazing PR #1443

---------

Co-authored-by: paxcut <paxcut@outlook.com>
Co-authored-by: paxcut <53811119+paxcut@users.noreply.github.com>
2023-12-05 10:49:51 +01:00
WerWolv
866cb5706d feat: Added highlighting rules 2023-12-02 11:09:32 +01:00