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372 Commits

Author SHA1 Message Date
WerWolv
dab3f722e8 feat: Added "Jump to address" option to data inspector row context menu 2024-12-30 22:32:06 +01:00
WerWolv
f0525d6463 fix: Building issues with the web build 2024-12-30 10:10:38 +01:00
WerWolv
e22424ffa4 fix: Settings not being saved correctly on the web version 2024-12-29 23:53:23 +01:00
WerWolv
f79de6fbe8 fix: Web build not starting fully anymore 2024-12-28 22:48:06 +01:00
WerWolv
1298f2b688 impr: Refactor previous commits to work with other environments too 2024-12-28 21:37:45 +01:00
WerWolv
edba7051f0 impr: Make interactive tutorials select windows when they're highlighted 2024-12-27 19:41:45 +01:00
WerWolv
fa1ae8d746 fix: Tutorial highlights not working anymore correctly 2024-12-27 18:28:22 +01:00
WerWolv
a76c6c653d impr: Refactor disassembler system to make it more modular 2024-12-26 18:41:34 +01:00
WerWolv
43c88a2fab feat: Added system to handle version migrations 2024-12-26 14:01:46 +01:00
WerWolv
010025cbfa fix: Wrong localStorage key for achievements 2024-12-25 16:21:38 +01:00
WerWolv
61cae0a9f8 fix: Missing emscripten include 2024-12-25 16:19:50 +01:00
WerWolv
248acd5e26 fix: Properly save achievements in web version 2024-12-25 16:17:33 +01:00
WerWolv
c1ed1baaad fix: Shortcuts not working correctly in Web build 2024-12-25 01:34:11 +01:00
WerWolv
5fcb737559 fix: Only update widgets of settings that were changed
Fixed crashing on exit and speeds up settings writes
2024-12-20 21:23:19 +01:00
WerWolv
bb99b9a0ef fix: Shortcuts acting as duplicates in settings 2024-12-16 20:26:04 +01:00
WerWolv
313e59d7f9 fix: Shortcuts applying to multiple views at once 2024-12-16 20:14:26 +01:00
WerWolv
a07c79efcb fix: Pattern editor shortcuts being set to use CTRL on macOS 2024-12-15 22:39:24 +01:00
WerWolv
89090b25e3 impr: Various shortcut improvements 2024-12-15 21:44:43 +01:00
WerWolv
ee4bb33b0a impr: Display sub menus for shortcut settings 2024-12-15 11:54:10 +01:00
WerWolv
c46dea4c9e impr: Update settings menu values when settings are changed 2024-12-15 11:12:56 +01:00
WerWolv
7f75706584 impr: Replace hex::unused with std::ignore 2024-12-14 21:35:54 +01:00
WerWolv
992f18b94b impr: Optimize build times a bit 2024-12-14 19:15:49 +01:00
Roman
d9a7f40eb4
fix: Shortcuts not being disabled correctly when menu items are disabled (#1992)
Fix crash on UNDO/REDO shortcut press when in "title screen"

### Problem description
ImHex crashes when (by default CTRL + Z/Y) undo/redo is pressed when on
"title"/"starting" screen (no file open, tested on Windows release build
and Linux [WSL] from-source build).

This is due to the shortcut's callback being called even if the
`provider` is `nullptr`. (see `createEditMenu` function).
Theoretically, this is prevented by the `enabledCallback` function
passsed to `addMenuItem`. In this case, though,
`addMenuItem` correctly propagates `enabledCallback` to menu item
creation but does not pass `enabledCallback` to
shortcut creation. Thus, when handling shortcuts, `enabledCallback` is
not used at all and the shortcut's callback
can be called in contradiction with its preconditions. (specified by
`enabledCallback`)

### Implementation description
The implementation wraps the callback in a check that decides whether
the shortcut is enabled or not.

(see changed files)
```c++
        auto callbackIfEnabled  = [enabledCallback, function]{ if (enabledCallback()) { function(); } };
```

This function is then passed along instead of the `function` (shortcut's
callback).

Alternatively, we can check for `nullptr` in the callback directly. This
would require modification of `createEditMenu`'s contents.
(I did not choose this implementation because I do not think it
addresses the root of the issue).

### Screenshots
None

### Additional things
I'm not sure how big of a deal it is but I am unsure whether I can
capture (`[enabledCallback, function]`) by reference or not.
2024-12-14 16:51:40 +01:00
WerWolv
01af2f364c patterns: Updated pattern language 2024-11-30 13:49:27 +01:00
paxcut
7e0f60615b
fix: Achievements resetting after restart (#1965)
### Problem description
Loading a file on the command line or using the context menu in windows
was triggering an achievement before the achievements file was loaded.
This resulted on the achievements.json file to be overwritten with all
the achievements reset except for the one to open files.

### Implementation description
This PR fixes the problem by introducing a boolean that is used to check
if the file has been loaded.

---------

Co-authored-by: Nik <werwolv98@gmail.com>
2024-11-24 11:34:44 +01:00
WerWolv
e9fb02285e impr: Allow tasks to be created without getting the task handle as parameter 2024-08-03 22:01:18 +02:00
WerWolv
0184bf9a7d impr: Only mark providers dirty when they're not dirty already 2024-08-03 17:00:09 +02:00
WerWolv
29558c9910 impr: Remove superfluous concatenation operators for Lang strings 2024-08-03 11:35:36 +02:00
WerWolv
b2fc80f970 impr: Fix various issues with runtime-generated language strings 2024-08-03 11:32:17 +02:00
WerWolv
1a7bd49361 impr: Make all task names properly translatable 2024-07-27 16:29:06 +02:00
WerWolv
9a973be7ba fix: Background service thread names 2024-07-27 14:15:51 +02:00
WerWolv
d8e1284946 fix: Task names not displaying correctly anymore 2024-07-27 14:09:52 +02:00
WerWolv
ce26fe1db7 impr: Move language string interpretation to compile time 2024-07-27 11:23:21 +02:00
WerWolv
d7fb1b737f fix: Occasional crash when closing providers 2024-07-09 19:01:49 +02:00
WerWolv
b652565b57 feat: Added DPI awareness on Windows, added FiraCode as optional default font 2024-07-05 17:39:07 +02:00
WerWolv
6f22d70d59 fix: Updater executable not being launched correctly when path had spaces in it
Fixes #1780
2024-06-30 07:59:25 +02:00
WerWolv
91f6aae9ef impr: Make Win32 API properly use unicode support 2024-06-28 11:12:17 +02:00
WerWolv
c6a569ed88 impr: Don't reconstruct toolbar items list every frame 2024-06-25 23:14:05 +02:00
WerWolv
91a0be2d78 impr: Better UI/UX for interactive help 2024-06-24 23:01:46 +02:00
WerWolv
e236872af3 feat: Added simple interactive help system 2024-06-24 22:53:25 +02:00
WerWolv
a9915579a0 impr: Better detection of Intel GPUs with really bad driver bugs 2024-06-22 22:58:58 +02:00
WerWolv
b60a262b58 fix: Replace old defaults path system with a new one
#1767
2024-06-22 10:44:55 +02:00
SparkyTD
9b594d81bd
feat: Added CSV, TSV and JSON as export options for Find results (#1673)
### Problem description
The default result export functionality of the Find tool is limited to
only exporting data in a nonstandard text format. This PR adds support
for exporting the results in CSV, TSV or JSON format. The PR also
removes the old format.

### Implementation description
I added the classes `ExportFormatter`, `ExportFormatterCsv`,
`ExportFormatterTsv` and `ExportFormatterJson`, with similar
implementations to the pattern data exporters.

~~I also moved the `ViewFind::Occurrence` class into
`hex/helpers/types.hh`, so the exporters can access it.~~

### Screenshots

![image](https://github.com/WerWolv/ImHex/assets/45818400/c7a1016b-6494-416d-a963-86484952837c)

### Additional things
Another small change I made is moving the "{} entries found" line on the
same line as the Search and Reset buttons. I think it looks cleaner this
way, but if anyone disagrees, I can revert it.

---------

Co-authored-by: WerWolv <werwolv98@gmail.com>
2024-06-18 20:57:55 +00:00
WerWolv
f49715c7a0 impr: Better font loading logic 2024-06-16 22:41:16 +02:00
WerWolv
bee4b906fb fix: Crash when closing providers 2024-06-16 14:48:31 +02:00
WerWolv
b3b79b3ee8 impr: Show document edited icon in close button on macOS 2024-06-12 19:51:12 +02:00
Tsukasa OI
08bb69c048
fix: Wrong query path when saving layouts (#1735)
### Problem description

At least on Windows (I have tested), it fails to save a layout on the
non-portable version of ImHex (unless we have an administrator
privilege).

The log (after an attempt to save a layout as "sample") will look like:

| Component | Message |
| --------- | ------- |
| `libimhex` | `Failed to save layout 'sample'. No writable path found`
|

But the underlying problem is platform-agnostic. It can be also a
problem on other platforms in other ways.

### Implementation description

The layout manager incorrectly queried whether the empty path
(effectively the current working directory) is writable before saving
the layout (not each "layouts" directories it queried earlier).

This is the snippet of the root cause.

```cxx
std::fs::path layoutPath;
for (const auto &path : hex::fs::getDefaultPaths(fs::ImHexPath::Layouts)) {
    if (!hex::fs::isPathWritable(layoutPath))
        continue;

    layoutPath = path / fileName;
}
```

Look at the argument we are passing to `isPathWritable`. `layoutPath` is
a default (empty) `std::fs::path` object and will not be updated until
the directory describing itself is confirmed to be writable.

That caused a problem on non-portable version of Windows because:

1. The current working directory is usually the one of the executable
(`imhex-gui.exe`) and
2. That directory (`C:\Program Files\ImHex` by default) is usually not
writable unless ImHex is executed with an Administrator privilege.

The argument to `isPathWritable` should be `path` (containing one of the
`layouts` directories) and this PR fixes so that.

### Screenshots

### Additional things

This issue is hard to notice when developing because, to reproduce this
bug, the current working directory MUST NOT BE writable (usually
writable when we develop, even when we are working on the non-portable
Windows builds).
2024-06-07 20:33:43 +02:00
WerWolv
4540e1b561 impr: Select second to last provider when last one is selected and closed 2024-06-05 23:21:15 +02:00
WerWolv
789d469477 impr: Make providers close instantly 2024-06-05 23:02:38 +02:00
WerWolv
348fe27a3c impr: Added small moon icon to the welcome screen of nightly builds 2024-06-05 22:23:43 +02:00