Colin Snover
c1c51e0baf
feat: Enumerate fonts on Linux using Fontconfig when available ( #1821 )
...
### Problem description
The fonts list on Linux does not show all system fonts, and does not
show font names at all.
### Implementation description
Use Fontconfig to make the list less bad if Fontconfig headers are
available.
### Additional things
I like fonts.
---------
Co-authored-by: Nik <werwolv98@gmail.com>
2024-07-21 20:28:37 +02:00
WerWolv
7652b4a5b8
fix: Compiling on Linux with older glfw versions
2024-07-16 17:58:19 +02:00
WerWolv
d7ed311bcf
impr: Don't auto-scale the framebuffer on Linux
2024-07-12 17:34:20 +02:00
WerWolv
07c259c9c1
fix: Multiple issues causing visualizers to crash when used _slightly_ incorrectly
2024-07-10 20:50:58 +02:00
WerWolv
03d344c0a2
build: Streamline definition on plugin features
2024-07-08 18:12:46 +02:00
WerWolv
dae028d25d
fix: Build issue due to uncaptured this pointer
2024-07-05 21:03:24 +02:00
WerWolv
88e2fa04e7
fix: Crash on macOS when dirtying or undirtying a provider from a thread
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Fixes #1799
2024-07-05 20:59:20 +02:00
WerWolv
b652565b57
feat: Added DPI awareness on Windows, added FiraCode as optional default font
2024-07-05 17:39:07 +02:00
WerWolv
c26eccfe28
web: Fix canvas to the top left of the screen
2024-07-04 21:37:51 +02:00
WerWolv
90bb5d187c
web: Fix touch input
2024-07-03 22:35:47 +02:00
WerWolv
01b9cc64d6
impr: Disable tab overlines
2024-07-01 23:53:14 +02:00
WerWolv
2f2717e9aa
impr: Completely eradicate Window resize flickering on Windows
2024-07-01 20:50:10 +02:00
WerWolv
60b81e714b
impr: Prevent canvas flickering in web build
2024-07-01 20:09:16 +02:00
WerWolv
adc279d681
impr: Further try to improve window resize flickering on Windows
2024-06-29 23:32:44 +02:00
WerWolv
90ac96298a
impr: Only re-render frame once during window resize or move operations
2024-06-28 21:27:35 +02:00
WerWolv
91f6aae9ef
impr: Make Win32 API properly use unicode support
2024-06-28 11:12:17 +02:00
WerWolv
d9cecbbb5f
impr: Don't flash bang people when the ImHex main window appears
2024-06-27 17:11:28 +02:00
WerWolv
e5c782ebe9
impr: Further optimize ImGui text rendering
2024-06-27 17:09:20 +02:00
WerWolv
e236872af3
feat: Added simple interactive help system
2024-06-24 22:53:25 +02:00
WerWolv
b93fd523aa
fix: Remove last remaining getDefaultPaths
2024-06-22 12:57:13 +02:00
WerWolv
b60a262b58
fix: Replace old defaults path system with a new one
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#1767
2024-06-22 10:44:55 +02:00
WerWolv
f49715c7a0
impr: Better font loading logic
2024-06-16 22:41:16 +02:00
WerWolv
b3b79b3ee8
impr: Show document edited icon in close button on macOS
2024-06-12 19:51:12 +02:00
WerWolv
ffe3dae7b2
build: Updated ImGui to v1.90.8
2024-06-07 22:12:50 +02:00
WerWolv
b4a810c374
fix: Build error on some platforms due to unused variables
2024-05-30 21:49:01 +02:00
WerWolv
08c2f3fc15
impr: Make window less prone to flickering during resizes on Windows
2024-05-30 16:57:07 +02:00
David Mentler
751eff0edf
impr: Restore native macOS title bar double click gesture in borderless mode ( #1689 )
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### Problem description
#### Problem 1
In borderless mode ImHex disables the standard macOS titlebar rendering
and input processing. As a result double clicking the titlebar does not
trigger the native macOS behavior set in `System Settings -> Desktop &
Dock -> Double-click a window's title bar to [Zoom/Minimize/Do
nothing]`.
#### Problem 2
The ImHex window shows up as blank/transparent when de-minimizing it
from the dock.
#### Problem 3
Widgets experience ghost hover inputs from the past position of the
cursor during live resizing.
### Implementation description
ImGui elements consume input events in the order they are drawn. As a
result by "drawing" an `InvisibleButton` over the content area of the
titlebar we can catch unprocessed clicks in the titlebar area.
Connecting this button's double clicks to the native window is then a
trivial endeavour.
The blank windows was caused by the rendering stack clearing the GL
buffer, but proceeding to draw nothing in it. I have short circuited
this path.
Ghost hover inputs were squelched by consistently moving the ImGui
cursor to `0, 0` during a live resize. The OS will dispatch a cursor
positioning event once the resizing ends, restoring normal behavior.
### Screenshots
N/A
### Additional things
N/A
---------
Co-authored-by: Nik <werwolv98@gmail.com>
2024-05-20 11:27:57 +02:00
David Mentler
2cb673fd81
impr: Stop rubber banding while resizing on macOS ( #1690 )
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### Problem description
On macOS `glfwSetWindowSizeCallback` is invoked early during window
resizing, rendering a frame in that callback leads to wonky results as
the new framebuffer is swapped before the OS has the chance to actually
resize the window:
https://github.com/WerWolv/ImHex/assets/1068675/46336419-3fc2-4aa1-b16f-68b0c00e3584
### Implementation description
Window contents are redrawn only from `glfwSetWindowRefreshCallback`
during resizing, fixing the issue:
https://github.com/WerWolv/ImHex/assets/1068675/3acc5d4a-b2a5-42f0-9015-5e7172a027cf
2024-05-19 14:14:57 +02:00
WerWolv
125d6a3e2a
fix: Settings not being written anymore after restart
2024-05-18 20:32:34 +02:00
WerWolv
7a14e3dac4
fix: Wayland error discarding build errors with older GLFW versions
2024-05-17 20:22:55 +02:00
WerWolv
85fa1b2122
fix: Log spam on Wayland
2024-05-17 09:26:13 +02:00
SparkyTD
ea0cafa229
fix: Not being able to close certain modal popups with the close button on the title bar ( #1659 )
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### Problem description
When the close button is clicked, `ImGui::BeginPopupModal()` sets the
bool passed into the second parameter (p_open) to false. However, the
closing logic did not take this into account, making it difficult to
actually close modal popups.
For example, closing the "Export pattern File" modal took several clicks
on the "X" button, now it closes instantly.
### Implementation description
I added an additional check for the `open` variable being `false` in the
logic that checks the closing condition.
2024-05-09 17:49:31 +02:00
WerWolv
978fa17932
impr: Make accept pattern popup open faster and close correctly
2024-05-08 23:54:09 +02:00
WerWolv
2994e69c08
impr: Refactor GLFW window hints into individual window files
2024-05-03 21:39:31 +02:00
daver32
6fbbf899b0
fix: Frame rate getting unlocked when inputs are being processed ( #1632 )
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### Problem description
The framerate limiter doesn't work when inputs are being sent (eg mouse
cursor moving over the window), because `glfwWaitEventsTimeout` returns
early when it encounters an event.
### Implementation description
I made it sleep for the remaining time when that happens.
2024-05-01 20:48:41 +02:00
WerWolv
81982aa821
impr: Make windows always fully opaque when they're not docked
2024-04-27 20:19:45 +02:00
Nora
a7033b68f7
feat: Support DWM immersive dark mode on Windows ( #1636 )
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### Problem description
Implements support for DWM immersive dark mode.
Closes #1635 .
### Implementation description
Uses the DwmSetWindowAttribute API to enable this feature.
Documentation can be found
[here](https://learn.microsoft.com/en-us/windows/apps/desktop/modernize/apply-windows-themes#enable-a-dark-mode-title-bar-for-win32-applications ).
### Screenshots
Before:
![image](https://github.com/WerWolv/ImHex/assets/51166756/a2be204f-aa2d-44d7-8628-643a903d6679 )
After:
![image](https://github.com/WerWolv/ImHex/assets/51166756/f6c9ab41-c811-45f7-826f-401dd712674b )
### Additional things
Nothing.
2024-04-27 10:03:44 +02:00
Nik
cc7a0db35c
fix: Build issue when GLFW_WAYLAND_APP_ID isn't defined
2024-04-21 17:04:56 +02:00
Integral
6f11873d7e
fix: Missing window icon under wayland ( #1633 )
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<!--
Please provide as much information as possible about what your PR aims
to do.
PRs with no description will most likely be closed until more
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If it's not something big and you still want to contact us about it,
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### Problem description
When running ImHex under Wayland, the window icon is missing.
### Implementation description
Setting
[```GLFW_WAYLAND_APP_ID```](https://www.glfw.org/docs/latest/group__window.html#gafbf1ce7a4362c75e602a4df9e1bdecd3 )
to fix the issue.
### Screenshots
Before:
![Screenshot_20240420_162144](https://github.com/WerWolv/ImHex/assets/71180087/3318970f-6ed7-4161-b686-c2eaa28a0739 )
After:
![Screenshot_20240420_161920](https://github.com/WerWolv/ImHex/assets/71180087/e9e35fb6-e3c1-44a8-b7a5-b145dfe225d9 )
### Additional things
<!-- Anything else you would like to say -->
2024-04-21 12:24:20 +02:00
WerWolv
5f75c8684f
impr: Better UI for the case when no plugins could be loaded
2024-04-10 21:04:57 +02:00
WerWolv
f587710d1c
fix: Multiple memory corruption issues
2024-03-26 19:49:10 +01:00
WerWolv
9236b92dc1
fix: Memory leak when closing ImHex
2024-03-21 21:39:29 +01:00
WerWolv
f4ec69021d
impr: Manually implement VSync because GPU manufacturers are terrible at writing drivers
2024-03-14 21:18:57 +01:00
WerWolv
95da957f73
impr: Try to improve framerate limiting once more
2024-03-14 19:56:09 +01:00
WerWolv
9b1417f32d
fix: ImHex using a ton of CPU power on Linux
2024-03-12 09:06:58 +01:00
WerWolv
8f3f941600
impr: Prevent ImHex from getting stuck in an infinite crash loop
2024-03-02 09:52:09 +01:00
WerWolv
296af748ee
fix: Platform window not being updated when recovering from a crash
2024-03-01 20:55:03 +01:00
iTrooz
97f5175c84
impr: Better recovery from exceptions thrown in main thread ( #1577 )
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This PR improves many things which can be seen by the commit name, but
the most important thing is the addition of a popup telling the user
when an exception is thrown
![image](https://github.com/WerWolv/ImHex/assets/42669835/db796416-9cce-4aa5-ad60-c22f05b5fc73 )
2024-03-01 18:21:15 +01:00
WerWolv
dc1a5a860c
fix: Buggy window detachment
2024-02-28 20:36:22 +01:00
WerWolv
f7b431902d
fix: Make sure glfw waits properly on Wayland
2024-02-28 20:16:15 +01:00