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Switch-Toolbox/Switch_FileFormatsMain/GUI/Byaml/CourseMuunt/CourseMuuntStructs.cs

339 lines
11 KiB
C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using OpenTK;
using System.ComponentModel;
using Switch_Toolbox.Library;
namespace FirstPlugin.Turbo.CourseMuuntStructs
{
public class CourseMuuntScene
{
private dynamic root;
[Description("The effect index used globally across the course.")]
[Category("Scene")]
[DisplayName("Effect Index")]
public int EffectSW
{
get { return (root["EffectSW"] != null) ? root["EffectSW"] : -255; }
set { if (value != -255) root["EffectSW"] = value; }
}
[Description("Enables or disables headlights for the course.")]
[Category("Scene")]
[DisplayName("HeadLight")]
public bool HeadLight
{
get { return (root["HeadLight"] == 1) ? true : false; }
set { root["HeadLight"] = value == true ? 1 : 0; }
}
[Description("Determines if First Curve is left or right. This determines Latiku's direction.")]
[Category("Scene")]
[DisplayName("IsFirstLeft")]
public bool IsFirstLeft
{
get
{
if (FirstCurve == "left")
return true;
else
return false;
}
set
{
if (value == true)
FirstCurve = "left";
else
FirstCurve = "right";
}
}
private string FirstCurve
{
get { return (root["FirstCurve"] != null) ? root["FirstCurve"] : "left"; }
set { root["FirstCurve"] = value; }
}
[Description("Unknown Value")]
[Category("Scene")]
[DisplayName("IsJugemAbove")]
public bool IsJugemAbove
{
get { return (root["IsJugemAbove"] != null) ? root["IsJugemAbove"] : false; }
set { root["IsJugemAbove"] = value; }
}
[Description("Unknown Value")]
[Category("Scene")]
[DisplayName("JugemAbove")]
public int JugemAbove
{
get { return (root["JugemAbove"] != null) ? root["JugemAbove"] : -1; }
set { if (value != -1) root["JugemAbove"] = value; }
}
[Description("Unknown Value")]
[Category("Scene")]
[DisplayName("LapJugemPos")]
public int LapJugemPos
{
get { return (root["LapJugemPos"] != null) ? root["LapJugemPos"] : -1; }
set { if (value != -1) root["LapJugemPos"] = value; }
}
[Description("The number of laps to be finished during the track.")]
[Category("Scene")]
[DisplayName("LapNumber")]
public int LapNumber
{
get { return (root["LapNumber"] != null) ? root["LapNumber"] : -1; }
set { if (value != -1) root["LapNumber"] = value; }
}
[Description("The number of pattern sets picked randomly at start.")]
[Category("Scene")]
[DisplayName("PatternNum")]
public int PatternNum
{
get { return (root["PatternNum"] != null) ? root["PatternNum"] : -1; }
set { if (value != -1) root["PatternNum"] = value; }
}
[Category("Object Parameters")]
public int OBJPrm1
{
get { return root["OBJPrm1"]; }
set { root["OBJPrm1"] = value; }
}
[Category("Object Parameters")]
public int OBJPrm2
{
get { return root["OBJPrm2"]; }
set { root["OBJPrm2"] = value; }
}
[Category("Object Parameters")]
public int OBJPrm3
{
get { return root["OBJPrm3"]; }
set { root["OBJPrm3"] = value; }
}
[Category("Object Parameters")]
public int OBJPrm4
{
get { return root["OBJPrm4"]; }
set { root["OBJPrm4"] = value; }
}
[Category("Object Parameters")]
public int OBJPrm5
{
get { return root["OBJPrm5"]; }
set { root["OBJPrm5"] = value; }
}
[Category("Object Parameters")]
public int OBJPrm6
{
get { return root["OBJPrm6"]; }
set { root["OBJPrm6"] = value; }
}
[Category("Object Parameters")]
public int OBJPrm7
{
get { return root["OBJPrm7"]; }
set { root["OBJPrm7"] = value; }
}
[Category("Object Parameters")]
public int OBJPrm8
{
get { return root["OBJPrm8"]; }
set { root["OBJPrm8"] = value; }
}
public List<LapPathGroup> LapPaths;
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public List<EnemyPathGroup> EnemyPaths;
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public List<ItemPathGroup> ItemPaths;
public List<GlidePathGroup> GlidePaths;
public List<SteerAssistPathGroup> SteerAssistPaths;
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public List<GravityPathGroup> GravityPaths;
public List<PullPathGroup> PullPaths;
public List<PathGroup> Paths;
public List<ObjPathGroup> ObjPaths;
public List<JugemPathGroup> JugemPaths;
public List<IntroCamera> IntroCameras;
public List<int> MapObjIdList;
public List<string> MapObjResList;
public IFileFormat MapCamera;
public CourseMuuntScene(dynamic rootNode)
{
root = rootNode;
LapPaths = new List<LapPathGroup>();
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EnemyPaths = new List<EnemyPathGroup>();
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GlidePaths = new List<GlidePathGroup>();
ItemPaths = new List<ItemPathGroup>();
SteerAssistPaths = new List<SteerAssistPathGroup>();
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GravityPaths = new List<GravityPathGroup>();
PullPaths = new List<PullPathGroup>();
Paths = new List<PathGroup>();
ObjPaths = new List<ObjPathGroup>();
JugemPaths = new List<JugemPathGroup>();
IntroCameras = new List<IntroCamera>();
MapObjIdList = new List<int>();
MapObjResList = new List<string>();
if (root.ContainsKey("Area")) {
foreach (var area in root["Area"])
{ }
}
if (root.ContainsKey("Clip")) {
foreach (var clip in root["Clip"])
{ }
}
if (root.ContainsKey("ClipArea")) {
foreach (var clipArea in root["ClipArea"])
{ }
}
if (root.ContainsKey("ClipPattern")) {
foreach (var clipPattern in root["ClipPattern"])
{ }
}
if (root.ContainsKey("CurrentArea")) {
foreach (var currentArea in root["CurrentArea"])
{ }
}
if (root.ContainsKey("EffectArea")) {
foreach (var effectArea in root["EffectArea"])
{ }
}
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if (root.ContainsKey("ItemPath")) {
foreach (var itemPath in root["ItemPath"]) {
ItemPaths.Add(new ItemPathGroup(itemPath));
}
}
if (root.ContainsKey("EnemyPath")) {
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foreach (var enemyPath in root["EnemyPath"]) {
EnemyPaths.Add(new EnemyPathGroup(enemyPath));
}
}
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if (root.ContainsKey("GlidePath")) {
foreach (var glidePath in root["GlidePath"]) {
GlidePaths.Add(new GlidePathGroup(glidePath));
}
}
if (root.ContainsKey("GravityPath")) {
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foreach (var gravityPath in root["GravityPath"]) {
GravityPaths.Add(new GravityPathGroup(gravityPath));
}
}
if (root.ContainsKey("IntroCamera")) {
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foreach (var introCamera in root["IntroCamera"]) {
IntroCameras.Add(new IntroCamera(introCamera));
}
}
if (root.ContainsKey("JugemPath")) {
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foreach (var jugemPath in root["JugemPath"]) {
JugemPaths.Add(new JugemPathGroup(jugemPath));
}
}
if (root.ContainsKey("LapPath")) {
foreach (var lapPath in root["LapPath"]) {
LapPaths.Add(new LapPathGroup(lapPath));
}
}
if (root.ContainsKey("MapObjIdList")) {
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foreach (var mapObjIdList in root["MapObjIdList"]) {
MapObjIdList.Add(mapObjIdList);
}
}
if (root.ContainsKey("MapObjResList")) {
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foreach (var mapObjResList in root["MapObjResList"]) {
MapObjResList.Add(mapObjResList);
}
}
if (root.ContainsKey("Obj")) {
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foreach (var objPath in root["Obj"]) {
}
}
if (root.ContainsKey("ObjPath")) {
foreach (var objPath in root["ObjPath"]) {
// ObjPaths.Add(new ObjPathGroup(objPath));
}
}
/* if (root.ContainsKey("PullPath")) {
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foreach (var pullPath in root["PullPath"])
PullPaths.Add(new PullPathGroup(pullPath));
}
if (root.ContainsKey("Path")) {
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foreach (var path in root["Path"]) {
Paths.Add(new PathGroup(path));
}
}
if (root.ContainsKey("ReplayCamera")) {
foreach (var replayCamera in root["ReplayCamera"])
{ }
}
if (root.ContainsKey("SoundObj")) {
foreach (var soundObj in root["SoundObj"])
{ }
}
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if (root.ContainsKey("SteerAssistPath")) {
foreach (var steerAssistPath in root["SteerAssistPath"]) {
SteerAssistPaths.Add(new SteerAssistPathGroup(steerAssistPath));
}
}*/
}
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public List<BFRES> BfresObjects = new List<BFRES>();
public List<KCL> KclObjects = new List<KCL>();
public List<AAMP> ParameterArchives = new List<AAMP>();
public void AddRenderableKcl(string FilePath)
{
if (!System.IO.File.Exists(FilePath))
return;
KCL kcl = (KCL)Switch_Toolbox.Library.IO.STFileLoader.OpenFileFormat(FilePath);
if (kcl != null)
KclObjects.Add(kcl);
}
public void AddRenderableBfres(string FilePath)
{
if (!System.IO.File.Exists(FilePath))
return;
BFRES bfres = (BFRES)Switch_Toolbox.Library.IO.STFileLoader.OpenFileFormat(FilePath);
if (bfres != null)
BfresObjects.Add(bfres);
}
public void AddParameterArchive(string FilePath)
{
if (!System.IO.File.Exists(FilePath))
return;
AAMP aamp = (AAMP)Switch_Toolbox.Library.IO.STFileLoader.OpenFileFormat(FilePath);
if (aamp != null)
ParameterArchives.Add(aamp);
}
}
}