KillzXGaming
|
df281e645f
|
NUTEXB : Fix different non swizzled surface levels
|
2020-12-26 12:54:07 -05:00 |
|
KillzXGaming
|
746648e479
|
Merge pull request #317 from shukenmg/userdata
Import User data
|
2020-12-26 12:47:23 -05:00 |
|
Shuken Mondin
|
f2601229d3
|
Import User data
Import userdata when importing a WiiU animation to a Switch bfres
|
2020-12-25 11:14:16 +08:00 |
|
KillzXGaming
|
2fd88ce7eb
|
RARC : Support renaming.
|
2020-12-24 20:05:44 -05:00 |
|
KillzXGaming
|
6837bc30d1
|
BXLYT : Cleanup shaders.
Some cleanup and adjust floating point values to have decimals.
|
2020-12-22 20:40:36 -05:00 |
|
KillzXGaming
|
5a55eb189f
|
NUTEXB : Fix BC2 SRGB textures loading
|
2020-12-13 11:44:15 -05:00 |
|
KillzXGaming
|
66749710ce
|
BYAML : Support upper case boolean values when converting yaml back
|
2020-12-12 12:35:36 -05:00 |
|
KillzXGaming
|
ad98ec7db9
|
XCI : fix loading files.
|
2020-12-12 12:28:04 -05:00 |
|
KillzXGaming
|
f7e982dd6d
|
BFLYT : Allow groups to have their pane list edited.
|
2020-12-12 12:20:50 -05:00 |
|
KillzXGaming
|
b8ad3d9734
|
BFRES : Param cleanup and support NSMBU SRT params
|
2020-11-08 20:51:57 -05:00 |
|
KillzXGaming
|
4fed7876e4
|
Add notifcation on application close to prevent accidental loss of progress.
|
2020-11-06 18:54:10 -05:00 |
|
KillzXGaming
|
cc4d1c7933
|
Revert "Enable proper BFRES saving in PTCL"
This reverts commit 15dacaca2a .
|
2020-10-29 21:15:32 -04:00 |
|
KillzXGaming
|
15dacaca2a
|
Enable proper BFRES saving in PTCL
|
2020-10-29 19:44:42 -04:00 |
|
KillzXGaming
|
ea93693c81
|
KCL : Some more adjustments with exporting
|
2020-10-23 21:00:43 -04:00 |
|
KillzXGaming
|
4071849d9e
|
KCL : Also split collision IDs by meshes
|
2020-10-23 20:54:22 -04:00 |
|
KillzXGaming
|
f4369456ae
|
SMD : Quick culture fix
|
2020-10-23 19:36:18 -04:00 |
|
KillzXGaming
|
a3bfa61275
|
Add LOD counter option for dummy LODs
|
2020-10-23 19:34:00 -04:00 |
|
KillzXGaming
|
2c754d3009
|
Update KCL lib with improved optimizations.
|
2020-10-22 17:09:37 -04:00 |
|
KillzXGaming
|
8686dcf3f0
|
Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
|
2020-10-21 17:42:03 -04:00 |
|
KillzXGaming
|
cf752a265d
|
BFRES : Add vertex color menus to FSHP
|
2020-10-21 17:40:51 -04:00 |
|
KillzXGaming
|
eb805a6169
|
Merge pull request #291 from HelloOO7/gfbanm-fix
Fix for GFBANM rotation interpolation
|
2020-10-19 21:29:06 -04:00 |
|
HelloOO7
|
5d9981e6dc
|
Fix GFBANM rotation interpolation
|
2020-10-19 17:09:25 +02:00 |
|
KillzXGaming
|
8dac30200a
|
KCL : Fix model octree issues with higher levels of division
|
2020-10-10 13:10:11 -04:00 |
|
KillzXGaming
|
079ad7e724
|
Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
|
2020-10-10 13:08:10 -04:00 |
|
KillzXGaming
|
5f9493839e
|
BRLYT : Fix removing texture maps.
|
2020-10-10 13:07:48 -04:00 |
|
KillzXGaming
|
edb3b986cd
|
BFRES : Improve Switch sampler handling.
|
2020-10-08 18:55:13 -04:00 |
|
KillzXGaming
|
a22557b18c
|
BFRES : Fix a skinning count issue for model importing.
|
2020-10-05 18:21:46 -04:00 |
|
KillzXGaming
|
604f7b3d36
|
Merge pull request #289 from McSpazzy/bcsv-hash
Hash support for BCSV headers
|
2020-10-02 18:05:35 -04:00 |
|
KillzXGaming
|
ad9345f7fe
|
Merge pull request #288 from McSpazzy/mmh3
Add Murmurhash3 Support
|
2020-10-02 18:05:07 -04:00 |
|
KillzXGaming
|
3215f504bd
|
ImageEditor : Add more events to fire off FileWatcher changed event.
|
2020-10-02 18:04:15 -04:00 |
|
McSpazzy
|
67eb77dcb6
|
Use full name instead of import
|
2020-10-02 17:15:24 +10:00 |
|
McSpazzy
|
66fae582a3
|
Add currently known animal crossing hashes for bcsv and byml
|
2020-10-02 17:11:34 +10:00 |
|
McSpazzy
|
62d26303fa
|
Add bcsv header hash resolving
|
2020-10-02 17:11:24 +10:00 |
|
McSpazzy
|
618fa1f6e0
|
Add murmerhash3 support
|
2020-10-02 17:09:21 +10:00 |
|
KillzXGaming
|
3fbd152032
|
KCL : Some optimizations with duped triangles to prevent division issues.
|
2020-09-27 15:01:26 -04:00 |
|
KillzXGaming
|
41efd8b517
|
KCL : Improve model octree loading/saving.
|
2020-09-26 19:25:40 -04:00 |
|
KillzXGaming
|
ba80f28323
|
KCL : Fix model octree ordering on complex sub divisions
|
2020-09-26 17:15:29 -04:00 |
|
KillzXGaming
|
ae1f239d67
|
KCL : Fix .obj files that use comma seperators for floats
|
2020-09-26 10:10:20 -04:00 |
|
KillzXGaming
|
846cbb8eea
|
Some adjustments
|
2020-09-25 19:14:47 -04:00 |
|
KillzXGaming
|
f8d63441a7
|
Fix some erorrs
|
2020-09-25 19:12:56 -04:00 |
|
KillzXGaming
|
85fb24ed09
|
KCL : Improve preset handling.
|
2020-09-21 19:45:48 -04:00 |
|
KillzXGaming
|
d5133d8344
|
BFLYT : Some fixes with tex gen on newer versions
|
2020-09-20 15:15:23 -04:00 |
|
KillzXGaming
|
b7a7f871dc
|
BXLYT : Auto generate tex gens if none created.
|
2020-09-20 14:43:11 -04:00 |
|
KillzXGaming
|
e39e6f7d03
|
BXLYT : Recalculate material indices automatically on save.
|
2020-09-20 14:05:28 -04:00 |
|
KillzXGaming
|
3126bef310
|
BMD : Add little endian support.
|
2020-09-20 10:36:51 -04:00 |
|
KillzXGaming
|
303aa55215
|
NSP/XCI : Use title IDs in place for multiple NCA file names.
|
2020-09-19 10:12:49 -04:00 |
|
KillzXGaming
|
4f28c0747f
|
BXLYT : Fix updating layout instance on new panes (fixes pane name list in bxlan editor)
|
2020-09-18 18:13:31 -04:00 |
|
KillzXGaming
|
91f4909b1f
|
BXLYT : Support loading textures with different name cases.
|
2020-09-18 17:59:55 -04:00 |
|
KillzXGaming
|
426e7440a6
|
BRLYT & BRLAN : Support little endian.
|
2020-09-18 17:34:05 -04:00 |
|
KillzXGaming
|
2f6605761a
|
TPL : Add support for little endian
|
2020-09-18 17:20:36 -04:00 |
|