KillzXGaming
208f25408b
Fix user data not setting properly for switch bfres
2019-07-02 20:16:00 -04:00
KillzXGaming
7a396e2095
Fix BARS that have null audio entries for certain slots
2019-07-02 20:01:10 -04:00
KillzXGaming
7df5effdc2
Fix UV editor issues
2019-07-02 17:36:36 -04:00
KillzXGaming
c30f758f8d
A few fixes
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Fix the UV editor not applying saved UV data.
Start to add basic LM2 dict file support.
Start to add GFA support (todo need BPE compression)
2019-07-02 16:12:23 -04:00
KillzXGaming
f12a85a83a
Fix context menus for nutexb
2019-07-01 17:49:49 -04:00
KillzXGaming
3a43ea049c
Fix wii u textures crashing from null mip data
2019-07-01 17:27:55 -04:00
KillzXGaming
4a618ec55b
Some adjustments
2019-07-01 15:52:52 -04:00
KillzXGaming
42f6b670e0
Some fixes.
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Fix zlib compression corrupting the file.
Fix sarc and msbt format descriptions.
Adjust when a file in an IArchiveFile gets saved.
Porgress on MTA 0X50 compression type. not finished atm.
Start on ICompressionFormat interface. Will soon be the way compression formats are all handled.
2019-07-01 15:44:19 -04:00
KillzXGaming
79950eee16
Adjust saving strings for ME01
2019-06-30 21:06:22 -04:00
KillzXGaming
367d1d4a99
Add ME01 archive support
2019-06-30 20:29:00 -04:00
KillzXGaming
a4fb55b5e7
Add original texture swizzle pattern to importer setting to prevent swizzle issues
2019-06-30 19:46:32 -04:00
KillzXGaming
44dea5fefd
Some more fixes for decoding gx2
2019-06-30 18:24:23 -04:00
KillzXGaming
fa5fc52258
Create a copy of the data to prevent splice corruption
2019-06-30 16:57:56 -04:00
KillzXGaming
7cc6c65bd0
Try to fix swizzle issues
2019-06-30 16:49:24 -04:00
KillzXGaming
e1cf9906cf
Only deswizzle the required level
2019-06-30 16:30:02 -04:00
KillzXGaming
9b69f7bcad
Improve gx2 swizzling
2019-06-30 15:53:37 -04:00
KillzXGaming
17011aff7c
Add directory interfaces to add directory based archives
2019-06-30 11:14:51 -04:00
KillzXGaming
5f3fff4749
Add directory and node interfaces for archive types
2019-06-29 21:05:10 -04:00
KillzXGaming
a6a5f2ac50
Fix zlib compression
2019-06-29 17:38:06 -04:00
KillzXGaming
5a9d480a97
A few more fixes for loading
2019-06-29 17:19:49 -04:00
KillzXGaming
d84caffdb2
Texture importer improvements.
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Multiple textures when selected, you can adjust the format for all of them at once.
Fix replaceall for bntx to properly add all images to a single settings list.
2019-06-29 15:13:08 -04:00
KillzXGaming
402c2cee5e
Fix bntx texture format issues with R8G8_SNORM
2019-06-29 12:33:27 -04:00
KillzXGaming
a18463db24
Some ram usage improvements when bfres is cleared
2019-06-28 21:15:23 -04:00
KillzXGaming
8767898577
Properly decompress target file on batch operations
2019-06-28 20:42:49 -04:00
KillzXGaming
c1f779ebb7
Detect zlib by magic
2019-06-28 19:24:28 -04:00
KillzXGaming
ade73e6560
More render texture improvements. Fix a fix model importing issues.
2019-06-28 14:58:17 -04:00
KillzXGaming
1c49911d47
Add cubemap previewer to image editor
2019-06-27 19:08:12 -04:00
KillzXGaming
4538b86834
Update image properly for bntx if channel selectors are changed
2019-06-27 16:02:54 -04:00
KillzXGaming
47ca70a015
Fix 0.9 bfres with scene animations. Add toggle for direct x tex decoder
2019-06-27 14:38:13 -04:00
KillzXGaming
141be9ff4f
Fix reading v0.8 bfsha
2019-06-26 19:53:09 -04:00
KillzXGaming
3edbaece3f
Allow saving for 0.9. Note this will crash if it has animations
2019-06-26 18:30:10 -04:00
KillzXGaming
3a343dd16a
Fix samplers for a certain game
2019-06-26 15:21:51 -04:00
KillzXGaming
cec9928991
Make sure to use the right sarc code
2019-06-26 13:26:12 -04:00
KillzXGaming
27d4b670d8
Fix detecting zstd compression. Add NCA and IStorage support
2019-06-26 12:48:54 -04:00
KillzXGaming
7ad04eedad
Fixes for batch bflim
2019-06-25 21:23:00 -04:00
KillzXGaming
53b15c1f7b
A few more fixes.
...
Fix material copying for wii u bfres.
Add batch bflim exporting.
2019-06-25 20:03:50 -04:00
KillzXGaming
b6078e1432
Fix sarc not showing menu properly on right clicking
2019-06-25 17:51:42 -04:00
KillzXGaming
8d38ab1f73
Disable textures for kcl legacy
2019-06-25 17:11:34 -04:00
KillzXGaming
072166ae45
Filter SDF by extension usage amout
2019-06-25 16:59:30 -04:00
KillzXGaming
2d1c15a333
Fix star link SDF
2019-06-25 15:58:20 -04:00
KillzXGaming
7b18d66991
Export images with channel components enabled if used in image editor
2019-06-25 15:28:48 -04:00
KillzXGaming
d664a47426
Add big speed and memory improvements to bfres, bntx, and other formats
2019-06-25 14:56:19 -04:00
KillzXGaming
07c37ef3d4
Fix material exporting and bfres saving for user data that contains non string types
2019-06-24 20:51:35 -04:00
KillzXGaming
63a7c1afca
Adjust SDF version check so it hopefully works with star link
2019-06-24 16:11:52 -04:00
KillzXGaming
6798db20de
Add massive speed boost and memory improvements for archives with 1000s of files
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This also fixes transparency on PBR shader.
Fixes odyssey costume viewer framing bfes
2019-06-24 15:45:54 -04:00
KillzXGaming
a317c88e3c
Fix swizzle pattern setting
2019-06-23 18:09:07 -04:00
KillzXGaming
31e5f42373
Limt skin count by default to prevent any possible issues
2019-06-23 11:04:34 -04:00
KillzXGaming
cbef8ab438
Fix fbx mesh names
2019-06-23 10:32:07 -04:00
KillzXGaming
e9d810704e
Fix crash from importing bones
2019-06-23 09:19:34 -04:00
KillzXGaming
bdccb83cc4
Apply bone transform flags again
2019-06-23 09:12:13 -04:00