KillzXGaming
693fc7f934
Some anim exporting fixes
2019-08-12 16:34:57 -04:00
KillzXGaming
cb13c0a00a
Some fixes
...
Fixed loading files from clicked on when a single instance of the tool is used.
Fixed the UV editor, which loads materails and texture maps properly.
Adjusted loading archives which produced some duplicate file issues when the archive loads the file, and a tree node is clicked on. Ie bntx clearing, but another one would stay in memory.
Fixed bntx replacing.
2019-08-12 15:19:30 -04:00
KillzXGaming
e15e00c2c0
Adjust program to use one instance for loading files (can be disabled in config)
2019-08-11 11:10:32 -04:00
KillzXGaming
9a70890924
Msbt editor fixes
2019-08-11 10:16:32 -04:00
KillzXGaming
9f829b714b
Link botw actors to msbt for defining and organsing. Load msbt labels.
2019-08-10 20:52:58 -04:00
KillzXGaming
3fd07bd46b
A few more framework fixes
2019-08-10 19:29:51 -04:00
KillzXGaming
aed38de591
Finally fix the dpi scaling issues when opengl gets loaded
2019-08-10 19:20:39 -04:00
KillzXGaming
84f9811f93
Fix some tool menu extensions from the plguin
2019-08-09 21:33:26 -04:00
KillzXGaming
9e3556a5f9
More additions that seem ready for use,
...
Basic NCCH support, only romfs previewing for easy ripping and testing for file formats. Writing back and more improvements planned soon.
Save BTI files back.
Add structure based parsing from Kuriimu's IO extension. This will be expanded upon later to parse offsets and other things easier.
2019-08-09 18:21:16 -04:00
KillzXGaming
e5de8616d8
Some fixes
2019-08-08 20:09:58 -04:00
KillzXGaming
e0dc6bd12d
KCL cleanup
2019-08-08 19:58:14 -04:00
KillzXGaming
9df93a02af
KCL library fixes
2019-08-08 18:04:15 -04:00
KillzXGaming
855037d21c
Fix TXE decoding with bad image sizes
2019-08-08 17:12:11 -04:00
KillzXGaming
79d78f64ad
Textue importer improvements and some gui fixes
2019-08-08 15:26:08 -04:00
KillzXGaming
b5f50c824c
Fix bffnt with bntx that changes the sheet size
2019-08-07 21:53:59 -04:00
KillzXGaming
feecbeef55
Image editor fixes for bffnt
2019-08-07 21:14:18 -04:00
KillzXGaming
fb2648205b
Parse CTPK
2019-08-07 21:04:44 -04:00
KillzXGaming
9db860f0b8
Start to implement 3ds texture encoding. (Todo ETC1 and L4/A4)
2019-08-07 17:15:31 -04:00
KillzXGaming
c11389fb4f
Fix IArchive propery file counter
2019-08-06 19:02:09 -04:00
KillzXGaming
e5bb9fa9d5
Use file streams for non archive based writing. Allow giant file saving from opened streams.
2019-08-06 17:35:18 -04:00
KillzXGaming
23324a2233
Reset the camera when the movement mode is changed
2019-08-06 16:22:24 -04:00
KillzXGaming
c559b2c674
limit dds format support properly
2019-08-05 21:35:25 -04:00
KillzXGaming
de0382a08e
Adjust DDS header properly when edited
2019-08-05 21:33:42 -04:00
KillzXGaming
3ee6cd887a
Support DDS editing
2019-08-05 21:30:47 -04:00
KillzXGaming
714be7d126
Fix bti
2019-08-05 21:08:04 -04:00
KillzXGaming
33fff8e4de
Add in proper replacing for raw texture types
2019-08-05 18:48:14 -04:00
KillzXGaming
a655ea24d7
Rework IGZ reading and add writing back (for textures)
2019-08-05 15:38:03 -04:00
KillzXGaming
aa92482f15
Fix some dialog issues and paste the full data size for IGZ to prevent size issues
2019-08-04 21:12:36 -04:00
KillzXGaming
4eeb05e3d2
Remove libwii sharp as it's not used anymore
2019-08-04 19:57:38 -04:00
KillzXGaming
bd0953477a
Decompress IGA Pak and start parsing IGZ textures
2019-08-04 19:28:32 -04:00
KillzXGaming
2a19d4c75b
Improve multiple image icon loading speed
2019-08-04 14:26:52 -04:00
KillzXGaming
51e96ec1a5
Support the other normal TPL formats
2019-08-04 13:45:11 -04:00
KillzXGaming
10a3aa5017
Add suoport for SMB TPL
2019-08-04 13:31:16 -04:00
KillzXGaming
ea2b941b93
Parse TPL
2019-08-04 12:21:28 -04:00
KillzXGaming
5729b20c43
Add the latest bflyt files
2019-08-04 11:50:57 -04:00
JohnFiddleystein
dd33b5e6c5
Add support for basic BTI and TXE
2019-08-04 14:15:34 +01:00
KillzXGaming
89aecaec34
Add proper audio exporting in player
2019-08-03 18:18:26 -04:00
KillzXGaming
61ede33e29
Auto set the audio device to an active one
2019-08-03 18:00:51 -04:00
KillzXGaming
1ab2164339
Rewrite all the texture modes to use proper enums
2019-08-03 15:23:05 -04:00
KillzXGaming
231a6ee9c6
Add support for LM3DS GAR
2019-08-03 13:33:02 -04:00
KillzXGaming
e0b8ca5e27
Parse cmb materials almost completely
2019-08-02 21:24:13 -04:00
KillzXGaming
9e5e8d72b5
ZSI progress
2019-08-02 20:08:51 -04:00
KillzXGaming
95a50d03ec
Fix skeleton not hiding when drawables switched
2019-08-02 17:39:00 -04:00
KillzXGaming
f06cfbd053
CMB model previewing and parsing
2019-08-02 17:27:44 -04:00
KillzXGaming
894e53ea07
Choose when to end the thread
2019-08-01 21:16:48 -04:00
KillzXGaming
72cce64583
Update the image only after decoding is entirely finished
2019-08-01 21:11:57 -04:00
KillzXGaming
531feeff78
Resize the preview automatically if the image is directly set
2019-08-01 21:05:02 -04:00
KillzXGaming
5272063ca6
Don't reload the config file to prevent settings reset if another file is opened
2019-08-01 20:48:33 -04:00
KillzXGaming
de20881676
Update single texture based image icons
2019-08-01 20:02:38 -04:00
KillzXGaming
b445590961
Add preview to single textures (ie NUTEXB)
2019-08-01 19:28:37 -04:00