KillzXGaming
|
82f104d8f1
|
BFRES : Rename duplicate bone names when new bones are imported.
|
2020-06-30 18:43:33 -04:00 |
|
KillzXGaming
|
b48e0af34b
|
Improve RARC saving.
|
2020-06-30 18:29:01 -04:00 |
|
KillzXGaming
|
ee58bfcadb
|
Some fixes for opening bfres without opengl enabled
|
2020-06-17 16:29:03 -04:00 |
|
KillzXGaming
|
0aaf6b97a3
|
Revert culture info for now to prevent updater issues.
|
2020-06-15 21:07:26 -04:00 |
|
KillzXGaming
|
ecc43c8430
|
BFRES : Fixes to importing SMD to FSKA
|
2020-06-15 21:00:03 -04:00 |
|
KillzXGaming
|
952095877d
|
BFRES : Prevent adding attributes if original attributes are kept and present.
|
2020-06-15 20:15:27 -04:00 |
|
KillzXGaming
|
aaa98afa8e
|
Force en-US cultureinfo for updater to correct update date.
|
2020-06-15 18:05:02 -04:00 |
|
KillzXGaming
|
a8ec469252
|
Force en-US culture to fix decimal seperator.
|
2020-06-14 12:11:07 -04:00 |
|
KillzXGaming
|
fb413ddf8a
|
Quick fix
|
2020-06-14 12:01:40 -04:00 |
|
KillzXGaming
|
60812971ab
|
Add compression menu for LZ77 type 11 decompression.
|
2020-06-14 12:00:36 -04:00 |
|
KillzXGaming
|
e66e16b3c4
|
BARS : Add export all option when right clicking audio folder.
|
2020-06-12 18:59:17 -04:00 |
|
KillzXGaming
|
c134a24765
|
GFBMDL : Add a quick fix for swapping json materials.
|
2020-06-10 19:43:10 -04:00 |
|
KillzXGaming
|
209653402a
|
Disable LZSS compression menu
|
2020-06-09 18:08:19 -04:00 |
|
KillzXGaming
|
c29f44dbbc
|
Adjust compression menus to disable sub menus not functional yet
|
2020-06-09 18:06:14 -04:00 |
|
KillzXGaming
|
605d08bd46
|
Fix V2 AAMP converting from yaml causing a crash (fix default values in header)
|
2020-06-02 16:40:44 -04:00 |
|
KillzXGaming
|
69d21c192b
|
DAE : Fix duplicate material names if present
|
2020-05-29 20:23:48 -04:00 |
|
KillzXGaming
|
8ae794259c
|
Allow seanim to be exportable with gfbanim
|
2020-05-26 16:05:03 -04:00 |
|
KillzXGaming
|
9dc5b82564
|
Automatically adjust duplicate shortcuts
|
2020-05-26 15:34:02 -04:00 |
|
KillzXGaming
|
471c677170
|
Some fixes to object tree shortcuts
|
2020-05-26 15:18:55 -04:00 |
|
KillzXGaming
|
d3839e87b7
|
List out texture placeholders for bfres when missing textures on save.
|
2020-05-26 14:59:49 -04:00 |
|
KillzXGaming
|
1e78c7950f
|
Force file watcher to close when file is either saved or canceled
|
2020-05-25 18:08:57 -04:00 |
|
KillzXGaming
|
d5b57b2ad6
|
Force raising events in file watcher for image editing with default editor
|
2020-05-25 14:35:53 -04:00 |
|
KillzXGaming
|
f796687ca0
|
Some nutexb replacement fixes
|
2020-05-23 19:17:27 -04:00 |
|
KillzXGaming
|
e499369b3c
|
Disable edit menu if texture does not support edits.
|
2020-05-23 14:30:33 -04:00 |
|
KillzXGaming
|
08ac7084e7
|
Fix narc files with no file names
|
2020-05-23 14:23:19 -04:00 |
|
KillzXGaming
|
e5a26bb4f1
|
Another fix for replacing
|
2020-05-17 20:40:04 -04:00 |
|
KillzXGaming
|
bcf7e9468b
|
Fix updating file format for archives if an editor is open and raw data is replaced.
|
2020-05-17 20:20:23 -04:00 |
|
KillzXGaming
|
06b6f5b2ab
|
Only open texture pattern viewer in FMAA if the type is a texture pattern
|
2020-05-15 19:09:14 -04:00 |
|
KillzXGaming
|
cf9d673537
|
Fix click events for animations
|
2020-05-15 19:06:58 -04:00 |
|
KillzXGaming
|
a79082ecbe
|
Fix replacing wii u bflims in the layout editor
|
2020-05-14 17:46:02 -04:00 |
|
KillzXGaming
|
587871b653
|
Fix draw order for axis display in 3d viewport
|
2020-05-12 14:39:36 -04:00 |
|
KillzXGaming
|
f2237184b8
|
Quick bflim saving fix
|
2020-05-11 09:48:49 -04:00 |
|
KillzXGaming
|
7a1ed513b1
|
Add option to export all for gfbanm in gfpak
|
2020-05-10 11:58:08 -04:00 |
|
KillzXGaming
|
d971b03a17
|
Add gfbanm exporting as smd
|
2020-05-10 11:44:52 -04:00 |
|
KillzXGaming
|
8a8ac6830e
|
Quick adjustment to visibility
|
2020-05-10 11:20:20 -04:00 |
|
KillzXGaming
|
719e1b107c
|
Fix animation playback for multiple gfbmdls
|
2020-05-10 11:17:23 -04:00 |
|
KillzXGaming
|
3713433d3b
|
Handle animation playback by selection rather than mouse click
|
2020-05-10 11:10:31 -04:00 |
|
KillzXGaming
|
cb86317cc6
|
Try force building appveyor with configured yaml VS image.
|
2020-05-09 20:39:05 -04:00 |
|
KillzXGaming
|
7740ae93bf
|
Disable vertex colors on certain gfbmdls.
|
2020-05-09 20:28:16 -04:00 |
|
KillzXGaming
|
5a4a994bc8
|
Adjust lighting for gfbmdl
|
2020-05-09 20:22:09 -04:00 |
|
KillzXGaming
|
459b9582a5
|
Quick fix for appveyor being picky
|
2020-05-09 20:13:51 -04:00 |
|
KillzXGaming
|
bb74507c0f
|
Update sln version
|
2020-05-09 20:06:09 -04:00 |
|
KillzXGaming
|
536c5435bc
|
Some adjustments to gfbanm
|
2020-05-09 19:50:12 -04:00 |
|
KillzXGaming
|
58bb38df31
|
Merge pull request #236 from Golui/feature/SwShAnims
Basic SwSh Animation previewing
|
2020-05-09 19:46:39 -04:00 |
|
Golui
|
d8970a0363
|
Basic SwSh Animation previewing
|
2020-05-10 00:26:18 +02:00 |
|
KillzXGaming
|
b1317f7e96
|
Fix saving 3ds bflims (fixes saving layout files in archives)
|
2020-05-08 17:31:12 -04:00 |
|
KillzXGaming
|
ab066f1706
|
Add channel component option for batch export textures. Fix exporting texture alts from model.
|
2020-05-06 19:48:38 -04:00 |
|
KillzXGaming
|
32be289855
|
Add option to export individual texture channels as a bitmap file.
|
2020-05-05 17:34:18 -04:00 |
|
KillzXGaming
|
113573b408
|
Make exporting texture channel components for dae optional.
|
2020-05-05 17:23:11 -04:00 |
|
KillzXGaming
|
2464d6f5ad
|
Fix some compression issues from the tools menu.
|
2020-05-05 17:03:26 -04:00 |
|