KillzXGaming
bffd69b81f
More fixes for byml. Fix build errors
2019-05-17 20:35:40 -04:00
KillzXGaming
c67f3b8787
Quick fix for loading the node types for dictionaries properly
2019-05-17 20:02:42 -04:00
KillzXGaming
6fb7eec6be
More adjustments for byaml
2019-05-17 19:59:32 -04:00
KillzXGaming
8e5dc8e45c
Fix editing some list types in byaml
2019-05-17 19:55:06 -04:00
KillzXGaming
5654105016
Allow multiple window dialogs for sarc archives
2019-05-17 18:02:46 -04:00
KillzXGaming
423aa38414
Improve image editor orientation
2019-05-17 16:17:48 -04:00
KillzXGaming
2c265c876d
Improe channel import/replacer
2019-05-17 15:50:03 -04:00
KillzXGaming
cd721af0eb
DDS fixes. Add BC7 normal mode for slower but better quality compression
2019-05-17 15:35:10 -04:00
KillzXGaming
b64e744d26
Add UV channel toggle for uv test pattern shading in settings window
2019-05-16 21:26:32 -04:00
KillzXGaming
2dc729018c
Fix saving byaml files
2019-05-16 21:03:57 -04:00
KillzXGaming
639aabb997
Adjustments for ftex replace settings
2019-05-16 20:10:58 -04:00
KillzXGaming
d311562793
A few more shader fixes
2019-05-16 19:34:09 -04:00
KillzXGaming
a0dd1b4f22
Fix normals on mario's hands in costume selector
2019-05-16 19:25:41 -04:00
KillzXGaming
576da8c6e4
Fix some diffuse colors from pbr
2019-05-16 19:10:01 -04:00
KillzXGaming
def9436dc4
Some resize fixes
2019-05-16 17:53:51 -04:00
KillzXGaming
7a0e5b4af7
Load texture type for hint in material editor
2019-05-16 17:47:45 -04:00
KillzXGaming
df961b511c
Mistake fix
2019-05-16 17:41:01 -04:00
KillzXGaming
fbb90ebdfa
Improve splatoon 2 texture mapping
2019-05-16 17:40:35 -04:00
KillzXGaming
e122714b41
More adjustments to better fit KSA
2019-05-16 16:53:40 -04:00
KillzXGaming
f78dc7e9de
Add specular intensity for PBR
2019-05-16 16:45:39 -04:00
KillzXGaming
304b00fe49
More PBR improvements. Fix skybox to be a proper skybox
2019-05-16 16:01:22 -04:00
KillzXGaming
c061c9b052
Fix some issues with bea archives
2019-05-15 20:54:00 -04:00
KillzXGaming
f08a08ce32
Add wiki under the help options for useful tutorials for when they are finished
2019-05-15 19:57:12 -04:00
KillzXGaming
9767d71f75
Update custom cubemaps on viewport if changed
2019-05-15 19:54:45 -04:00
KillzXGaming
9bea3da2fd
Another fix
2019-05-15 17:21:29 -04:00
KillzXGaming
bb1bbfc193
Update .suo
2019-05-15 17:15:48 -04:00
KillzXGaming
0389d7d684
Fix appveyor errors
2019-05-15 17:05:26 -04:00
KillzXGaming
33f8c5892b
Include Version.txt to prevent updater issues atm
2019-05-15 16:54:49 -04:00
KillzXGaming
9c8f023a75
Adjust resizing for update dialog
2019-05-15 16:39:11 -04:00
KillzXGaming
11fe38a49a
Use local time for github update list
2019-05-15 16:36:22 -04:00
KillzXGaming
cd57a856fc
Add improvements from yesterday.
...
PBR shader slghtly improved.
Skyobx toggle now works while viewport is active,
Cubemaps now have a check wether or not the file given is a valid cube map dds.
Update column sizing so forms load much faster
Option to right click and clear paths in settings if set
2019-05-15 15:35:05 -04:00
KillzXGaming
dbf12e5fdc
Load shrink/expand filter modes for switch bfres
2019-05-14 21:56:15 -04:00
KillzXGaming
1479a62f24
Fix update check. Redownload the tool from github
2019-05-14 21:50:37 -04:00
KillzXGaming
82040c6913
Add odyssey costume selector/viewer
2019-05-14 21:43:37 -04:00
KillzXGaming
8f35052887
If textures don't exist in the bfres, uncheck placeholder option as there isn't a way to tell if they can be used
2019-05-14 20:41:03 -04:00
KillzXGaming
85cd8dcafc
Make placeholder textures optional on import
2019-05-14 20:27:14 -04:00
KillzXGaming
9d1d7fd7b2
Force string extension on batch to remove empty spaces for extensions
2019-05-14 20:02:48 -04:00
KillzXGaming
82f1f54e16
Add toggle between diffuse and specular cube map skybox
2019-05-14 19:15:52 -04:00
KillzXGaming
5c91e66c08
Adjust bone size for botw automatically based on shader name
2019-05-14 18:51:57 -04:00
KillzXGaming
2211d3d352
Convert a few compressed types for cubemaps to decode
2019-05-14 18:37:44 -04:00
KillzXGaming
d3644a8a58
Display file name for cubemap files without path
2019-05-14 18:25:05 -04:00
KillzXGaming
5160d0f688
More fixes with cubemaps and skybox rendering
2019-05-14 18:21:38 -04:00
KillzXGaming
828e3ee2d1
Fix click events for path settings
2019-05-14 18:12:00 -04:00
KillzXGaming
6c8fac8bc1
Add and load custom pbr diffuse and specular cube maps
2019-05-14 18:09:49 -04:00
KillzXGaming
b1e32dbb48
Disable check
2019-05-14 18:00:16 -04:00
KillzXGaming
145912ebea
Add PBR settings for later custom cubemap viewing
2019-05-14 17:47:57 -04:00
KillzXGaming
c367e345a3
Fix image editor orientation setting
2019-05-14 17:11:48 -04:00
KillzXGaming
9d307b08a2
Adjust mdi windows to window by default
2019-05-14 15:34:28 -04:00
KillzXGaming
da0bc4b432
Skip the hash check for updating as it isn't wanting to work yet
2019-05-14 15:17:41 -04:00
KillzXGaming
f2439f2fdc
More image editor improvements
...
Array textures can be exported to DDS.
Specific channels can be edited.
Uncompressed formats for dds greatly improved.
Array textures can be exported from non dds formats as multiple images.
2019-05-14 15:12:26 -04:00