KillzXGaming
|
c48b2a3f02
|
Update texture editors with theme controls. Add 3DS texture importer
|
2019-05-04 19:21:37 -04:00 |
|
KillzXGaming
|
8962f34e50
|
Load components by default now
|
2019-05-04 17:38:51 -04:00 |
|
KillzXGaming
|
52cddcac75
|
Disable property change even on load to speed up image loading
|
2019-05-04 16:48:45 -04:00 |
|
KillzXGaming
|
7cec448cd0
|
Fix duplicate meshes
|
2019-05-04 15:53:05 -04:00 |
|
KillzXGaming
|
50b8697432
|
And one more last fix, i promise this is the last one for renaming dupes.
|
2019-05-04 15:30:16 -04:00 |
|
KillzXGaming
|
025703f33e
|
Another fix
|
2019-05-04 15:28:38 -04:00 |
|
KillzXGaming
|
e2e054f623
|
And another fix
|
2019-05-04 15:20:31 -04:00 |
|
KillzXGaming
|
686d6f809e
|
Fix duplicate name check causing infinite loop
|
2019-05-04 15:15:44 -04:00 |
|
KillzXGaming
|
7668f9ad4c
|
Update the channels properly when another image gets changed.
|
2019-05-04 14:32:45 -04:00 |
|
KillzXGaming
|
ae7dadf5b1
|
Few more fixes and use icon for alpha display
|
2019-05-04 14:22:21 -04:00 |
|
KillzXGaming
|
3af14bbc0f
|
More image editor fixes
|
2019-05-04 14:06:36 -04:00 |
|
KillzXGaming
|
6a7fe523e3
|
Load channel ocmponents for some formats
|
2019-05-04 13:38:18 -04:00 |
|
KillzXGaming
|
f351f30eb7
|
Disable by default until it's finished
|
2019-05-04 13:08:09 -04:00 |
|
KillzXGaming
|
9cb712cf12
|
Start to impliment component selectors for textures
|
2019-05-04 13:03:42 -04:00 |
|
KillzXGaming
|
489d47243b
|
Support R4G4 decoding
|
2019-05-04 12:48:23 -04:00 |
|
KillzXGaming
|
017c1ab1e3
|
More fixes to 3ds formats. Fix gzip decompressing giving wrong size.
|
2019-05-04 12:03:07 -04:00 |
|
KillzXGaming
|
d3bea4cba6
|
Fix assimp issues
|
2019-05-03 21:19:19 -04:00 |
|
KillzXGaming
|
4bc037e681
|
Fix files not compressing even if the dialog is okayed.
|
2019-05-03 21:08:29 -04:00 |
|
KillzXGaming
|
ed33ef65f9
|
Start to support 3DS ptcl
|
2019-05-03 20:53:48 -04:00 |
|
KillzXGaming
|
357fe7c12e
|
Add more hashes
|
2019-05-03 16:49:37 -04:00 |
|
KillzXGaming
|
6303769adb
|
More AAMP stuff. Add more import settings for dae/fbx.
|
2019-05-03 15:36:04 -04:00 |
|
KillzXGaming
|
a8957c0a0d
|
Check viewport is null for adding drawables. Fixes some crashes.
|
2019-05-02 19:59:20 -04:00 |
|
KillzXGaming
|
fc7f208af6
|
More exporting fixes
|
2019-05-02 19:45:55 -04:00 |
|
KillzXGaming
|
074256feb5
|
Editor fixes for aamp
|
2019-05-02 19:05:03 -04:00 |
|
KillzXGaming
|
8674b462b8
|
Fix assimp issues and emitter saving
|
2019-05-02 14:31:09 -04:00 |
|
KillzXGaming
|
1900ad5d73
|
Finish PTCL rebuilding for switch. Save some emitter data
|
2019-05-01 21:36:24 -04:00 |
|
KillzXGaming
|
79c2d3b384
|
Load and save the decompressed file size table.
|
2019-05-01 18:49:44 -04:00 |
|
KillzXGaming
|
84c643d667
|
Store the compressed and decompressed sizes
|
2019-05-01 18:08:09 -04:00 |
|
KillzXGaming
|
577466dcdd
|
Add additional game paths for later file size calculating
|
2019-05-01 17:16:11 -04:00 |
|
KillzXGaming
|
fd4e3f4853
|
Add GTX editing/saving back.
|
2019-05-01 15:38:14 -04:00 |
|
KillzXGaming
|
9b1d36666b
|
Add option to clear LOD meshes
|
2019-04-30 21:15:56 -04:00 |
|
KillzXGaming
|
18d891e1a0
|
Add support for .z zlibbed files
|
2019-04-30 19:38:39 -04:00 |
|
KillzXGaming
|
8e68cc5606
|
Now have the console as a seperate window instead of a tabbed control
|
2019-04-30 18:00:08 -04:00 |
|
KillzXGaming
|
8fbd734096
|
Add errors if a bone does not exist from an imported model.
|
2019-04-30 17:42:35 -04:00 |
|
KillzXGaming
|
46ab6e64fa
|
Fill the image blocks on XTX save
|
2019-04-30 17:07:25 -04:00 |
|
KillzXGaming
|
e19100d6fa
|
Show exceptions for assimp errors
|
2019-04-30 16:39:10 -04:00 |
|
KillzXGaming
|
f2c50f7dd7
|
Simpify BNTX deswizzling and start to do XTX saving.
|
2019-04-30 15:25:42 -04:00 |
|
KillzXGaming
|
f4cd0a9098
|
Only decode again if the format changes to speed up edits.
|
2019-04-29 20:09:15 -04:00 |
|
KillzXGaming
|
f2befb966b
|
More image editor fixes
|
2019-04-29 20:04:25 -04:00 |
|
KillzXGaming
|
dfbdc96362
|
Try to fix memory issues when exporting as dae
|
2019-04-29 19:50:12 -04:00 |
|
KillzXGaming
|
69ca5647f8
|
Another change
|
2019-04-29 19:43:17 -04:00 |
|
KillzXGaming
|
c3546e04c8
|
Add continuous bar for texture edits
|
2019-04-29 19:41:28 -04:00 |
|
KillzXGaming
|
0bbab95db6
|
Keep the same BNTX size if possible
|
2019-04-29 19:30:39 -04:00 |
|
KillzXGaming
|
64623a0223
|
Add image program settings for editing with other programs.
|
2019-04-29 19:15:09 -04:00 |
|
KillzXGaming
|
68d244e9f7
|
Fix KCL importing issues
|
2019-04-29 18:53:18 -04:00 |
|
KillzXGaming
|
de43529cca
|
Use the current array and mip level for editing textures
|
2019-04-29 15:16:59 -04:00 |
|
KillzXGaming
|
008a6de6c1
|
And one more fix for generating
|
2019-04-29 14:58:24 -04:00 |
|
KillzXGaming
|
9aed684e16
|
Update after applying
|
2019-04-29 14:54:47 -04:00 |
|
KillzXGaming
|
c50b57d5dc
|
Add option to generate mip maps in editor
|
2019-04-29 14:53:28 -04:00 |
|
KillzXGaming
|
c03e90d331
|
Add option to edit textures in default program and save back.
|
2019-04-29 14:42:52 -04:00 |
|