KillzXGaming
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cd4a9f1788
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Generate GX2 tex registers
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2019-07-14 16:43:08 -04:00 |
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KillzXGaming
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7bf92f8fc4
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Reinstall assimp
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2019-07-14 14:39:02 -04:00 |
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KillzXGaming
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fc6f78c0f4
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Some assimp fixes
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2019-07-14 13:54:09 -04:00 |
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KillzXGaming
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7ab2d9c768
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Make sure to reset the materials and texture list for ftxp
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2019-07-14 13:32:23 -04:00 |
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KillzXGaming
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386f13c0d9
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A few more converter fixes
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2019-07-14 13:27:39 -04:00 |
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KillzXGaming
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a5d77dbdb9
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Reload the animation data for ftxp yaml
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2019-07-14 13:24:15 -04:00 |
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KillzXGaming
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a08d878d45
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Convert wii u and switch texture pattern animations
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2019-07-14 13:22:59 -04:00 |
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KillzXGaming
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3312f5ab00
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Another shortcut adjustment
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2019-07-14 12:58:42 -04:00 |
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KillzXGaming
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a2f01c7748
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Fix double click event for treeview
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2019-07-14 12:57:07 -04:00 |
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KillzXGaming
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ff8b6bccc8
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Check the node on key down to check if shortcut has been used
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2019-07-14 12:13:09 -04:00 |
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KillzXGaming
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a9d8a8f86a
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Another fix for constants
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2019-07-14 11:59:54 -04:00 |
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KillzXGaming
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f87264b656
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Fix importing new texture pattern animations
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2019-07-14 11:58:00 -04:00 |
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KillzXGaming
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2195fc4d03
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Fix importing pattern constants to the texutre list
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2019-07-14 11:55:01 -04:00 |
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KillzXGaming
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033888f6e2
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Build fixes
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2019-07-14 11:50:30 -04:00 |
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KillzXGaming
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72ed8ac327
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Fix the curve index data type for texture pattern infos
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2019-07-14 11:48:07 -04:00 |
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KillzXGaming
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3d671ac8a2
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Improve index setting
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2019-07-14 10:55:26 -04:00 |
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KillzXGaming
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a2070109e0
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Refresh the list when an image gets added for tp anim editor
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2019-07-14 10:24:15 -04:00 |
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KillzXGaming
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d0c2ba1a3d
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Clear the texture list aswell when a new texture animation is loaded
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2019-07-14 10:17:55 -04:00 |
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KillzXGaming
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c9584baf33
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Add type extension on replace
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2019-07-14 10:08:06 -04:00 |
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KillzXGaming
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8051af0c28
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Clear out materials when a new animation is loaded
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2019-07-14 10:01:48 -04:00 |
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KillzXGaming
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5089fc0528
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Material animation saving adjustments
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2019-07-14 09:50:30 -04:00 |
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KillzXGaming
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5df8d57d95
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More yaml conversion fixes
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2019-07-14 09:48:35 -04:00 |
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KillzXGaming
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0462187099
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Add type extensions to newly created types
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2019-07-14 09:32:07 -04:00 |
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KillzXGaming
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1b7b74dc6f
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A few more curve fixes
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2019-07-14 09:26:18 -04:00 |
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KillzXGaming
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d2598a1872
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Fix yaml importing (texture pattern anims)
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2019-07-14 09:14:15 -04:00 |
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KillzXGaming
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c963cfe1be
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Small filter fix for fmaa
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2019-07-13 21:20:11 -04:00 |
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KillzXGaming
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16d065d835
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Automatically bind bars data to always save changes
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2019-07-13 21:16:23 -04:00 |
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KillzXGaming
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859303408c
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More yaml improvements
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2019-07-13 21:08:59 -04:00 |
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KillzXGaming
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39ab6d820a
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yaml conversion progress
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2019-07-13 20:54:55 -04:00 |
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KillzXGaming
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965ec5c003
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Fix yaml order. Show constants
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2019-07-13 20:32:30 -04:00 |
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KillzXGaming
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e4b5729788
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Adjust material anim saving
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2019-07-13 20:20:21 -04:00 |
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KillzXGaming
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b29538408b
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Fix context menus for material animations
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2019-07-13 20:00:12 -04:00 |
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KillzXGaming
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3dd7f7b692
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Add simple audio entry check for bars to prevent possible errors
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2019-07-13 19:52:04 -04:00 |
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KillzXGaming
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cdd8cd5ccd
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Fix typo
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2019-07-13 19:09:17 -04:00 |
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KillzXGaming
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36174e24b3
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Add option to set segment compensate scale for batch base edits
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2019-07-13 18:55:13 -04:00 |
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KillzXGaming
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7e3b2c16da
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Adjust default bntx format
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2019-07-13 18:22:47 -04:00 |
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KillzXGaming
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0dbeb0e8ac
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Try to fix build errors
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2019-07-13 16:32:07 -04:00 |
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KillzXGaming
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631f59ef93
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Add audio meta data icons
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2019-07-13 15:54:39 -04:00 |
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KillzXGaming
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3f0278ed03
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Enable batch base value editor (wip)
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2019-07-13 15:13:45 -04:00 |
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KillzXGaming
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fbec00de01
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Add better audio check for bars
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2019-07-13 15:04:56 -04:00 |
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KillzXGaming
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e1adbeee01
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More fixes to kingdom loader
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2019-07-13 11:55:53 -04:00 |
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KillzXGaming
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716e2c254f
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Start on SMO kingdom loading
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2019-07-13 10:56:21 -04:00 |
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KillzXGaming
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384185ab4a
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Start on scene loader
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2019-07-13 09:58:44 -04:00 |
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KillzXGaming
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05e311f042
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Fix vertex size 40 for gmx
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2019-07-13 08:48:32 -04:00 |
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KillzXGaming
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6c10bcc12b
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Fix gtx context menus
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2019-07-13 08:46:00 -04:00 |
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KillzXGaming
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8a5add6405
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Convert bmd filter modes
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2019-07-12 21:53:00 -04:00 |
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KillzXGaming
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5fc6522449
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Add more bmd material conversion. Reorder bmd object draw, and check transparency
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2019-07-12 21:48:56 -04:00 |
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KillzXGaming
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97dbb145ad
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Load images after lists are loaded to prevent issues
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2019-07-12 21:09:54 -04:00 |
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KillzXGaming
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c02e248a7b
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Get textures in the active bfres first for texture pattern animations to avoid conflicts
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2019-07-12 21:01:16 -04:00 |
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KillzXGaming
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46c7141486
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Update bntx images properly in bfres editor when replaced
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2019-07-12 20:47:04 -04:00 |
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