1
0
mirror of synced 2024-12-02 11:07:26 +01:00
Commit Graph

170 Commits

Author SHA1 Message Date
KillzXGaming
d90e852e5e Fix material editor for bfres 2019-05-11 21:58:23 -04:00
KillzXGaming
9e4949d5ef Use vertical orientation for texture map view 2019-05-11 20:08:01 -04:00
KillzXGaming
3c4d6a51a4 Support wrap and filters for bcres texture maps. 2019-05-11 20:05:27 -04:00
KillzXGaming
0c5a43aab0 Export tex1 properly even without tex2 2019-05-11 18:26:18 -04:00
KillzXGaming
67d17a5a11 Improve bcres editor. Start to add drawing 2019-05-11 13:10:39 -04:00
KillzXGaming
7f35cce88f Add proper boen rename check 2019-05-11 12:38:24 -04:00
KillzXGaming
7632cc10da Add more aamp hashes 2019-05-11 12:31:50 -04:00
KillzXGaming
00362747fc Fix string entries not converting to yaml 2019-05-11 10:29:58 -04:00
KillzXGaming
5e50805a94 Generate smooth/rigid index list. Add toggle for the types 2019-05-10 21:08:10 -04:00
KillzXGaming
df9ace9e0e Add bflim creation from image 2019-05-09 14:31:19 -04:00
KillzXGaming
ab1a1ab169 Many more aamp fixes 2019-05-08 19:33:49 -04:00
KillzXGaming
f1e4124066 More fixes for bone transforms 2019-05-07 21:55:24 -04:00
KillzXGaming
f86cb89716 Try to fix quat and euler settings for bones 2019-05-07 21:43:38 -04:00
KillzXGaming
e3284f0a84 More fixes with wii u bone importing and updating matricies for custom bones 2019-05-05 18:16:41 -04:00
KillzXGaming
a9e7e03455 More fixes 2019-05-05 15:34:29 -04:00
KillzXGaming
44c051d447 Optimize bone attribute formats based on skin count 2019-05-05 13:37:36 -04:00
KillzXGaming
80c316b740 Alter default format to be 8888_UNORM for weights again. 2019-05-05 13:13:00 -04:00
KillzXGaming
758e922183 Cleanup and fixes 2019-05-04 21:20:47 -04:00
KillzXGaming
85c5051b36 Apply assimp matrix properly 2019-05-04 20:40:37 -04:00
KillzXGaming
76799de193 Prevent passing bad settings if textures are scrolled quickly 2019-05-04 19:36:00 -04:00
KillzXGaming
0fa72c7467 This works better 2019-05-04 19:32:57 -04:00
KillzXGaming
af7d563abb Reselect setting if unselected and is altered 2019-05-04 19:30:37 -04:00
KillzXGaming
c48b2a3f02 Update texture editors with theme controls. Add 3DS texture importer 2019-05-04 19:21:37 -04:00
KillzXGaming
8962f34e50 Load components by default now 2019-05-04 17:38:51 -04:00
KillzXGaming
686d6f809e Fix duplicate name check causing infinite loop 2019-05-04 15:15:44 -04:00
KillzXGaming
6303769adb More AAMP stuff. Add more import settings for dae/fbx. 2019-05-03 15:36:04 -04:00
KillzXGaming
a8957c0a0d Check viewport is null for adding drawables. Fixes some crashes. 2019-05-02 19:59:20 -04:00
KillzXGaming
074256feb5 Editor fixes for aamp 2019-05-02 19:05:03 -04:00
KillzXGaming
8674b462b8 Fix assimp issues and emitter saving 2019-05-02 14:31:09 -04:00
KillzXGaming
9178564b57 Seperate Wii U PTCL class 2019-05-01 19:09:39 -04:00
KillzXGaming
21255d7c31 Apply bone billboard flags 2019-04-30 18:30:18 -04:00
KillzXGaming
819568b636 Don't use datasource for some comboxes due to some bugs 2019-04-30 18:26:15 -04:00
KillzXGaming
8e68cc5606 Now have the console as a seperate window instead of a tabbed control 2019-04-30 18:00:08 -04:00
KillzXGaming
f2c50f7dd7 Simpify BNTX deswizzling and start to do XTX saving. 2019-04-30 15:25:42 -04:00
KillzXGaming
725e2f5681 Do the same for bfres 2019-04-28 20:11:20 -04:00
KillzXGaming
1f9ce6b2fe Some fixes for PTCL editor and filters 2019-04-28 17:14:05 -04:00
KillzXGaming
a41737031f Fix bone visibily anims for wii u and fix the editor a bit 2019-04-26 15:43:32 -04:00
KillzXGaming
46c962ff0a Fix byaml nodes not adding dictionaries properly in arrays 2019-04-25 21:59:44 -04:00
KillzXGaming
38e4cbad6a Another viewport fix 2019-04-25 21:25:55 -04:00
KillzXGaming
9f7e2edef5 Fix properties missig for wii u bfres 2019-04-25 20:45:11 -04:00
KillzXGaming
3ab5e02d5b Update v2 aamp editor 2019-04-25 20:08:41 -04:00
KillzXGaming
9b5e558543 Some material param improvments 2019-04-25 19:38:02 -04:00
KillzXGaming
e3497c76b2 Fix color display on list for AAMP 2019-04-25 19:27:51 -04:00
KillzXGaming
b7d5a3ffb6 Fix aamp values not updating list 2019-04-25 19:18:42 -04:00
KillzXGaming
468179ca02 Remove any deleted drawables if viewport is disabled. 2019-04-25 17:45:04 -04:00
KillzXGaming
208fffa7f9 More viewport fixes 2019-04-25 17:25:40 -04:00
KillzXGaming
812fe2e6b5 More fixes to viewport toggle. 2019-04-25 17:13:59 -04:00
KillzXGaming
91694c2fcb Fix crash from model edits while viewport is disabled 2019-04-25 16:55:30 -04:00
KillzXGaming
b8c8ef8395 Viewport toggle, and many more fixes
The aamp editor now acts like the byaml one.
Fixed aamp files saving with improper strings.
Added toggle for viewport in bfres editor. The setting will apply to the config so you can always disable it for quicker previewing for bfres.
More editors for bfres now dock rather than convering the whole screen.
Plugins can have icons for the toolstrip that contains the save/update icons.
Force PTCL texture injection due to an alignment thing
2019-04-25 15:21:41 -04:00
KillzXGaming
dd15ef59c5 Many more improvements and additions
Added NUT support (viewing GX2 and DDS texture data)
Fixed importing uncompressed dds using the mask data.
Add EFE support from smash 4 wii u and 3ds.
Redo the shader param editor. Uses a list again for faster access and viewing. I will have items drop down from a floating window next to the item soon.
2019-04-24 21:17:29 -04:00