KillzXGaming
dbc3e9220a
Adjustment to assimp dll
2019-07-14 13:36:16 -04:00
KillzXGaming
72ed8ac327
Fix the curve index data type for texture pattern infos
2019-07-14 11:48:07 -04:00
KillzXGaming
bc3ea50d37
Another alignment adjustmenet for v2 aamp to be more accurate
2019-07-14 11:40:01 -04:00
KillzXGaming
2c0abce7df
Fix an issue with aamp v2 strings with improper alignment at the end
2019-07-14 11:38:12 -04:00
KillzXGaming
89aa259cf8
Make sure the sub index is -1 for pattern infos
2019-07-14 11:08:06 -04:00
KillzXGaming
631f59ef93
Add audio meta data icons
2019-07-13 15:54:39 -04:00
KillzXGaming
fbec00de01
Add better audio check for bars
2019-07-13 15:04:56 -04:00
KillzXGaming
d74988583f
Allow for empty texture paths
2019-07-12 20:06:31 -04:00
KillzXGaming
d9db8c3b09
Adjust assimp version to a more stable build. Add bmd replacing/exporting
2019-07-12 19:44:17 -04:00
KillzXGaming
7364a1d6e1
A few generic shader tweaks
2019-07-12 17:57:41 -04:00
KillzXGaming
d87426fbd8
bmd fixes and fix image editor issues
2019-07-12 15:28:14 -04:00
KillzXGaming
8c0c625ab5
Fix material names
2019-07-11 21:02:30 -04:00
KillzXGaming
3d8b8f7263
Get bmd materials properly by remap index
2019-07-11 20:56:11 -04:00
KillzXGaming
3c3ab5fc32
Add getters/setters for bmd materials
2019-07-11 20:46:45 -04:00
KillzXGaming
9c5917cc6a
Load bmd textures to opengl
2019-07-11 19:51:28 -04:00
KillzXGaming
7f679b9fa6
Add bmd drawing
2019-07-11 19:38:29 -04:00
KillzXGaming
5081e39414
More format additions and fixes.
...
Fixed MKAGPDX models a bit so they aren't all missing mesh data. Skinned ones are still buggy!
BMD wip support using SuperBMDLib.
Adjusted gui loading a little bit.
2019-07-11 17:22:59 -04:00
KillzXGaming
a28606e150
Fix some ptcl saving issues from bfres having null data
2019-07-10 19:21:53 -04:00
KillzXGaming
61ef67ea29
Don't check for string table magic due to some bfres not having it
2019-07-06 11:44:19 -04:00
KillzXGaming
ab80051646
More additions and fixes.
...
Added GMX rendering (note explodes atm)
Fixed mario tennis aces/ultra compression (now uses external dll from Simon)
Fixed a bug where file sizes for IArchives (TMPK and ME01) would not adjust on save. casuing corrupted file data.
2019-07-05 14:45:16 -04:00
KillzXGaming
9d203da716
Add option to automatically compress on save with no notification
2019-07-03 12:56:28 -04:00
KillzXGaming
7a396e2095
Fix BARS that have null audio entries for certain slots
2019-07-02 20:01:10 -04:00
KillzXGaming
48859f6041
Few more relocation table fixes for 0.9 bfres
2019-06-29 19:15:28 -04:00
KillzXGaming
74cc67c055
More 0.9 bfres save fixes
2019-06-29 19:12:49 -04:00
KillzXGaming
fff2d5926c
Fix botw shader fresnel lighting
2019-06-29 13:55:04 -04:00
KillzXGaming
f9ec221c1a
Fix specular map display for botw when used in debug shading
2019-06-29 13:25:40 -04:00
KillzXGaming
402c2cee5e
Fix bntx texture format issues with R8G8_SNORM
2019-06-29 12:33:27 -04:00
KillzXGaming
f776b46138
Fix 0.9 bfres savig with material animations
2019-06-28 18:02:11 -04:00
KillzXGaming
c52556e8e1
Automatically check if direct x tex is loaded properly or not
2019-06-27 20:39:38 -04:00
KillzXGaming
b2b1907046
Attempt to resolve direct x tex assembly if it's bad. Hopefully fixes crashes.
2019-06-27 14:58:51 -04:00
KillzXGaming
47ca70a015
Fix 0.9 bfres with scene animations. Add toggle for direct x tex decoder
2019-06-27 14:38:13 -04:00
KillzXGaming
141be9ff4f
Fix reading v0.8 bfsha
2019-06-26 19:53:09 -04:00
KillzXGaming
04383b262d
More rebuilding fixes for 0.9 bfres
2019-06-26 19:16:15 -04:00
KillzXGaming
3edbaece3f
Allow saving for 0.9. Note this will crash if it has animations
2019-06-26 18:30:10 -04:00
KillzXGaming
e88d42b4ce
Add toggle to frame bfres on select
2019-06-26 15:58:28 -04:00
KillzXGaming
108600e930
Fix 0.9 bfres skeletal animations
2019-06-26 15:32:15 -04:00
KillzXGaming
1444594fd1
More v0.9 switch bfres fixes (NO SAVING YET)
2019-06-26 15:13:49 -04:00
KillzXGaming
bbb0cbf933
Some fixes to 0.9 switch bfres
2019-06-26 13:56:10 -04:00
KillzXGaming
0d4f208365
Fix legacy mode
2019-06-25 17:08:25 -04:00
KillzXGaming
07c37ef3d4
Fix material exporting and bfres saving for user data that contains non string types
2019-06-24 20:51:35 -04:00
KillzXGaming
6798db20de
Add massive speed boost and memory improvements for archives with 1000s of files
...
This also fixes transparency on PBR shader.
Fixes odyssey costume viewer framing bfes
2019-06-24 15:45:54 -04:00
KillzXGaming
7395d78d67
Fix string entries not being relocated properly for user data (switch bfres)
2019-06-22 18:45:43 -04:00
KillzXGaming
09e9bf0e95
Better gfbmdl materials
2019-06-21 22:24:33 -04:00
KillzXGaming
067244555a
Improve gfmdl support. Fix raw astc exporting
2019-06-21 18:18:22 -04:00
KillzXGaming
0fbb18ac85
Update preview scale for kcl
2019-06-20 17:20:06 -04:00
KillzXGaming
ad1c4aed4e
Improve lighting view in pbr shader. Start on SEModel support.
2019-06-20 15:29:04 -04:00
KillzXGaming
acc7dcd9c9
Update switch bfres library
2019-06-20 08:58:02 -04:00
KillzXGaming
307747ba1b
Cleanup tool menu
2019-06-19 18:58:36 -04:00
KillzXGaming
a9f26c2670
More framework updates
2019-06-19 17:46:43 -04:00
KillzXGaming
cae1d75173
Update to latest gl framework
2019-06-19 17:05:44 -04:00