KillzXGaming
|
ea26ebc82f
|
Attribute fixes for bfres and gmx
|
2019-07-15 15:41:02 -04:00 |
|
KillzXGaming
|
b50d8925e4
|
Some gmx and bmd fixes
|
2019-07-14 21:08:47 -04:00 |
|
KillzXGaming
|
bbfeb69cbc
|
Ignore empty gmx meshes
|
2019-07-14 19:54:41 -04:00 |
|
KillzXGaming
|
7e89e63fe3
|
More swizzle adjustments
|
2019-07-14 18:59:52 -04:00 |
|
KillzXGaming
|
ddcf80a6d7
|
More gx2 reg fixes
|
2019-07-14 18:13:00 -04:00 |
|
KillzXGaming
|
f84753aa11
|
Add viewer for TPHD file tables
|
2019-07-14 17:36:52 -04:00 |
|
KillzXGaming
|
cd4a9f1788
|
Generate GX2 tex registers
|
2019-07-14 16:43:08 -04:00 |
|
KillzXGaming
|
7ab2d9c768
|
Make sure to reset the materials and texture list for ftxp
|
2019-07-14 13:32:23 -04:00 |
|
KillzXGaming
|
386f13c0d9
|
A few more converter fixes
|
2019-07-14 13:27:39 -04:00 |
|
KillzXGaming
|
a5d77dbdb9
|
Reload the animation data for ftxp yaml
|
2019-07-14 13:24:15 -04:00 |
|
KillzXGaming
|
a08d878d45
|
Convert wii u and switch texture pattern animations
|
2019-07-14 13:22:59 -04:00 |
|
KillzXGaming
|
f87264b656
|
Fix importing new texture pattern animations
|
2019-07-14 11:58:00 -04:00 |
|
KillzXGaming
|
033888f6e2
|
Build fixes
|
2019-07-14 11:50:30 -04:00 |
|
KillzXGaming
|
72ed8ac327
|
Fix the curve index data type for texture pattern infos
|
2019-07-14 11:48:07 -04:00 |
|
KillzXGaming
|
d0c2ba1a3d
|
Clear the texture list aswell when a new texture animation is loaded
|
2019-07-14 10:17:55 -04:00 |
|
KillzXGaming
|
c9584baf33
|
Add type extension on replace
|
2019-07-14 10:08:06 -04:00 |
|
KillzXGaming
|
8051af0c28
|
Clear out materials when a new animation is loaded
|
2019-07-14 10:01:48 -04:00 |
|
KillzXGaming
|
5089fc0528
|
Material animation saving adjustments
|
2019-07-14 09:50:30 -04:00 |
|
KillzXGaming
|
0462187099
|
Add type extensions to newly created types
|
2019-07-14 09:32:07 -04:00 |
|
KillzXGaming
|
d2598a1872
|
Fix yaml importing (texture pattern anims)
|
2019-07-14 09:14:15 -04:00 |
|
KillzXGaming
|
16d065d835
|
Automatically bind bars data to always save changes
|
2019-07-13 21:16:23 -04:00 |
|
KillzXGaming
|
39ab6d820a
|
yaml conversion progress
|
2019-07-13 20:54:55 -04:00 |
|
KillzXGaming
|
e4b5729788
|
Adjust material anim saving
|
2019-07-13 20:20:21 -04:00 |
|
KillzXGaming
|
b29538408b
|
Fix context menus for material animations
|
2019-07-13 20:00:12 -04:00 |
|
KillzXGaming
|
3dd7f7b692
|
Add simple audio entry check for bars to prevent possible errors
|
2019-07-13 19:52:04 -04:00 |
|
KillzXGaming
|
cdd8cd5ccd
|
Fix typo
|
2019-07-13 19:09:17 -04:00 |
|
KillzXGaming
|
36174e24b3
|
Add option to set segment compensate scale for batch base edits
|
2019-07-13 18:55:13 -04:00 |
|
KillzXGaming
|
631f59ef93
|
Add audio meta data icons
|
2019-07-13 15:54:39 -04:00 |
|
KillzXGaming
|
3f0278ed03
|
Enable batch base value editor (wip)
|
2019-07-13 15:13:45 -04:00 |
|
KillzXGaming
|
fbec00de01
|
Add better audio check for bars
|
2019-07-13 15:04:56 -04:00 |
|
KillzXGaming
|
384185ab4a
|
Start on scene loader
|
2019-07-13 09:58:44 -04:00 |
|
KillzXGaming
|
05e311f042
|
Fix vertex size 40 for gmx
|
2019-07-13 08:48:32 -04:00 |
|
KillzXGaming
|
6c10bcc12b
|
Fix gtx context menus
|
2019-07-13 08:46:00 -04:00 |
|
KillzXGaming
|
8a5add6405
|
Convert bmd filter modes
|
2019-07-12 21:53:00 -04:00 |
|
KillzXGaming
|
5fc6522449
|
Add more bmd material conversion. Reorder bmd object draw, and check transparency
|
2019-07-12 21:48:56 -04:00 |
|
KillzXGaming
|
c02e248a7b
|
Get textures in the active bfres first for texture pattern animations to avoid conflicts
|
2019-07-12 21:01:16 -04:00 |
|
KillzXGaming
|
46c7141486
|
Update bntx images properly in bfres editor when replaced
|
2019-07-12 20:47:04 -04:00 |
|
KillzXGaming
|
530c86e672
|
Use bmd cull modes
|
2019-07-12 20:13:27 -04:00 |
|
KillzXGaming
|
d74988583f
|
Allow for empty texture paths
|
2019-07-12 20:06:31 -04:00 |
|
KillzXGaming
|
58406d6d44
|
Add bmd settings
|
2019-07-12 20:01:22 -04:00 |
|
KillzXGaming
|
d9db8c3b09
|
Adjust assimp version to a more stable build. Add bmd replacing/exporting
|
2019-07-12 19:44:17 -04:00 |
|
KillzXGaming
|
1becccb4ec
|
Map bmd materials by index rather than name for opengl
|
2019-07-12 17:53:57 -04:00 |
|
KillzXGaming
|
282855977a
|
Transform bmd normals properly for rigging
|
2019-07-12 17:33:48 -04:00 |
|
KillzXGaming
|
2fbf994ae1
|
Fix rigged bmds
|
2019-07-12 17:31:00 -04:00 |
|
KillzXGaming
|
d87426fbd8
|
bmd fixes and fix image editor issues
|
2019-07-12 15:28:14 -04:00 |
|
KillzXGaming
|
8c0c625ab5
|
Fix material names
|
2019-07-11 21:02:30 -04:00 |
|
KillzXGaming
|
3d8b8f7263
|
Get bmd materials properly by remap index
|
2019-07-11 20:56:11 -04:00 |
|
KillzXGaming
|
3c3ab5fc32
|
Add getters/setters for bmd materials
|
2019-07-11 20:46:45 -04:00 |
|
KillzXGaming
|
134eff9401
|
More BMD fixes and adjustments
|
2019-07-11 20:23:47 -04:00 |
|
KillzXGaming
|
7f679b9fa6
|
Add bmd drawing
|
2019-07-11 19:38:29 -04:00 |
|