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Commit Graph

1228 Commits

Author SHA1 Message Date
KillzXGaming
d4884d81aa Now save bntx arrays back 2019-06-29 16:59:00 -04:00
KillzXGaming
53d5f3aafd Load the texture rather than the bntx for easier previewing 2019-06-29 16:46:09 -04:00
KillzXGaming
7fb13a1a22 Load bntx arrays aligned by 4096 2019-06-29 16:44:36 -04:00
KillzXGaming
d84caffdb2 Texture importer improvements.
Multiple textures when selected, you can adjust the format for all of them at once.
Fix replaceall for bntx to properly add all images to a single settings list.
2019-06-29 15:13:08 -04:00
KillzXGaming
fff2d5926c Fix botw shader fresnel lighting 2019-06-29 13:55:04 -04:00
KillzXGaming
f9ec221c1a Fix specular map display for botw when used in debug shading 2019-06-29 13:25:40 -04:00
KillzXGaming
402c2cee5e Fix bntx texture format issues with R8G8_SNORM 2019-06-29 12:33:27 -04:00
KillzXGaming
6fbc1f81cf A few more adjustments for batching 2019-06-28 21:20:02 -04:00
KillzXGaming
a18463db24 Some ram usage improvements when bfres is cleared 2019-06-28 21:15:23 -04:00
KillzXGaming
8767898577 Properly decompress target file on batch operations 2019-06-28 20:42:49 -04:00
KillzXGaming
659015013d Fix texture name on batch export 2019-06-28 20:16:11 -04:00
KillzXGaming
db35e29659 Add batch exporter for BNTX textures from ptcl, bfres, and sarc 2019-06-28 20:11:15 -04:00
KillzXGaming
c1f779ebb7 Detect zlib by magic 2019-06-28 19:24:28 -04:00
KillzXGaming
2a7b71dafd Adjust zs description 2019-06-28 18:17:06 -04:00
KillzXGaming
2c442186ad Add .zs extension for list of compression extensions 2019-06-28 18:10:29 -04:00
KillzXGaming
f776b46138 Fix 0.9 bfres savig with material animations 2019-06-28 18:02:11 -04:00
KillzXGaming
ade73e6560 More render texture improvements. Fix a fix model importing issues. 2019-06-28 14:58:17 -04:00
KillzXGaming
1b72ac47f1 Some fixes for renderable textures 2019-06-27 20:58:54 -04:00
KillzXGaming
c52556e8e1 Automatically check if direct x tex is loaded properly or not 2019-06-27 20:39:38 -04:00
KillzXGaming
777ccc4fb6 Add option to view cubemap arrays 2019-06-27 20:12:44 -04:00
KillzXGaming
1b823f022a Add option to toggle alpha for cubemap view 2019-06-27 19:17:33 -04:00
KillzXGaming
1c49911d47 Add cubemap previewer to image editor 2019-06-27 19:08:12 -04:00
KillzXGaming
4538b86834 Update image properly for bntx if channel selectors are changed 2019-06-27 16:02:54 -04:00
KillzXGaming
b2b1907046 Attempt to resolve direct x tex assembly if it's bad. Hopefully fixes crashes. 2019-06-27 14:58:51 -04:00
KillzXGaming
47ca70a015 Fix 0.9 bfres with scene animations. Add toggle for direct x tex decoder 2019-06-27 14:38:13 -04:00
KillzXGaming
141be9ff4f Fix reading v0.8 bfsha 2019-06-26 19:53:09 -04:00
KillzXGaming
04383b262d More rebuilding fixes for 0.9 bfres 2019-06-26 19:16:15 -04:00
KillzXGaming
3edbaece3f Allow saving for 0.9. Note this will crash if it has animations 2019-06-26 18:30:10 -04:00
KillzXGaming
e88d42b4ce Add toggle to frame bfres on select 2019-06-26 15:58:28 -04:00
KillzXGaming
108600e930 Fix 0.9 bfres skeletal animations 2019-06-26 15:32:15 -04:00
KillzXGaming
3a343dd16a Fix samplers for a certain game 2019-06-26 15:21:51 -04:00
KillzXGaming
d228920614 Throw error if 0.9 bfres are saved 2019-06-26 15:18:48 -04:00
KillzXGaming
1444594fd1 More v0.9 switch bfres fixes (NO SAVING YET) 2019-06-26 15:13:49 -04:00
KillzXGaming
bbb0cbf933 Some fixes to 0.9 switch bfres 2019-06-26 13:56:10 -04:00
KillzXGaming
65341998c3 Fix dds decoder 2019-06-26 13:35:35 -04:00
KillzXGaming
cec9928991 Make sure to use the right sarc code 2019-06-26 13:26:12 -04:00
KillzXGaming
27d4b670d8 Fix detecting zstd compression. Add NCA and IStorage support 2019-06-26 12:48:54 -04:00
KillzXGaming
7ad04eedad Fixes for batch bflim 2019-06-25 21:23:00 -04:00
KillzXGaming
5e0790ab8e Fix folder path for batch bflim exporting 2019-06-25 20:08:16 -04:00
KillzXGaming
53b15c1f7b A few more fixes.
Fix material copying for wii u bfres.
Add batch bflim exporting.
2019-06-25 20:03:50 -04:00
KillzXGaming
b6078e1432 Fix sarc not showing menu properly on right clicking 2019-06-25 17:51:42 -04:00
KillzXGaming
8823f54ff6 Fix SP2 sometimes not maping diffuse maps 2019-06-25 17:19:44 -04:00
KillzXGaming
8d38ab1f73 Disable textures for kcl legacy 2019-06-25 17:11:34 -04:00
KillzXGaming
0d4f208365 Fix legacy mode 2019-06-25 17:08:25 -04:00
KillzXGaming
072166ae45 Filter SDF by extension usage amout 2019-06-25 16:59:30 -04:00
KillzXGaming
2d1c15a333 Fix star link SDF 2019-06-25 15:58:20 -04:00
KillzXGaming
51eff3211d Add legacy drawing for KCL 2019-06-25 15:45:22 -04:00
KillzXGaming
c5bf1a0c3e Fix material deleting for good (hopefully) 2019-06-25 15:40:35 -04:00
KillzXGaming
7b18d66991 Export images with channel components enabled if used in image editor 2019-06-25 15:28:48 -04:00
KillzXGaming
7276ed399c Add option to batch export all textures for wii u PTCL 2019-06-25 15:24:28 -04:00