KillzXGaming
|
368781f2aa
|
BFRES : Some scene animation exporting fixes.
|
2020-01-12 19:19:11 -05:00 |
|
KillzXGaming
|
65aa3598a2
|
BFRES : Add JSON/YAML converting with scene animations.
|
2020-01-12 17:39:47 -05:00 |
|
KillzXGaming
|
7936762ec9
|
BNTX : Add BC4 alpha support
|
2020-01-11 18:06:34 -05:00 |
|
KillzXGaming
|
e639ac58b0
|
BFRES : Fix scene animations saving for switch.
|
2020-01-10 19:18:10 -05:00 |
|
KillzXGaming
|
f6c7b85cab
|
Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
|
2020-01-10 19:17:39 -05:00 |
|
KillzXGaming
|
d4548b7e3a
|
Save scene animations more accuately
|
2020-01-10 17:23:04 -05:00 |
|
KillzXGaming
|
908926ccc8
|
Fix build
|
2020-01-08 21:17:09 -05:00 |
|
KillzXGaming
|
247795e7b6
|
BFRES : Add SRT2D param editor
|
2020-01-08 21:14:38 -05:00 |
|
KillzXGaming
|
386f9f6991
|
Quick fix for .anim
|
2020-01-07 19:13:11 -05:00 |
|
KillzXGaming
|
a8adc0ab90
|
Fix bmd rendering and exporting.
|
2020-01-05 16:20:11 -05:00 |
|
KillzXGaming
|
7d722ad1f3
|
BFRES : Fix FSCN file filters
|
2020-01-05 12:46:25 -05:00 |
|
KillzXGaming
|
e741f3a087
|
BFRES : Fix scene animation context menus.
|
2020-01-05 12:40:30 -05:00 |
|
KillzXGaming
|
db81b19723
|
BNTX : Fix some SRGB conversions.
|
2020-01-05 12:24:44 -05:00 |
|
KillzXGaming
|
26bb57fbce
|
BARS : One more alignment fix for SMM2 and other games.
|
2020-01-03 20:02:30 -05:00 |
|
KillzXGaming
|
da8600be9a
|
BARS : Fix file alignment so files save 1 to 1
|
2020-01-03 19:55:34 -05:00 |
|
KillzXGaming
|
e70860e36d
|
BARS : Update context menus
|
2020-01-03 19:09:55 -05:00 |
|
KillzXGaming
|
5ce5ae4e47
|
BFRES : Add viewing support for MTU/MTA SRTs
|
2020-01-03 18:58:46 -05:00 |
|
KillzXGaming
|
1328eac5ad
|
BFRES : Fix yaml offset conversion for SRT animations.
|
2020-01-03 18:31:18 -05:00 |
|
KillzXGaming
|
34b2a4642a
|
BFLYT : Fix and improve switching font files in the pane text editor
|
2020-01-03 18:27:49 -05:00 |
|
KillzXGaming
|
c326850ffd
|
Fix new bflyt text panes with unicode encoding
|
2020-01-03 18:21:03 -05:00 |
|
KillzXGaming
|
e44a9896df
|
Add right click menu for exporting/replacing in bflyt texture list
|
2020-01-01 18:53:09 -05:00 |
|
KillzXGaming
|
d56acf67ef
|
Improve texture importing for bflyt editor
|
2020-01-01 18:34:23 -05:00 |
|
KillzXGaming
|
60e4860cfc
|
Some fixes for animation timeline and animation switching
|
2020-01-01 17:59:27 -05:00 |
|
KillzXGaming
|
d26f2373ac
|
Obtain fileformat from archive roots for additional file menus.
|
2019-12-31 21:20:48 -05:00 |
|
KillzXGaming
|
e122021cdc
|
Cleanup
|
2019-12-31 21:17:15 -05:00 |
|
KillzXGaming
|
224e7bd8d7
|
Fix treenode tag casting
|
2019-12-31 21:12:06 -05:00 |
|
KillzXGaming
|
628283be49
|
Add right click option to open file in file explorer.
|
2019-12-31 20:13:08 -05:00 |
|
KillzXGaming
|
f5c6797023
|
Add the option to reset UV transforms for GFBMDL imports
|
2019-12-29 16:11:07 -05:00 |
|
KillzXGaming
|
abe60bec56
|
Fix shaders erroring out on certain graphic cards from bad float returns.
|
2019-12-29 15:33:48 -05:00 |
|
KillzXGaming
|
6cdc0c8d43
|
Setup logs for bfres shaders
|
2019-12-29 14:45:03 -05:00 |
|
KillzXGaming
|
738bebba1a
|
Revert yaz0 compressor temporarily till I fix some bugs
|
2019-12-27 17:00:41 -05:00 |
|
KillzXGaming
|
2647aec5a4
|
BFRES : Update library to fix bounding box issues
|
2019-12-27 13:10:20 -05:00 |
|
KillzXGaming
|
d7b22029fd
|
BFRES : Improve bounding box calculation
|
2019-12-27 12:58:27 -05:00 |
|
KillzXGaming
|
bb587c5d1a
|
LM3 Model fixes.
Fix rigging being applied making model invisible in viewer.
Fixed exporting textures with models.
|
2019-12-26 20:29:30 -05:00 |
|
Rei
|
7932198356
|
Add few more string to be generated
|
2019-12-24 23:03:57 -05:00 |
|
Rei
|
ec5f97536b
|
Add more strings
|
2019-12-23 20:45:45 -05:00 |
|
Rei
|
19136197bd
|
Add a ton of strings for hash lookup
|
2019-12-22 22:25:56 -05:00 |
|
KillzXGaming
|
385900db9e
|
Fix shader errors
|
2019-12-22 20:22:20 -05:00 |
|
KillzXGaming
|
e23db47d3a
|
Add config option to dump shaders
|
2019-12-22 18:21:48 -05:00 |
|
KillzXGaming
|
eb248e6c36
|
GFPAK : Fix some extension bugs in quick access.
|
2019-12-21 14:34:34 -05:00 |
|
KillzXGaming
|
e2499bd864
|
GFBMDL : Fix removing existing mesh nodes on model import.
|
2019-12-21 14:27:39 -05:00 |
|
KillzXGaming
|
7c396674f0
|
Try to prevent any potential errors if config files fail to save.
|
2019-12-20 17:59:57 -05:00 |
|
KillzXGaming
|
1eab95f3c4
|
Fix generating custom skinning index list for gfbmdl
|
2019-12-20 17:23:50 -05:00 |
|
KillzXGaming
|
c2ac556a13
|
Improve amb maps more
|
2019-12-19 21:01:48 -05:00 |
|
KillzXGaming
|
fbb86955ba
|
Add support for loading amb green channels (shading)
|
2019-12-19 20:17:20 -05:00 |
|
KillzXGaming
|
b1cf8a25a9
|
Add support for viewing GFBMDL ambient occusion maps (amb, red channel inverted)
|
2019-12-19 20:00:06 -05:00 |
|
KillzXGaming
|
b2baf9b449
|
Add support for negative frames on timeline
|
2019-12-19 19:51:57 -05:00 |
|
KillzXGaming
|
60e09b8511
|
Fix an error when replacing nutexb
|
2019-12-19 17:08:19 -05:00 |
|
KillzXGaming
|
fa8a409df6
|
BFLAN : Use frame size in animation info instead of tag.
|
2019-12-18 18:10:08 -05:00 |
|
KillzXGaming
|
794e8e884f
|
Update brawl lib for chr0 imports
|
2019-12-18 17:54:42 -05:00 |
|