KillzXGaming
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f7e982dd6d
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BFLYT : Allow groups to have their pane list edited.
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2020-12-12 12:20:50 -05:00 |
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KillzXGaming
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b8ad3d9734
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BFRES : Param cleanup and support NSMBU SRT params
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2020-11-08 20:51:57 -05:00 |
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KillzXGaming
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cc4d1c7933
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Revert "Enable proper BFRES saving in PTCL"
This reverts commit 15dacaca2a .
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2020-10-29 21:15:32 -04:00 |
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KillzXGaming
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15dacaca2a
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Enable proper BFRES saving in PTCL
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2020-10-29 19:44:42 -04:00 |
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KillzXGaming
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a3bfa61275
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Add LOD counter option for dummy LODs
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2020-10-23 19:34:00 -04:00 |
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KillzXGaming
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8686dcf3f0
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Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
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2020-10-21 17:42:03 -04:00 |
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KillzXGaming
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cf752a265d
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BFRES : Add vertex color menus to FSHP
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2020-10-21 17:40:51 -04:00 |
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HelloOO7
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5d9981e6dc
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Fix GFBANM rotation interpolation
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2020-10-19 17:09:25 +02:00 |
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KillzXGaming
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079ad7e724
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Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
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2020-10-10 13:08:10 -04:00 |
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KillzXGaming
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5f9493839e
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BRLYT : Fix removing texture maps.
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2020-10-10 13:07:48 -04:00 |
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KillzXGaming
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edb3b986cd
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BFRES : Improve Switch sampler handling.
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2020-10-08 18:55:13 -04:00 |
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McSpazzy
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62d26303fa
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Add bcsv header hash resolving
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2020-10-02 17:11:24 +10:00 |
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KillzXGaming
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846cbb8eea
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Some adjustments
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2020-09-25 19:14:47 -04:00 |
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KillzXGaming
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f8d63441a7
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Fix some erorrs
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2020-09-25 19:12:56 -04:00 |
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KillzXGaming
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d5133d8344
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BFLYT : Some fixes with tex gen on newer versions
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2020-09-20 15:15:23 -04:00 |
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KillzXGaming
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b7a7f871dc
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BXLYT : Auto generate tex gens if none created.
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2020-09-20 14:43:11 -04:00 |
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KillzXGaming
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e39e6f7d03
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BXLYT : Recalculate material indices automatically on save.
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2020-09-20 14:05:28 -04:00 |
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KillzXGaming
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3126bef310
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BMD : Add little endian support.
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2020-09-20 10:36:51 -04:00 |
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KillzXGaming
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303aa55215
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NSP/XCI : Use title IDs in place for multiple NCA file names.
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2020-09-19 10:12:49 -04:00 |
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KillzXGaming
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4f28c0747f
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BXLYT : Fix updating layout instance on new panes (fixes pane name list in bxlan editor)
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2020-09-18 18:13:31 -04:00 |
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KillzXGaming
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91f4909b1f
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BXLYT : Support loading textures with different name cases.
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2020-09-18 17:59:55 -04:00 |
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KillzXGaming
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426e7440a6
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BRLYT & BRLAN : Support little endian.
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2020-09-18 17:34:05 -04:00 |
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KillzXGaming
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2f6605761a
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TPL : Add support for little endian
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2020-09-18 17:20:36 -04:00 |
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KillzXGaming
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9a0f6ebddd
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BRFNT: Add support for little endian.
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2020-09-18 17:03:30 -04:00 |
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KillzXGaming
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1d77d99968
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BXLAN : Fix setters/getters for frame size and loop data.
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2020-09-17 17:12:03 -04:00 |
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KillzXGaming
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6deffec924
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BFRES : Fix rigid body transforming for model imports.
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2020-09-17 16:58:06 -04:00 |
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KillzXGaming
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b239823a3c
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KCL : Fix collision generation from obj with NaN position values.
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2020-09-17 11:05:16 -04:00 |
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KillzXGaming
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bf472a062a
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Add the same support for .xci
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2020-09-16 21:04:23 -04:00 |
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KillzXGaming
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5e035ff15e
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NSP : Add support for loading multiple programs
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2020-09-16 20:55:48 -04:00 |
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KillzXGaming
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e6f4f0562d
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Some quick CRAR fixes
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2020-09-15 16:19:01 -04:00 |
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KillzXGaming
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4e23dcf91f
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BFRES : Quick fix to support Rune Factory 4 samplers.
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2020-09-15 14:36:05 -04:00 |
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KillzXGaming
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3192ee7d62
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Add support for CRAR (little endian RARC)
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2020-09-15 11:19:06 -04:00 |
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KillzXGaming
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39910a721b
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Some error fixes
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2020-09-12 16:50:05 -04:00 |
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KillzXGaming
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f227f30e04
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Fixup BOTW switch samplers
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2020-09-12 15:44:38 -04:00 |
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KillzXGaming
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ba0ac85543
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Store original usd1 section for saving back unless edited to prevent v9 bflyt glitches.
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2020-09-12 15:33:28 -04:00 |
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KillzXGaming
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2a1b7b1d97
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Adjust KCL switching endianness
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2020-09-11 21:05:58 -04:00 |
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KillzXGaming
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b16d03857f
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Add custom extensions to save dialogs.
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2020-09-10 18:07:42 -04:00 |
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KillzXGaming
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aee94a3b2b
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BFRES : Fix botw switch samplers
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2020-09-05 20:30:41 -04:00 |
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KillzXGaming
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778c214d16
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PCTL : Temporarily disable bfres saving due to current bugs.
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2020-09-04 19:21:10 -04:00 |
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KillzXGaming
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968ac33d09
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PTCL : fix some material assignments for primitives.
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2020-09-04 16:29:23 -04:00 |
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KillzXGaming
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33801bc48c
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Quick fix for nutexb swizzle settings
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2020-09-04 14:30:25 -04:00 |
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KillzXGaming
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795d6702ed
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Patch assembly version
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2020-08-31 19:03:18 -04:00 |
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KillzXGaming
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88b84a9a8d
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Fix part pane crash bug in newer layout versions.
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2020-08-31 18:34:25 -04:00 |
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KillzXGaming
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6b88b26038
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Use global variables for nutexb configuration.
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2020-08-31 17:35:33 -04:00 |
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KillzXGaming
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9c0703d50c
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Cleanup a bit
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2020-08-31 17:30:57 -04:00 |
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KillzXGaming
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b867295659
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NUTEXB : Add seperate padding toggle to pad smaller file sizes.
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2020-08-31 17:27:07 -04:00 |
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KillzXGaming
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bf02233106
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Combine KCL materials that use unique IDs per every triangle.
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2020-08-31 17:00:55 -04:00 |
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KillzXGaming
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e3ac2625ef
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KCL fixes for 3D World Presets
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2020-08-19 16:29:40 -04:00 |
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KillzXGaming
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619c1a9e23
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Adjust KCL constructor
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2020-08-18 14:06:54 -04:00 |
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KillzXGaming
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f39203054b
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Adjust obj export default filename
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2020-08-16 11:48:40 -04:00 |
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