KillzXGaming
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fc7f208af6
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More exporting fixes
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2019-05-02 19:45:55 -04:00 |
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KillzXGaming
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074256feb5
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Editor fixes for aamp
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2019-05-02 19:05:03 -04:00 |
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KillzXGaming
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db2f7e70bd
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Fix creating new instances of files breaking tree
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2019-05-02 18:56:08 -04:00 |
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KillzXGaming
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8674b462b8
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Fix assimp issues and emitter saving
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2019-05-02 14:31:09 -04:00 |
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KillzXGaming
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bb73c85ae0
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Fix context menus
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2019-05-01 21:40:48 -04:00 |
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KillzXGaming
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1900ad5d73
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Finish PTCL rebuilding for switch. Save some emitter data
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2019-05-01 21:36:24 -04:00 |
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KillzXGaming
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263bfa193a
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Save the rest of the sections and save total file size
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2019-05-01 20:09:49 -04:00 |
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KillzXGaming
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fcbd65fe4b
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Automate some sections
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2019-05-01 19:55:40 -04:00 |
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KillzXGaming
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6d13637654
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Save GRTF section properly for switch ptcl
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2019-05-01 19:45:50 -04:00 |
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KillzXGaming
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9178564b57
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Seperate Wii U PTCL class
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2019-05-01 19:09:39 -04:00 |
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KillzXGaming
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79c2d3b384
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Load and save the decompressed file size table.
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2019-05-01 18:49:44 -04:00 |
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KillzXGaming
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84c643d667
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Store the compressed and decompressed sizes
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2019-05-01 18:08:09 -04:00 |
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KillzXGaming
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f78ec57047
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Save back the file size table
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2019-05-01 17:37:46 -04:00 |
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KillzXGaming
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577466dcdd
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Add additional game paths for later file size calculating
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2019-05-01 17:16:11 -04:00 |
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KillzXGaming
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d1b6d51293
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Add TMPK saving
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2019-05-01 16:26:18 -04:00 |
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KillzXGaming
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fd4e3f4853
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Add GTX editing/saving back.
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2019-05-01 15:38:14 -04:00 |
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KillzXGaming
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54cc1d4d92
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Regenerate bounding data for lod clearing
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2019-04-30 21:20:07 -04:00 |
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KillzXGaming
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038ef382bd
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Sae shape buffer for lod clearing
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2019-04-30 21:17:37 -04:00 |
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KillzXGaming
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9b1d36666b
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Add option to clear LOD meshes
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2019-04-30 21:15:56 -04:00 |
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KillzXGaming
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18d891e1a0
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Add support for .z zlibbed files
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2019-04-30 19:38:39 -04:00 |
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KillzXGaming
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21255d7c31
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Apply bone billboard flags
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2019-04-30 18:30:18 -04:00 |
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KillzXGaming
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819568b636
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Don't use datasource for some comboxes due to some bugs
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2019-04-30 18:26:15 -04:00 |
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KillzXGaming
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8e68cc5606
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Now have the console as a seperate window instead of a tabbed control
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2019-04-30 18:00:08 -04:00 |
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KillzXGaming
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8fbd734096
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Add errors if a bone does not exist from an imported model.
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2019-04-30 17:42:35 -04:00 |
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KillzXGaming
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02b4c1682c
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Add properties for XTX
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2019-04-30 17:11:52 -04:00 |
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KillzXGaming
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46ab6e64fa
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Fill the image blocks on XTX save
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2019-04-30 17:07:25 -04:00 |
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KillzXGaming
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e19100d6fa
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Show exceptions for assimp errors
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2019-04-30 16:39:10 -04:00 |
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KillzXGaming
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e8e40b8296
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Save XTX files.
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2019-04-30 16:16:19 -04:00 |
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KillzXGaming
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f2c50f7dd7
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Simpify BNTX deswizzling and start to do XTX saving.
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2019-04-30 15:25:42 -04:00 |
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KillzXGaming
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f4cd0a9098
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Only decode again if the format changes to speed up edits.
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2019-04-29 20:09:15 -04:00 |
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KillzXGaming
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f2befb966b
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More image editor fixes
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2019-04-29 20:04:25 -04:00 |
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KillzXGaming
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69ca5647f8
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Another change
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2019-04-29 19:43:17 -04:00 |
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KillzXGaming
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c3546e04c8
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Add continuous bar for texture edits
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2019-04-29 19:41:28 -04:00 |
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KillzXGaming
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f9ebaffe19
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More nul checks
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2019-04-29 19:38:11 -04:00 |
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KillzXGaming
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64623a0223
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Add image program settings for editing with other programs.
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2019-04-29 19:15:09 -04:00 |
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KillzXGaming
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68d244e9f7
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Fix KCL importing issues
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2019-04-29 18:53:18 -04:00 |
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KillzXGaming
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de43529cca
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Use the current array and mip level for editing textures
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2019-04-29 15:16:59 -04:00 |
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KillzXGaming
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c50b57d5dc
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Add option to generate mip maps in editor
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2019-04-29 14:53:28 -04:00 |
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KillzXGaming
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c03e90d331
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Add option to edit textures in default program and save back.
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2019-04-29 14:42:52 -04:00 |
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KillzXGaming
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725e2f5681
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Do the same for bfres
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2019-04-28 20:11:20 -04:00 |
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KillzXGaming
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5a12bcc049
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Fix updating far/near settings
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2019-04-28 20:03:54 -04:00 |
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KillzXGaming
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1a730f66b7
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Use abstract drawable for collision atm to fix lag and drawing issues
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2019-04-28 19:57:18 -04:00 |
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KillzXGaming
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184e01ad01
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Compile fixes
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2019-04-28 19:42:22 -04:00 |
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KillzXGaming
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1f9ce6b2fe
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Some fixes for PTCL editor and filters
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2019-04-28 17:14:05 -04:00 |
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KillzXGaming
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f353042a5c
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More fixes to image editor
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2019-04-27 12:31:38 -04:00 |
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KillzXGaming
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fa4ada84bd
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Fix for image editor causing crashes
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2019-04-27 11:59:57 -04:00 |
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KillzXGaming
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bfacab21da
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Add sharpyaml and latest bfres wii u lib
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2019-04-27 11:30:30 -04:00 |
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KillzXGaming
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432e639081
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Fix boe importing not changing the parent index
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2019-04-27 10:55:31 -04:00 |
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KillzXGaming
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7ada057843
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Apply some settings and move config settings to the library to save changes easier.
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2019-04-26 17:08:21 -04:00 |
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KillzXGaming
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a41737031f
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Fix bone visibily anims for wii u and fix the editor a bit
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2019-04-26 15:43:32 -04:00 |
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