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mirror of synced 2024-11-15 03:27:38 +01:00
Switch-Toolbox/File_Format_Library/FileFormats
KillzXGaming a425bd6a6e Revert GetActiveSkeleton() as it causes animation export issues.
Since bfres has no real way to actively tell what animation uses which skeleton, I will need to do a UI in another update to select which model to export with.
2021-06-12 11:12:16 -04:00
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AAMP Big BYAML and AAMP update! 2020-02-06 18:20:42 -05:00
Archives GFPAK disk hash cache. 2021-02-01 17:20:42 -05:00
Audio BARS : Add export all option when right clicking audio folder. 2020-06-12 18:59:17 -04:00
BCH Use first texture for 3ds materials 2020-04-14 15:32:59 -04:00
BCSV Add bcsv header hash resolving 2020-10-02 17:11:24 +10:00
BFRES Revert GetActiveSkeleton() as it causes animation export issues. 2021-06-12 11:12:16 -04:00
BMD Some adjustments 2020-09-25 19:14:47 -04:00
Byaml BYAML : Support upper case boolean values when converting yaml back 2020-12-12 12:35:36 -05:00
Collision Quick error fix 2021-02-01 18:29:49 -05:00
CrashBandicoot Start to impliment backend for depth/3D textures 2020-01-14 19:19:02 -05:00
Custom Fix typos 2019-11-16 16:41:16 -05:00
DKCTF Fix UV editor if no textures are present 2019-08-20 17:22:01 -04:00
Effects Revert "Enable proper BFRES saving in PTCL" 2020-10-29 21:15:32 -04:00
Font BFFNT : Fix bntx sheet generating and default mip maps to 1. 2021-03-21 14:51:59 -04:00
GMX Disable gmx saving as editing isn't supported yet 2020-06-30 21:27:52 -04:00
Grezzo CMB: Redo cmb reading/writing using ZeldaLib (WIP) 2020-04-14 16:40:24 -04:00
Hashes GFPAK disk hash cache. 2021-02-01 17:20:42 -05:00
HedgehogEngine PACx : fix some freezes loading type 0 files (root single chunks) 2020-07-26 12:30:21 -04:00
HyruleWarriors CMB: Redo cmb reading/writing using ZeldaLib (WIP) 2020-04-14 16:40:24 -04:00
Layout BFLYT : Allow groups to have their pane list edited. 2020-12-12 12:20:50 -05:00
LM1 Improve DAE exporting. 2019-11-15 19:27:03 -05:00
MarioParty Improve DAE exporting. 2019-11-15 19:27:03 -05:00
Message Some adjustments 2020-04-26 17:30:55 -04:00
MKAGPDX Add support for G1M model files. Rewrite some bone properties. 2020-02-06 19:47:32 -05:00
NLG LM3 : Adjust model name handling. 2020-07-21 19:03:39 -04:00
Pikmin1 Add support for G1M model files. Rewrite some bone properties. 2020-02-06 19:47:32 -05:00
Pokemon/GFLX Fix GFBANM rotation interpolation 2020-10-19 17:09:25 +02:00
Rom XCI : fix loading files. 2020-12-12 12:28:04 -05:00
Shader SHARCFB : Fixes to variation value parsing. 2021-02-21 13:04:57 -05:00
Texture NUTEXB : Support BC6 SFloat 2021-05-02 20:07:51 -04:00
Turbo Some cleanup and remove gl shader logs notifcations 2019-08-26 16:46:41 -04:00
XLINK Tons more layout editor improvements. 2019-10-13 21:02:39 -04:00