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AAMP
Big BYAML and AAMP update!
2020-02-06 18:20:42 -05:00
Archives
GFPAK disk hash cache.
2021-02-01 17:20:42 -05:00
Audio
BARS : Add export all option when right clicking audio folder.
2020-06-12 18:59:17 -04:00
BCH
Use first texture for 3ds materials
2020-04-14 15:32:59 -04:00
BCSV
Add bcsv header hash resolving
2020-10-02 17:11:24 +10:00
BFRES
Revert GetActiveSkeleton() as it causes animation export issues.
2021-06-12 11:12:16 -04:00
BMD
Some adjustments
2020-09-25 19:14:47 -04:00
Byaml
BYAML : Support upper case boolean values when converting yaml back
2020-12-12 12:35:36 -05:00
Collision
Quick error fix
2021-02-01 18:29:49 -05:00
CrashBandicoot
Start to impliment backend for depth/3D textures
2020-01-14 19:19:02 -05:00
Custom
Fix typos
2019-11-16 16:41:16 -05:00
DKCTF
Fix UV editor if no textures are present
2019-08-20 17:22:01 -04:00
Effects
Revert "Enable proper BFRES saving in PTCL"
2020-10-29 21:15:32 -04:00
Font
BFFNT : Fix bntx sheet generating and default mip maps to 1.
2021-03-21 14:51:59 -04:00
GMX
Disable gmx saving as editing isn't supported yet
2020-06-30 21:27:52 -04:00
Grezzo
CMB: Redo cmb reading/writing using ZeldaLib (WIP)
2020-04-14 16:40:24 -04:00
Hashes
GFPAK disk hash cache.
2021-02-01 17:20:42 -05:00
HedgehogEngine
PACx : fix some freezes loading type 0 files (root single chunks)
2020-07-26 12:30:21 -04:00
HyruleWarriors
CMB: Redo cmb reading/writing using ZeldaLib (WIP)
2020-04-14 16:40:24 -04:00
Layout
BFLYT : Allow groups to have their pane list edited.
2020-12-12 12:20:50 -05:00
LM1
Improve DAE exporting.
2019-11-15 19:27:03 -05:00
MarioParty
Improve DAE exporting.
2019-11-15 19:27:03 -05:00
Message
Some adjustments
2020-04-26 17:30:55 -04:00
MKAGPDX
Add support for G1M model files. Rewrite some bone properties.
2020-02-06 19:47:32 -05:00
NLG
LM3 : Adjust model name handling.
2020-07-21 19:03:39 -04:00
Pikmin1
Add support for G1M model files. Rewrite some bone properties.
2020-02-06 19:47:32 -05:00
Pokemon /GFLX
Fix GFBANM rotation interpolation
2020-10-19 17:09:25 +02:00
Rom
XCI : fix loading files.
2020-12-12 12:28:04 -05:00
Shader
SHARCFB : Fixes to variation value parsing.
2021-02-21 13:04:57 -05:00
Texture
NUTEXB : Support BC6 SFloat
2021-05-02 20:07:51 -04:00
Turbo
Some cleanup and remove gl shader logs notifcations
2019-08-26 16:46:41 -04:00
XLINK
Tons more layout editor improvements.
2019-10-13 21:02:39 -04:00