-All Updates from 2.3
-Consolodated most shaders into smaller ones that utilize variants instead.
-Added GGX Shader model to mover light fixtures.
-Updated VRSLDMX.cginc with more features and functionality.
-Other bug fixes.
- Renamed all dmx textures to have _Udon_DMX prefix instead of _OSC.
- Enabled VRCShader.SetGlobalTexture to enable all DMX Textures to become global textures.
- Removed all direct references to dmx textures from fixtures and switched them to make use of the global textures.
- Removed the DMX Avatar prefabs as the global texture system mimics this behaviour more effeciently.