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Small addition for clarity. Thank you Sk3le!
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@ -81,11 +81,17 @@ Now, we have just one last step for all lights to function correctly. Some light
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
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Once you have done this, select your scene's Main Camera and add a `Post-process Layer` component. On this component, set the layer to `PostProcessing` and leave the other settings as-is. If you do not have the layer on the dropdown, then create it by going to the top bar and clicking Edit --> Project Settings --> Tags and Layers. In Tags and Layers, just set the next empty layer to `PostProcessing`. Exit the window, and the layer should now be accessible on the dropdown menu.
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Once you have done this, select your scene's Main Camera and add a `Post-process Layer` component. On this component, set the layer to `PostProcessing` and leave the other settings as-is.
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
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
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If you do not have the layer on the dropdown, then create it by going to the top bar and clicking Edit --> Project Settings --> Tags and Layers. In Tags and Layers, just set the next empty layer to `PostProcessing`. Exit the window, and the layer should now be accessible in the `Layer` dropdown menu.
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
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Then ensure that both placed prefabs are set to the layer as well.
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
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You should be all set now! Your scene is now VRSL Compatible. From here, you must choose how you wish to control your lights, either through DMX or through AudioLink.
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