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mirror of https://github.com/Shizmob/arcade-docs.git synced 2024-12-24 12:24:51 +01:00
Commit Graph

611 Commits

Author SHA1 Message Date
Shiz
8fd9ff3502 konami: products: document various IIDX things 2021-09-07 17:11:49 +02:00
Shiz
a623e58b2f konami: boards: document KNM-845G3-A02 and KNM-845G3-A12 2021-09-07 17:11:30 +02:00
Shiz
b484b34df0 doc: fix typo 2021-09-07 16:16:11 +02:00
Shiz
b929e19e73 konami: products: add T44 2021-09-07 16:15:16 +02:00
Shiz
8cb0674dfb konami: products: add a bunch of gamecodes scraped from eagate, clarify sources 2021-09-07 16:01:52 +02:00
Shiz
60626492a8 doc: add initial quick-n-dirt source documentation system 2021-09-07 16:01:25 +02:00
Shiz
4f4e0ec5c1
Merge pull request #14 from maspling/main
Added some game codes and corrected some versions
2021-09-07 15:37:58 +02:00
Shiz
a9352172bb
Merge branch 'main' into main 2021-09-07 15:37:35 +02:00
Shiz
ab0cfc2cb0 konami: products: clean up IIDX a bit and add sources 2021-09-07 15:34:43 +02:00
Yugge
d42bacbe64 Added some game codes and corrected some versions 2021-09-07 15:23:38 +02:00
Shiz
5d7db77b1c namco: products: add V402 and V418 2021-09-07 15:07:40 +02:00
Shiz
b68b0f543b namco: boards: clarify PKF ES3(B) source 2021-09-07 15:07:27 +02:00
Shiz
669fd06437 konami: products: add PTL and clarify GCLDJ-JU 2021-09-07 15:07:00 +02:00
Shiz
2feeeb3741 namco: boards: improve ES3 I/O documentation 2021-09-07 14:41:34 +02:00
Shiz
f0c9f1d398 doc: add scope declaration 2021-09-07 14:25:19 +02:00
Shiz
24fcb30935 doc: add README 2021-09-07 14:14:16 +02:00
Shiz
c13eca2cab namco: boards: sync with products and add LLA to products 2021-09-07 13:33:42 +02:00
Shiz
1aa244b56f namco: products: re-format V-codes 2021-09-07 13:25:47 +02:00
Shiz
5cdc7ac115 namco: products: start documenting games (lot of info analysed from MAME) 2021-09-07 13:22:20 +02:00
Shiz
9e15d40948 namco: io: add some boards 2021-09-07 13:21:23 +02:00
Shiz
bde2ba0db9 namco: identifiers: elaborate more, add some system corrections 2021-09-07 13:21:05 +02:00
Shiz
82ef8a83ab namco: games: add preliminary games list 2021-09-07 02:11:46 +02:00
Shiz
ff71449eed namco: identifiers: expand product code and region 2021-09-07 02:11:10 +02:00
Shiz
0e0fd662a7 namco: boards: fix ES1/ES3 details 2021-09-07 02:07:02 +02:00
Shiz
e7bb836e05 namco: identifiers: elaborate some more 2021-09-07 00:05:42 +02:00
Shiz
ab59a15c7f namco: boards: fix whitespace issue 2021-09-06 22:53:19 +02:00
Shiz
9c1fb29980 namco: boards: add BNA1 I/O 2021-09-06 22:52:43 +02:00
Shiz
3b84a4025b namco: add more ES3 I/O docs 2021-09-06 22:48:33 +02:00
Shiz
f5781474c2 sega: identifiers: fix typo 2021-09-06 22:44:54 +02:00
Shiz
08e5eadde8 namco: identifiers: add samples 2021-09-06 22:44:40 +02:00
Shiz
0b103e5355 namco: add BNA1 identifiers 2021-09-06 22:44:30 +02:00
Shiz
59d8b5bfe5 namco: add ESIF2 documentation 2021-09-06 22:44:17 +02:00
Shiz
26aa5892e2 namco: boards: better document S256 variants 2021-09-06 21:51:44 +02:00
Shiz
b6c050aca8 namco: boards: ES2/ES4: finish I/O documentation 2021-09-06 21:51:06 +02:00
Shiz
f739711306 namco: io: add missing 12V pin on H058 2021-09-06 21:34:57 +02:00
Shiz
431c8455e9 namco: document ES2(A) and H058 boards 2021-09-06 21:30:47 +02:00
Shiz
8689be60ec namco; document some I/O interfaces 2021-09-06 19:10:26 +02:00
Shiz
f4ab17ae4d namco: undo some formatting changes 2021-09-06 17:52:44 +02:00
Shiz
66a0463cfd taito: add missing board indicators 2021-09-06 17:50:10 +02:00
Shiz
86eaa4a4a4
Merge pull request #13 from derole1/patch-3
Add another Type X+ board variant
2021-09-06 17:46:51 +02:00
Shiz
571574e084 taito: boards: add some unknown Type X3 games 2021-09-06 17:46:32 +02:00
derole
6e2799b14e
Update boards.md 2021-09-06 16:37:46 +01:00
Shiz
da248ae178 namco: merge PR #12 and add IO documentation 2021-09-06 17:37:18 +02:00
derole
8e63c62d6c
Add another Type X+ board variant
The Type X+ 013A is used in Battle Gear 4 Tuned pro. It is pretty much identical to the 005 and 005B that is used in SD cabinets except it uses a more powerful 9800PRO due to the higher resolution (Tuned in pro mode runs at 1366x768 instead of 800x600). Unfortunately dont have the HDD label for tuned pro though. Also updated info for the 005A variant which ive seen in european BG4 cabinets.
2021-09-06 16:35:42 +01:00
Shiz
626ae0e514
Merge pull request #12 from derole1/patch-2
Add more info about System N2
2021-09-06 17:20:00 +02:00
derole
f7e196ccb3
Add more info about System N2
Added some info about the N2 hardware, including China region (theyre mostly the same as asia/japan units apart from the heatsink fan being attached to a bracket that fixes onto the PSU instead of on the heatsink itself). China region is `5` on the HDD sticker. Added info about all regions RAM configuration (I have an export and china N2 that both use 1x1GB). Added drive model numbers (Although export only ever used WD, seems that other regions used a mixture of drives (However it seems that WD was more popular in US and china while Seagate was more popular in japan and rest of asia).
2021-09-06 16:17:25 +01:00
Shiz
800fd26f39 sega: add VF4 game IDs, minor rewording 2021-09-06 16:58:24 +02:00
Shiz
1bbe64b187
Merge pull request #11 from derole1/patch-1
Include early ALL.NET titles
2021-09-06 16:55:34 +02:00
derole
6f1d8b18f5
Include early ALL.NET titles
The naomi 2/atomiswave im pretty sure are the earliest systems to use all.net. Atomiswave may well have been earlier than naomi 2 but ive only researched naomi 2 games.
The naomi 2 uses the ethernet port on the netdimm to link up to all.net. The netdimm MUST be set to DHCP mode and cannot have a static IP set (Or the game will time out trying to connect and never send anything). The atomiswave has a dedicated all.net module that can be plugged into one of the expansion ports (Though im unsure how it works apart from it requires a keychip).

Early naomi 2 games (Such as virtua fighter 4 and virtua fighter 4 evolution) do not include the S at the beginning of their game IDs, the game ID is also hardcoded into the auth request for these games.

Virtua fighter 4s auth request: ip=%s&game_id=BDM&ver=1.00&serial=%s
Virtua fighter 4 Evos auth request: ip=%s&game_id=BFB&ver=1.00&serial=%s
Virtua fighter 4 Final tuned auth request: game_id=%s&ver=%s&serial=%s&ip=%s&firm_ver=%02X%02X&boot_ver=%02X%02X&encode=Shift_JIS

Virtua fighter 4 Final tuned (To my knowledge) is the first all.net game to follow the current game ID naming scheme (As the code is SBHX). Though VF4 and VF4 evos game ID does not start with an S they still seem to fit the current naming scheme if you add the S to them (SBDM and SBFB respectively).
2021-09-06 15:49:13 +01:00
Shiz
9fed19a5fd sega: identifiers: elaborate on 610-* 2021-09-06 02:53:15 +02:00