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Commit Graph

250 Commits

Author SHA1 Message Date
Jennifer Taylor
73a36e17c2 Fix anti-aliasing of rectangles so that they are always crisp. 2021-08-09 19:09:00 +00:00
Jennifer Taylor
f6bd2aef54 Fix perspective mask calculation. 2021-08-09 17:33:21 +00:00
Jennifer Taylor
b939ecd030 Fix incorrect copying of affine transform over 3D transform on some updates. 2021-08-09 17:32:40 +00:00
seth
c77d834091 iidx: Support cannonballers and rootage.
Add stubs for heroic verse and bistrover
2021-08-06 22:36:17 -04:00
Jennifer Taylor
4584cb3f45 Fix some 3D animations not getting their transforms updated per-frame. 2021-08-06 21:32:19 +00:00
Jennifer Taylor
7e70c6dad1 Fix clipping entirely off screen perspective quads. 2021-08-05 17:37:30 +00:00
Jennifer Taylor
af25448d47 Fix 3D objects in wrong position and scaling when entire animation is being scaled. 2021-08-05 17:35:10 +00:00
Jennifer Taylor
48f1196f06 Disable bilinear interpolation for perspective transforms to fix aliasing quality. 2021-08-05 17:34:33 +00:00
Jennifer Taylor
ed7fe542ec Fix clipping calculations when textures come through the camera. 2021-08-05 17:33:30 +00:00
Jennifer Taylor
53f69c0eca Fix wiggling textures in perspective mode due to premature rounding. 2021-08-05 17:33:09 +00:00
Jennifer Taylor
74838e698d Switch perspective engine to using existing blitter with correct perspective-based texture mapping. 2021-08-05 17:32:20 +00:00
Jennifer Taylor
75bc9f975c More concrete selection of perspective/affine rendering engines. 2021-08-05 17:31:28 +00:00
Jennifer Taylor
62b77b850c Separate TX/TY and TZ set tracking because this is how the SWF loader assigns it. This seems to fix some animations using 3D perspective. 2021-08-03 20:34:06 +00:00
Jennifer Taylor
b9b85bf146 Very primitive 3D transform support. Animations using cameras/3D now display with the proper perspective, but there are lots of issues. 2021-08-03 17:04:20 +00:00
Jennifer Taylor
44f6a7fee0 Slightly more correct transform updating. Does not currently matter but affects some 3D transforms. 2021-08-03 17:03:35 +00:00
Jennifer Taylor
9c3010bcbd Get rid of warning for 3D transform stuff that we support parsing but don't have engine support for. 2021-07-31 01:16:09 +00:00
Jennifer Taylor
96a99f6f74 Fix bug in matrix inversion code relating to upper triangles causing some matrixes to fail to invert and hiding some textures. 2021-07-31 01:15:52 +00:00
Jennifer Taylor
6e76c25e95 Switch back to older style of parsing transform matrixes from SWF files. 2021-07-31 01:15:32 +00:00
Jennifer Taylor
52216cb56b Change the way we calculate visibility on hidden items. 2021-07-31 01:15:15 +00:00
Jennifer Taylor
cfba02ebee Better handling of "aep_set_frame_control", fixes a few Pop'n and IIDX animations. 2021-07-29 22:02:10 +00:00
Jennifer Taylor
c8be6aef23 Eliminate some more gotos, enable finding more types of compound if. 2021-07-15 00:15:52 +00:00
Jennifer Taylor
2895bfc050 Another quick goto eliminiation optimization for decompiler. 2021-07-15 00:15:28 +00:00
Jennifer Taylor
244f54d93f Add future enhancement TODO to decompiler optimizer. 2021-07-15 00:15:14 +00:00
Jennifer Taylor
392a5e5133 Fix a few edge cases in a few of the decompilation optimizers. 2021-07-15 00:14:48 +00:00
Jennifer Taylor
7ca9e6920f Enable many more types of switch statements to be detected. 2021-07-15 00:14:29 +00:00
Jennifer Taylor
a8f8b82768 Allow code optimizer to be turned off without tripping on asserts. 2021-07-15 00:13:45 +00:00
Jennifer Taylor
5ebb0a3524 Fix detection of some compound or statements with no false path. 2021-07-15 00:13:25 +00:00
Jennifer Taylor
599825332a Introduce switch statements and use those to make decompilation better. 2021-07-15 00:13:02 +00:00
Jennifer Taylor
d5a8fbfb4c Improve compound or detection to get rid of a few more gotos in AFP decompiler. 2021-07-15 00:12:36 +00:00
Jennifer Taylor
1b0785960b Use built-in hex for displaying bytes in AFP utilities. 2021-07-15 00:12:13 +00:00
Jennifer Taylor
9b773fd0a8 Implement compound or statement detection and folding for AFP decompiler. 2021-07-15 00:11:46 +00:00
Jennifer Taylor
de3f9107cd Address newest crop of lint issue with new flake8 tool. 2021-07-06 22:29:41 +00:00
Jennifer Taylor
debc7b3aac Switch to 4x4 matrix and 3D point for all transform operations. Should behave identically to before. 2021-07-06 21:58:32 +00:00
Jennifer Taylor
07205d3e16 Implement a way to force particular width/height instead of just a particular scaling factor. 2021-06-13 21:38:41 +00:00
Jennifer Taylor
092c4b6972 Implement bilinear AA for scaled up sprites to get rid of boxy artifacting. 2021-06-13 18:24:18 +00:00
Jennifer Taylor
8e8fa77d36 Slight optimization for AA passes. 2021-06-13 16:46:22 +00:00
Jennifer Taylor
d9469babee Enable AA for rectangles, it appears this works now. 2021-06-13 15:34:30 +00:00
Jennifer Taylor
f8c3f75883 Fix issue with anti-aliasing artifacts around borders with transparent pixels. 2021-06-13 03:15:03 +00:00
Jennifer Taylor
535a2c872e Properly calculate scaling for AA sampling, fixing several artifacting errors and improving AA for many small sprites. 2021-06-12 17:17:26 +00:00
Jennifer Taylor
d68fd77975 Implement best guess as to what frame_control function should do. Still doesn't fix some Pop'n animations but they look closer? 2021-06-12 17:17:02 +00:00
seth
061ff796f6 Fix compatibility with python < 3.8 by switching from typing.Final to typing_extensions.Final 2021-06-07 23:07:36 -04:00
Jennifer Taylor
a4746f2934 Get rid of remaining dunder calls in unit tests. 2021-05-31 18:14:04 +00:00
Jennifer Taylor
7809ff360f More type changes for correctness in order to compile with mypyc in the future. 2021-05-31 18:13:43 +00:00
Jennifer Taylor
b022149d28 Convert anti-aliased rendering to an experimental enable, instead of enabled by default. 2021-05-31 18:12:06 +00:00
Jennifer Taylor
4a1579b099 Some type hint fixes for protocol necessary to compile with mypyc. 2021-05-31 18:08:31 +00:00
Jennifer Taylor
630263dd8d Refactor pure-python blend implementation to reduce duplicated code. 2021-05-30 17:56:02 +00:00
Jennifer Taylor
e6ffc983f7 Add simple anti-aliasing to texture renderer functions. 2021-05-30 04:16:25 +00:00
Jennifer Taylor
4785b01132 Juggle around some imports a little bit after the massive refactor. 2021-05-30 04:16:08 +00:00
Jennifer Taylor
b864148c3e Refactor/reorganization of C++ modules. 2021-05-29 22:11:15 +00:00
Jennifer Taylor
3281e125cf Get rid of now-unnecessary verbose flag to all expression/statement renderers. 2021-05-29 22:10:51 +00:00