Jennifer Taylor
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d9469babee
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Enable AA for rectangles, it appears this works now.
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2021-06-13 15:34:30 +00:00 |
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Jennifer Taylor
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d68fd77975
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Implement best guess as to what frame_control function should do. Still doesn't fix some Pop'n animations but they look closer?
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2021-06-12 17:17:02 +00:00 |
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Jennifer Taylor
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7809ff360f
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More type changes for correctness in order to compile with mypyc in the future.
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2021-05-31 18:13:43 +00:00 |
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Jennifer Taylor
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b022149d28
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Convert anti-aliased rendering to an experimental enable, instead of enabled by default.
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2021-05-31 18:12:06 +00:00 |
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Jennifer Taylor
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e6ffc983f7
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Add simple anti-aliasing to texture renderer functions.
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2021-05-30 04:16:25 +00:00 |
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Jennifer Taylor
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b864148c3e
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Refactor/reorganization of C++ modules.
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2021-05-29 22:11:15 +00:00 |
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Jennifer Taylor
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161544e612
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Sped up listing of paths a fair amount, added options for displaying size and number of frames.
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2021-05-29 03:41:25 +00:00 |
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Jennifer Taylor
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2609047b03
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Add a few more wrapper calls to our AEPLib implementation.
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2021-05-29 00:21:42 +00:00 |
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Jennifer Taylor
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83457808e7
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A bit of refactoring and debug messages.
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2021-05-29 00:01:00 +00:00 |
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Jennifer Taylor
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bc46d83452
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Add warning and command-line flag for working with animations that loop forever.
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2021-05-25 02:01:36 +00:00 |
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Jennifer Taylor
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089eef1588
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Implement AP2_IMAGE tag support into renderer.
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2021-05-25 02:01:17 +00:00 |
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Jennifer Taylor
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7fd194d98b
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Hack/fix for SWFs with orphaned tags, I think this is correct?
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2021-05-24 18:35:43 +00:00 |
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Jennifer Taylor
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838f151234
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Suppress warnings for imported libs we don't need and reimplement anyway.
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2021-05-24 17:38:56 +00:00 |
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Jennifer Taylor
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88564ae11d
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Add dummy asdlib for sound requests in some games.
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2021-05-24 17:37:13 +00:00 |
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Jennifer Taylor
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ee6d848977
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Fix context in which getInstanceAtDepth operates to fix some UNDEFINED object errors.
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2021-05-24 17:36:57 +00:00 |
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Jennifer Taylor
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8b3ce489b1
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Convert from rendering to a list of images to rendering in a generator so extremely long sequences can be rendered to pngs without OOM.
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2021-05-24 17:36:34 +00:00 |
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Jennifer Taylor
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8622e0980c
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Fix bytecode frame updates being off by one frame.
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2021-05-24 01:24:26 +00:00 |
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Jennifer Taylor
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7eb41a45e7
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Implement support for adding a background image on top of the background color but below the animation.
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2021-05-23 23:37:05 +00:00 |
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Jennifer Taylor
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cc5cdde995
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Fix frame number display in verbose output.
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2021-05-23 20:37:42 +00:00 |
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Jennifer Taylor
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56498f6154
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Implement masking support.
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2021-05-23 20:37:18 +00:00 |
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Jennifer Taylor
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9df33fcec3
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Support simple frame control bytecode.
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2021-05-23 20:33:05 +00:00 |
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Jennifer Taylor
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14c8ac9347
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Implement the first bits of bytecode processing, including the ability to go to an animation frame.
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2021-05-23 20:32:21 +00:00 |
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Jennifer Taylor
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2d69d1dc99
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Support parent sprite blend parameter inheritance.
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2021-05-22 21:56:28 +00:00 |
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Jennifer Taylor
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e3e6354295
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Blend 1 is the same as blend 0, according to Bishi.
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2021-05-22 21:54:53 +00:00 |
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Jennifer Taylor
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a5c93569e9
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Add a couple more warnings for areas where we don't (yet) support animation features.
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2021-05-22 21:54:22 +00:00 |
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Jennifer Taylor
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274bd297f2
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Change compositing to take from the center of the pixel in preparation of upcoming anti-aliasing attempt.
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2021-05-22 21:53:09 +00:00 |
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Jennifer Taylor
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8923c93a66
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Implement embedded clip blend colors.
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2021-05-22 21:52:17 +00:00 |
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Jennifer Taylor
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0edb5dc2b1
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Rework additive color a bit for type clarity and add warnings where we don't support it.
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2021-05-22 01:31:42 +00:00 |
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Jennifer Taylor
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3bdc0d3887
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Add more specific warning for missing bytecode.
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2021-05-22 01:31:17 +00:00 |
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Jennifer Taylor
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8ee8e5c519
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Make some debugging adjustments.
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2021-05-22 01:30:58 +00:00 |
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Jennifer Taylor
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f33c73572b
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Preserve placed object order when rendering.
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2021-05-22 01:30:28 +00:00 |
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Jennifer Taylor
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03381ee8ca
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Fix double-applying base transform to the root clip.
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2021-05-21 21:32:19 +00:00 |
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Jennifer Taylor
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70f06b2b33
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Fix translation matrix application on embedded clips, fixes placement of lots of complex animations.
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2021-05-21 21:32:02 +00:00 |
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Jennifer Taylor
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2c678e60f8
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Implement scale by width and height for final animation.
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2021-05-21 21:31:39 +00:00 |
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Jennifer Taylor
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35c53c3b6c
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Implement forced aspect ratio for renderer.
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2021-05-21 21:31:13 +00:00 |
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Jennifer Taylor
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3922535555
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Implement non-textured rectangle shapes.
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2021-05-21 16:58:39 +00:00 |
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Jennifer Taylor
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4290b86c34
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Implement basic import system to avoid crashing with not-found registered objects.
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2021-05-21 16:58:01 +00:00 |
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Jennifer Taylor
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48e9c59513
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Initial implementation of C++ affine renderer for massive speed boost.
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2021-05-19 16:25:13 +00:00 |
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Jennifer Taylor
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d59fec65f7
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More descriptive frame count when printing verbose information.
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2021-05-17 04:04:38 +00:00 |
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Jennifer Taylor
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1da2ac8397
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Ignore PLACE_CAMERA tags in renderer for the time being.
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2021-05-17 03:55:41 +00:00 |
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Jennifer Taylor
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40968ab039
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Remove ability to render exported tags as it was broken and elongated the render time of some animations.
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2021-05-16 22:19:07 +00:00 |
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Jennifer Taylor
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ec20ab4cf1
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Slightly better verbose debugging for DO_ACTION tag so I can start to figure out what it's used for in animations.
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2021-05-16 22:18:44 +00:00 |
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Jennifer Taylor
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21ba1db898
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Add support for rendering only certain depth planes for debugging.
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2021-05-16 19:40:06 +00:00 |
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Jennifer Taylor
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604b987f90
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Better logging for rendering cycle.
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2021-05-16 19:39:25 +00:00 |
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Jennifer Taylor
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3db9cc9a58
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Shave off another 33% of rendering time by better pcklable data in multithreaded case.
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2021-05-16 15:15:06 +00:00 |
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Jennifer Taylor
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85606fece9
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Move affine transform function out into blend for slight cPython boost and also preparation for threading.
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2021-05-16 00:20:23 +00:00 |
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Jennifer Taylor
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187783696b
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Use cPython to speed up some rendering by about 10%.
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2021-05-16 00:19:50 +00:00 |
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Jennifer Taylor
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f74dd8c136
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Speed up animation rendering a bit by caching some calculated properties from PIL.
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2021-05-16 00:18:59 +00:00 |
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Jennifer Taylor
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f7861c0819
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Support update tags allowing the underlying object to be swapped out, fixes some IIDX animations.
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2021-05-15 04:22:43 +00:00 |
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Jennifer Taylor
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a58e1165bf
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Fix incorrectly handling placed sprites if there was a change previously in the frame.
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2021-05-15 04:22:17 +00:00 |
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