omar
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057807f4a7
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Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. (#787)
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2018-02-06 19:29:31 +01:00 |
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omar
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7e32fc7109
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Nav: Toward automatically mapping keyboard input. Renamed ImGuiNavInput_PadXXX to ImGuiNavInput_XXX. Renamed ImGuiNavInput_KeyXXX to ImGuiNavInput_KeyXXX_ (internal). (#787)
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2018-02-06 19:23:12 +01:00 |
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omar
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ed4bbc4fd4
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Nav: Comments, guides.
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2018-02-06 18:48:31 +01:00 |
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omar
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ad09396672
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ImVec2: added [] operator. This is becoming desirable for some types of code, better added sooner than later.
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2018-02-06 16:32:51 +01:00 |
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omar
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db071184a0
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Merge branch 'master' into navigation
# Conflicts:
# imgui.cpp
# imgui_internal.h
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2018-02-06 13:51:09 +01:00 |
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omar
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b50dce54ea
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Drag and Drop: TreeNode as drop target displays rectangle over full frame. Added optional internal storage for item display rect. Will expose later. (#1597, #143)
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2018-02-06 13:46:14 +01:00 |
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omar
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c6ba7c8231
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Internals: TreeNode: Renaming local to be more consistent with other widgets.
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2018-02-06 13:41:46 +01:00 |
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omar
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e6926d9f7c
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Internals: Refactored bool LastItemRectHovered into flags. (#1597)
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2018-02-06 13:34:41 +01:00 |
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omar
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ce2b8d3255
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Nav: Comments, removed extraneous parameter.
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2018-02-06 13:16:44 +01:00 |
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omar
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0c0d811859
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Nav: SetItemDefaultFocus() doesn't make the navigation cursorr highlight visible. Renamed NavInitResultExplicit to NavInitRequestFromMove. (#787)
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2018-02-05 23:53:40 +01:00 |
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omar
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4b49f03a40
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Examples: SDL+GL3: Added Navigation keyboard mapping. (#787)
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2018-02-05 23:16:40 +01:00 |
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omar
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7e1496e994
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Merge branch 'master' into navigation
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2018-02-05 23:14:42 +01:00 |
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omar
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fcf1c9d151
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Examples: SDL: Using SDL_GetPerformanceCounter() / SDL_GetPerformanceFrequency() to handle framerate over 1000 fps properly. Noticed bad inputs artefacts in Nav branch at 2000 fps without this. (#996)
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2018-02-05 23:13:53 +01:00 |
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omar
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60fb7d31fd
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Examples: SDL2: Enabling vsync. Using scancode consistently, fixed keyboard weirdness.
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2018-02-05 22:35:29 +01:00 |
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omar
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73d493c780
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Examples: Organized header files to make available features more visible.
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2018-02-05 20:34:11 +01:00 |
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omar
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fb9fecea5e
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Nav: Sliders and Drags are toggle activated instead of requiring user to cross Cross/Space. (#787)
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2018-02-05 20:16:38 +01:00 |
|
omar
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4932303e62
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Nav: DragBehavior: Tweaks (to take the noise out of the next commit).
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2018-02-05 20:15:31 +01:00 |
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omar
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e5e3cc617e
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Nav: Maintaining a NavActivatePressedId field that widget can conveniently use along with NavActivateDownId.
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2018-02-05 19:37:29 +01:00 |
|
omar
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fb7cf4a475
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Nav: Removed old unnecessary ifdefs.
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2018-02-05 18:25:03 +01:00 |
|
omar
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f35734c925
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Nav: Debugging code. (#787)
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2018-02-05 17:02:30 +01:00 |
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omar
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92ee6b1185
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Nav: Sets io.WantCaptureKeyboard when navigation is active. This is a little agressive but probably the best default and also a good way to get feedback. Added ImGuiNavFlags_NoCaptureKeyboard to disable this behavior. Comments. (#787)
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2018-02-05 16:07:54 +01:00 |
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omar
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348c46d21e
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Merge branch 'master' into navigation
# Conflicts:
# imgui.cpp
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2018-02-05 15:50:28 +01:00 |
|
omar
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5c83b55d04
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Nav: Added ImGuiWindowFlags_NoNav shortcut, comments. (#787)
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2018-02-05 15:49:35 +01:00 |
|
omar
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11d0fc8220
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Tooltip: BeginTooltip() sets NoInputs flag.
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2018-02-05 15:10:07 +01:00 |
|
omar
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1dedbf8091
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Style: Fixed missing style.MouseCursorScale initialization (#939), messed up original commit badly.
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2018-02-05 15:07:25 +01:00 |
|
omar
|
533fe8cb55
|
Merge branch 'master' into navigation
# Conflicts:
# imgui.cpp
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2018-02-05 14:55:57 +01:00 |
|
omar
|
8ad88f725c
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Nav: Minor tidying up. (#787)
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2018-02-05 14:53:22 +01:00 |
|
omar
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3f297e74e4
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Merging the minor/shallow changes from Navigation branch.
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2018-02-05 14:52:28 +01:00 |
|
omar
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bed55a41e1
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Internals: ImRect: Added IsInverted() helper.
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2018-02-05 14:51:28 +01:00 |
|
omar
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2081fc15b5
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Added assert in BeginChild(ImGuiId id).
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2018-02-05 13:42:34 +01:00 |
|
omar
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223be68d77
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Nav: Debugging stuff.
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2018-02-05 13:42:33 +01:00 |
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omar
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cf6b39600b
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imgui_freetype: comments about correct blending and sRGB (#618, #578)
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2018-02-05 11:22:09 +01:00 |
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omar
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a33b86dac7
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Removed root .gitignore. (#1594)
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2018-02-05 09:14:33 +01:00 |
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omar
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b76cf9cc87
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Merge pull request #1594 from gerryhernandez/fix-apple-example
Examples: Apple: Fix iOS code; fixes entire XCode build for Apple example
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2018-02-05 09:12:51 +01:00 |
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Gerry Hernandez
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4786321754
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Fix iOS code; fixes entire XCode build for Apple example
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2018-02-04 21:47:08 -05:00 |
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omar
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66ff820eaa
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Nav: Ensure g.NavScoringRectScreen is always finite and not inverted. (#787)
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2018-02-04 18:30:46 +01:00 |
|
omar
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e2654a097b
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ImRect: added IsInverted() helper.
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2018-02-04 18:30:37 +01:00 |
|
omar
|
0bd15b52a6
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Merge branch 'master' into navigation
# Conflicts:
# imgui.cpp
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2018-02-04 13:16:13 +01:00 |
|
omar
|
7b005bd7de
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imgui_freetype: Documentation, tweaks. (#618)
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2018-02-04 13:13:06 +01:00 |
|
omar
|
e9a617b22a
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Moved imgui_freetype from imgui_club (#618)
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2018-02-04 12:35:17 +01:00 |
|
omar
|
147ec8d1e2
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Style Added style.MouseCursorScale, may remove (#939).
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2018-02-04 12:17:35 +01:00 |
|
omar
|
648de2fc00
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Nav: Press Left on a child with ImGuiTreeNodeFlags_NavCloseFromChild moves you to parent node instead of closing it immediately. More standard. (#787, #1079)
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2018-02-02 18:38:18 +01:00 |
|
omar
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ce9d7baaba
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Nav: TreeNode: Added ImGuiTreeNodeFlags_NavCloseFromChild flag, allow closing a TreeNode() from any of child. The explicit flag is not great, perhaps allowing some form of inheritance would help. (#787, #1079)
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2018-02-02 17:47:05 +01:00 |
|
omar
|
9120938200
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Nav: Revert 5c9ea4d53a with comments. (#787)
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2018-02-01 23:53:00 +01:00 |
|
omar
|
6a83a9152f
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Natvis: Showing some flags for ImGuiWindow.
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2018-02-01 23:39:23 +01:00 |
|
omar
|
96ddfbc973
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Nav: Modal windows can't be closed with Nav PadCancel. (#787)
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2018-02-01 23:36:22 +01:00 |
|
omar
|
efbd8cebe7
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Nav: Comments (#787)
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2018-02-01 22:53:08 +01:00 |
|
omar
|
c4fc879508
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CloseButton: Fixed cross positioning.
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2018-02-01 22:33:48 +01:00 |
|
omar
|
942c140710
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CloseButton: Fixed cross positioning.
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2018-02-01 22:32:52 +01:00 |
|
omar
|
68d3e139a7
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Nav: When focusing a parent window while closing a popup, hide its highlight for one frame to avoid potential double highlight and flicker with the common pattern of menu items leading to the opening other windows. (#787)
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2018-02-01 22:28:58 +01:00 |
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