ocornut
368123ab06
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_metal.mm
# imgui_draw.cpp
2024-11-07 19:58:23 +01:00
ocornut
f401021d5a
Version 1.91.5
2024-11-07 19:57:33 +01:00
ocornut
419a9ada16
Ignore clang warning Wnontrivial-memaccess ( #8129 , #8135 )
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Amend 88e2327
Use void* cast in backend where the memset are infrequent.
2024-11-07 19:08:37 +01:00
ocornut
83660e37e3
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_glut.cpp
# backends/imgui_impl_glut.h
# backends/imgui_impl_metal.mm
# imgui.cpp
# imgui_demo.cpp
2024-11-06 17:58:35 +01:00
ocornut
63234f8dd0
InputText: Internals: rename CurLenA->TextLen, InitialTextA->TextToRevertTo.
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Follow the refactors in #7925 .
2024-11-05 11:32:02 +01:00
ocornut
82d0584e7b
InputText: using CurLenA instead of TextA.Size for correctness. ( #7925 )
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Was harmless because TextA is always zero-terminated, and TextA.Size >= CurLenA + 1.
2024-11-04 20:28:02 +01:00
ocornut
75f83de52a
InputText: fixed a bug (regression in 1.91.2) where modifying text buffer within a callback would sometimes prevents further appending to the buffer. ( #7925 )
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There's a confusion between TextA.Size and CurLenA we should be merging them.
Amend 19accb14a
2024-11-04 20:22:10 +01:00
ocornut
f37a9a27e5
Log/Capture: reworked scope + decorating menus, tabs.
2024-10-30 15:38:58 +01:00
ocornut
9a0dff1bc5
Buttons: using ImGuiItemFlags_ButtonRepeat makes default button behavior use PressedOnClick instead of PressedOnClickRelease when unspecified.
2024-10-29 14:26:02 +01:00
ocornut
9d6ec825cb
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_win32.cpp
2024-10-28 17:27:38 +01:00
ocornut
81cfe09657
Selectable, Style: selected Selectable() use _Header color instead of an arbitrary lerp between _Header and _HeaderHovered. ( #8106 , #1861 )
2024-10-28 15:45:46 +01:00
ocornut
942b64abfc
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
2024-10-24 18:15:51 +02:00
ocornut
41f02825fc
Version 1.91.5 WIP
2024-10-23 12:16:28 +02:00
ocornut
c71e4e8c7c
Merge branch 'master' into docking
2024-10-18 22:04:08 +02:00
ocornut
83b64b8be2
Version 1.91.4
2024-10-18 21:45:36 +02:00
ocornut
4e2126ee44
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_widgets.cpp
2024-10-18 18:59:27 +02:00
ocornut
ab9ce2a927
Nav: added io.ConfigNavCursorVisibleAuto, io.ConfigNavCursorVisibleAlways. ( #1074 , #2048 , #7237 , #8059 , #3200 , #787 )
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Note: the NavCursorHideFrames addition is to support 88a354585
even though ConfigNavCursorVisibleAlways is set.
2024-10-18 18:54:46 +02:00
ocornut
3982cb35dc
Nav, Docs: consistently use "keyboard/gamepad" instead of sometimes "gamepad/keyboard".
2024-10-18 18:49:44 +02:00
ocornut
1ff9768aa3
Nav: (Breaking) renamed ImGuiCol_NavHighlight to ImGuiCol_NavCursor. ( #1074 , #2048 , #7237 , #8059 , #1712 , #7370 , #787 )
2024-10-18 18:49:44 +02:00
ocornut
634a7ed988
Nav: added SetNavCursorVisible(). ( #1074 , #2048 , #7237 , #8059 )
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+ Further internal renaming for consistency.
2024-10-18 18:49:44 +02:00
ocornut
0bae2db77f
Internals: (Breaking) renamed NavDisableMouseHover to NavHighlightItemUnderNav.
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Considering adding NavHighlightItemUnderMouse as well, but would require to resolve quite a few ambiguities and for a feature we don't have yet.
2024-10-18 18:49:44 +02:00
ocornut
0536ace2b6
Internals: (Breaking) renamed RenderNavHighlight() to RenderNavCursor(), ImGuiNavHighlightFlags to ImGuiNavRenderCursorFlags. ( #1074 , #2048 , #7237 , #8059 , #1712 , #7370 , #787 )
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+ referenced in #8057 , #3882 , #3411 , #2155 , #3351 , #4722 , #1658 , #4050 .
2024-10-18 18:49:43 +02:00
ocornut
23b655f8e3
Internals: (Breaking) changed g.NavDisableHighlight to g.NavCursorVisible : same logic but inverted value. ( #1074 , #2048 , #7237 , #8059 , #1712 , #7370 , #787 )
2024-10-18 18:49:43 +02:00
ocornut
db26fe7ca8
Debug Tools: Metrics: Fixed a crash when browsing "InputText" section before using one. ( #8071 )
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Caused by 21d03edcb
2024-10-18 12:35:19 +02:00
ocornut
604f2fa84a
InputScalar: added an assert to clarify that ImGuiInputTextFlags_EnterReturnsTrue is not supported by InputFloat, InputInt etc. ( #8065 )
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It was never correctly supported. Please open an issue if you this would be useful to you. Otherwise use IsItemDeactivatedAfterEdit().
2024-10-17 15:42:11 +02:00
ocornut
38617a5ad3
Internals: remove ImGuiInputTextFlags_NoMarkEdited and g.LockMarkEdited n favor of ImGuiItemFlags_NoMarkEdited.
2024-10-17 15:38:00 +02:00
ocornut
0f6a463fae
Internals: rename ImGuiTreeNodeStackData::InFlags and ImGuiNavItemData::InFlags to ItemFlags too.
2024-10-17 15:16:05 +02:00
ocornut
e6b5cafe65
Internals: rename ImGuiLastItemData::InFlags -> ItemFlags. ImGuiNextItemData::Flags -> HasFlags to avoid mistakes.
2024-10-17 15:11:35 +02:00
ocornut
706438a43c
Disabled: clicking a disabled item focuses parent window. Fix/amend 83ecc84
. ( #8064 )
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83ecc84
was too not supporting widgets using ItemHoverable() directly + too complex.
Revert 83ecc84
in ButtonBehavior(), reimplement in UpdateMouseMovingWindowEndFrame()>
2024-10-17 11:39:23 +02:00
ocornut
83ecc846dc
Disabled: clicking a disabled item focuses parent window. ( #8064 )
2024-10-16 20:25:48 +02:00
ocornut
67e5f3505d
InvisibleButton: disable navigation properly + added ImGuiButtonFlags_EnableNav to enable navigation. ( #8057 )
2024-10-16 19:56:20 +02:00
ocornut
514a97a9b7
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx11.h
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx12.h
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdlrenderer2.cpp
# backends/imgui_impl_sdlrenderer2.h
# backends/imgui_impl_sdlrenderer3.cpp
# backends/imgui_impl_sdlrenderer3.h
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_wgpu.cpp
# backends/imgui_impl_wgpu.h
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui_demo.cpp
2024-10-14 19:23:23 +02:00
ocornut
97da66209c
Internals: removing ImGuiButtonFlags_Repeat (in favor of ImGuiItemFlags_ButtonRepeat), ImGuiButtonFlags_DontClosePopups (unused)
2024-10-14 19:03:33 +02:00
ocornut
ad37b79bca
Nav: shallow tidying up.
2024-10-14 17:57:51 +02:00
ocornut
349af8766c
InputText: ensure mouse cursor is set regardless of whether keyboard mode is enabled or not. ( #6417 )
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+ Nav comments (#8059 )
2024-10-14 13:53:13 +02:00
ocornut
9fbc313459
InputText: amend 661bba0
. ( #8048 )
2024-10-09 14:02:28 +02:00
ocornut
661bba09ce
InputText: fixed an issue with not declaring ownership of Delete/Backspace/Arrow keys. ( #8048 )
2024-10-09 13:54:39 +02:00
ocornut
92b94980c6
(Breaking) Default ImTextureID to use a Im64 instead of void* ( #1641 )
2024-10-08 14:21:44 +02:00
ocornut
fa9277d12d
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx11.h
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx12.h
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_wgpu.cpp
# backends/imgui_impl_wgpu.h
# imgui.h
2024-10-07 22:05:57 +02:00
ocornut
1dde20ff4a
Version 1.91.4 WIP
2024-10-07 17:39:28 +02:00
ocornut
b4c96355c9
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2024-10-04 15:43:05 +02:00
ocornut
cb16568fca
Version 1.91.3
2024-10-04 15:42:45 +02:00
ocornut
8db126188d
Fixed static analyser warning. Amend b3c8747
2024-10-03 17:32:05 +02:00
ocornut
3d399bceca
Docs: amend docs to explain case of using multiple overlayed ButtonBehavior(). ( #8030 , #7961 , #7669 )
2024-10-03 16:49:38 +02:00
ocornut
b3c87475a5
Drags, Slider: added ImGuiSliderFlags_ClampOnInput, ImGuiSliderFlags_ClampZeroRange. ( #7968 , #3361 , #76 )
2024-10-03 16:26:44 +02:00
ocornut
e80498f5e7
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
2024-10-03 11:33:26 +02:00
ocornut
004f03945f
TabBar: added TabBarQueueFocus() by name for non-docking tab bars. ( #8029 , #6681 )
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Amend 655fcf8
2024-09-30 20:01:06 +02:00
ocornut
655fcf8287
TabBar: added TabBarQueueFocus() by name for non-docking tab bars. ( #8029 , #6681 )
2024-09-30 19:40:16 +02:00
ocornut
d1ea03b872
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2024-09-27 19:03:25 +02:00
ocornut
30c29d291f
Error Handling: enabled experimental recovery systems. ( #1651 , #5654 )
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Setup a couple of features to configure them, including ways to display error tooltips instead of assserting.
2024-09-27 19:00:56 +02:00