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mirror of https://github.com/ocornut/imgui.git synced 2025-02-25 14:34:40 +01:00

532 Commits

Author SHA1 Message Date
omar
37f665b619 Backends: Win32: Support for #define NOGDI, won't try to call GetDeviceCaps(). (, ) 2020-04-19 17:52:09 +02:00
András Kucsma
388bf66247
Fix missing comma in FAQ.md () 2020-04-17 18:50:33 +02:00
omar
1fd9e131e4 TreeNode: Fixed bug where dragging a payload over a TreeNode() with either _OpenOnDoubleClick or _OpenOnArrow would open the node. () 2020-04-15 13:06:05 +02:00
omar
54b38d88f7 TreeNode: Fixed bug where BeginDragDropSource() failed when the _OpenOnDoubleClick flag is set. Added basic demo code. (Amend 05420ea) 2020-04-15 12:31:51 +02:00
omar
e8c986b34e Version 1.77 WIP 2020-04-14 14:55:50 +02:00
omar
5503c0a12e Version 1.76
+ fixed PVS warning, update demo binaries, update readme image
2020-04-12 20:18:47 +02:00
omar
ec7294d890 Backends: OpenGL3: Fixed version check mistakenly testing for GL 4.0+ instead of 3.2+ to enable ImGuiBackendFlags_RendererHasVtxOffset, leaving 3.2 contexts without it. (, , ) 2020-04-12 18:01:10 +02:00
SergeyN
977ac53dd8 Examples: Win32+DX12: Fixed resizing main window, enabled debug layer. (, ) 2020-04-12 09:55:56 +02:00
omar
fb70d90fef Made default clipboard handlers for Win32 and OSX use a buffer inside the main context instead of a static buffer, so it can be freed properly on Shutdown. () 2020-04-09 13:34:39 +02:00
omar
752436219d Metrics: Made Tools section more prominent, added options, made mesh viewer more accessible. 2020-04-06 18:10:24 +02:00
omar
cc0d4e346a Misc: Added an explicit compile-time test for non-scoped IM_ASSERT() macros to redirect users to a solution + fixed our stb wrappers.
+ Nav: Use nav layer enum, comments.
2020-04-03 12:41:33 +02:00
omar
b7e1b13ca7 Update docs, FAQ, comments (mainly related to io.WantCaptureMouse / WantCaptureKeyboard flags). 2020-04-02 21:53:10 +02:00
omar
11116eee80 Columns: undid the change in 1.75 were Columns()/BeginColumns() were preemptively limited to 64 columns with an assert. (, )
Essentially reverting 9d444062f974b21f1fc09b7e85479fff3e0789c2.
2020-04-02 20:01:48 +02:00
omar
3490046c97 Nav: Disabled clipping g.NavId and fixed interactions with ImGuiListClipper. () 2020-04-02 17:56:35 +02:00
omar
05420ea2cf TreeNode: Made clicking on arrow with _OpenOnArrow toggle the open state on the Mouse Down event rather than the Mouse Down+Up sequence (this is rather standard behavior). 2020-04-02 14:26:33 +02:00
Dylan
68c5d030cd
Typo in readme () 2020-03-29 15:34:57 +02:00
omar
ec2a24a5f1 Selectable: Allow using ImGuiSelectableFlags_SpanAllColumns in other columns than first. Comments. () 2020-03-26 20:33:39 +01:00
omar
7c11997bcc Selectable: Fixed honoring style.SelectableTextAlign with unspecified size. (, ) 2020-03-26 15:02:03 +01:00
omar
670367e51d Added IMGUI_USE_WCHAR32 instead of "#define ImWchar ImWchar32" to faclitate C-binding. (, , ) 2020-03-24 20:15:17 +01:00
omar
f2b01c3436 Changelog, tweak OpenGL3 backends. (), update Gallery thread links. 2020-03-24 18:45:05 +01:00
omar
4986dba270 Scrolling: Fixed scrolling centering API leading to non-integer scrolling values and initial cursor position. ()
This would often get fixed after the fix item submission, but using the ImGuiListClipper as the first thing after Begin() could largely break size calculations. ()
2020-03-24 11:56:21 +01:00
omar
ccf0cc8584 Added ImGuiKeyModFlags. Added additional checks in EndFrame() to verify that io.KeyXXX values have not been tampered with between NewFrame() and EndFrame(). 2020-03-19 12:24:32 +01:00
omar
d8824f9a9a CI: Clarify purpose of example_null, Changelog 2020-03-19 11:13:52 +01:00
David Kalnischkies
2fd411a83e Support custom stb_rect_pack filename in Freetype ()
Copies the #define magic from imgui_draw.cpp to the imgui_freetype implementation to allow the use of a custom stb rect_pack here as well.
References: fe5347ef94d7dc648c237323cc9e257aff6ab917
2020-03-18 22:14:29 +01:00
Rokas Kupstys
75a65f6fb0 CI: Test build with large indices, obsolete functions disabled and demo/metrics windows disabled.
+ amend notes
2020-03-17 20:33:28 +01:00
ocornut
b016f1ad70 Examples: SDL+DX11: Fixed resizing main window. Amend () 2020-03-11 21:22:52 +01:00
ocornut
4a10af2bda Unicode, Windows: Remove stringapiset.h include (breaks vs2010 and seems unnecessary?). (, ) 2020-03-11 13:25:50 +01:00
ocornut
e137db2df7 CI: Enable error on warnings for the extra warnings builds as an experiment. FAQ tweaks 2020-03-10 14:09:47 +01:00
ocornut
aef057e975 Internals: Added GetInputTextState() + comments. 2020-03-07 15:55:05 +01:00
ocornut
b029182a73 Merge branch 'features/unicode' 2020-03-03 18:59:54 +01:00
omar
897704cb49 Menus: Tweak for first-level menu windows to be positioned regardless of MenuBarHeight() which is not stored in window, allowing undocumented modification of the menu bar height). 2020-03-03 18:57:07 +01:00
ocornut
a41332453e Unicode: Changelog, comments, minimum CI integration. (, , ) 2020-03-03 18:53:29 +01:00
ocornut
2679bee28d Internals: Refactor: Moved code out of NewFrame() into UpdateTabFocus() and UpdateSettings() 2020-03-03 16:03:28 +01:00
Rokas Kupstys
0342a3c548 Menus: Implement BeginMenu() appending to existing menu when executed with same ID multiple times. () 2020-02-28 16:35:33 +01:00
ocornut
898e91f20d Internals: Added TempInputText() to facilitate creation of custom widgets, renamed TempInputTextScalar() to TempInputScalar() etc. ()
+ Minor imgui.h/todo comments
2020-02-25 21:34:02 +01:00
ocornut
e547f898a9 Demo: Added color gradient in demo to identify srgb/linear issues better. Tweaks. 2020-02-24 12:44:19 +01:00
ocornut
0345324646 Backends: SDL: Fixed mapping for ImGuiKey_KeyPadEnter. () [@Davido71] 2020-02-20 12:28:06 +01:00
ocornut
02a6c06080 Window: Fixed a bug with child window inheriting ItemFlags from their parent when the child window also manipulate the ItemFlags stack. () [@Stanbroek]
Amend f843facba4d012e225fb55b198001dbfcd0cc099 and 8828889d5ec1d8fb9ddb72bab16d5e21ba8425c6
2020-02-18 14:25:50 +01:00
Omar
ea3fc76038 BeginMenu: Fixed a bug where SetNextWindowXXX data before a BeginMenu() would not be cleared when the menu is not open. () 2020-02-18 12:49:02 +01:00
Omar
8836975dcf Drag and Drop, Nav: Disabling navigation arrow keys when drag and drop is active. () 2020-02-17 18:28:01 +01:00
Omar
ceec3cd3fd Backends: Win32: Added ImGui_ImplWin32_EnableDpiAwareness(), ImGui_ImplWin32_GetDpiScaleForHwnd(), ImGui_ImplWin32_GetDpiScaleForMonitor() helpers functions.
(backported from the docking branch)
2020-02-17 11:15:40 +01:00
omar
f339b24b3a
Links, alphabetical order 2020-02-12 16:19:54 +01:00
omar
2bc3a92f96
Update README.md 2020-02-12 16:10:58 +01:00
omar
d284a6cffc InputText: Fixed password fields displaying ASCII spaces as blanks. Fixed non-ASCII space occasionally creating unnecessary empty polygons. (, ) 2020-02-11 19:28:11 +01:00
omar
70975fe44d Demo: Added a black and white gradient to Demo>Examples>Custom Rendering. 2020-02-10 22:08:52 +01:00
omar
d8948b5343 ColorButton: Added ImGuiColorEditFlags_NoBorder flag to remove the border normally enforced by default. 2020-02-10 21:24:03 +01:00
Rokas Kupstys
21b9e42964 Minor fixes to example_sdl_metal and a changelog entry.
Add example_sdl_metal to CI builds.

Closes .
2020-02-10 16:53:37 +01:00
omar
58b3e02b95 Version 1.75
Comments
2020-02-10 14:02:41 +01:00
omar
d37d25470a Added IMGUI_DISABLE compile-time definition to make all headers and sources empty. 2020-02-09 17:08:33 +01:00
omar
f694244dec InputText: Fix using a combination of _CallbackResize + _EnterReturnsTrue + lack of persisting user storage. ()
Amend 24ff25981 (, , )
2020-02-04 15:19:49 +01:00