omar
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3967ff58b2
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Nav: Examples: DirectX11, Glfw+GL3: Basic code to map keyboard inputs when io.NavFlags & ImGuiNavFlags_EnableKeyboard is set. (will iterate/tweak before spreading to other examples). (#787)
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2018-01-25 16:02:33 +01:00 |
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omar
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5f7f27c8de
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Nav: Comments. (#787)
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2018-01-24 20:07:35 +01:00 |
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omar
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d404b93b6b
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Nav: Mouse clicking on a window (to select/move) disables hides nav highlight. (#787) + comments
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2018-01-24 19:57:39 +01:00 |
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omar
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89b0ca1f8f
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Nav: FocusWindow() doesn't reset NavRectRel (which was flickering e.g. when returning to a parent menu). This was added in the initial nav branch commit and I don't see a reason for it. (#787)
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2018-01-24 19:55:56 +01:00 |
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omar
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c8def61f5c
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Merge branch 'master' into navigation
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2018-01-24 19:36:48 +01:00 |
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omar
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8c57d8cc1e
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Natvis: Fix ImRect expanded height display being broken and dumb. (#1569)
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2018-01-24 19:10:09 +01:00 |
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omar
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6f27d6b5b8
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Natvis: Made ImGuiWindow display shorter.
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2018-01-24 18:52:26 +01:00 |
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omar
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c2e92ab61b
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Added imgui.natvis helper for visual studio users. Added to examples projects.
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2018-01-24 18:40:54 +01:00 |
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omar
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277f6e7842
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Examples: Comments
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2018-01-24 18:40:23 +01:00 |
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omar
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6f366fff6b
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Demo: Tweaked example menu with colors + menu items, was currently particularly inconvenient for Nav. Will rework later. (#787)
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2018-01-24 17:41:47 +01:00 |
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omar
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455989b8b1
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Nav: Added io.NavFlags to hold various options. Added ImGuiNavFlags_EnableGamepad and ImGuiNavFlags_EnableKeyboard for bindings to use (#787)
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2018-01-24 17:41:47 +01:00 |
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omar
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28671aa821
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Nav: Internals: Moved some enums and functions to internals, renamed ImGuiNavReadMode to ImGuiInputReadMode as well. (#787)
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2018-01-24 17:41:47 +01:00 |
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omar
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8227176c17
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Nav: Menus: Fix for using Left direction inside a menu with widgets layed out horizontally. Left to close is now handled as a fallback inside EndMenu(). (#787)
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2018-01-24 17:41:47 +01:00 |
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omar
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c09016b12a
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Nav: Renamed ImGuiNavInput_PadLeft / etc. to ImGuiNavInput_PadLStickLeft. Renamed ImGuiNavInput_PadScrollLeft to ImGuiNavInput_PadRStickLeft, aka removing trying-too-hard semantic from the enums. (#787)
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2018-01-24 17:41:47 +01:00 |
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omar
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bd278e958e
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Nav: Added ImGuiNavInput_KeyLeft/Right/Up/Down set so we can differenciate gamepad/keyboard inputs. (#787)
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2018-01-24 17:41:47 +01:00 |
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ocornut
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680162eb32
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Merge branch 'master' into navigation
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2018-01-24 17:41:14 +01:00 |
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omar
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5148937d4d
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Fixed old Begin() calling SetNextWindowBgAlpha() with negative values. (#1567, #1568)
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2018-01-24 17:39:21 +01:00 |
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omar
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37ee99983f
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Clear BgAlphaCond properly after consuming it. Fixes 9a76fd30fd (#1567)
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2018-01-24 15:09:02 +01:00 |
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omar
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823e1f0b94
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Nav: Reordered NavInput enums to match directional order of ImGuiDir_ and ImGuiKey_ + comments (#787)
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2018-01-24 10:43:57 +01:00 |
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omar
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64b786c2aa
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Nav: Tweak/fixed popup positioning when using nav without the io.NavMovesMouse flag (it was always assuming a mouse cursor and allocating space for it) (#787)
Note that this bit include badly hardcoded sizes, expecting an improvement later.
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2018-01-24 10:31:54 +01:00 |
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omar
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cea78cc576
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Nav: Update hovered logic, so IsItemHovered and ButtonBehavior are more consistent with each other. The known case this fixes is nav focusing on a color button, tooltip appears, mouse move: previously tooltip would stay up. (#787)
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2018-01-24 10:24:41 +01:00 |
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omar
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eb7ec781dc
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Nav: Tweak GetNavInputAmount(). Split debug defines.
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2018-01-23 21:56:15 +01:00 |
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omar
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f6ee8d30fb
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Comments (#1567)
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2018-01-23 19:21:17 +01:00 |
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omar
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d500113f1d
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Merge branch 'master' into navigation
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
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2018-01-23 19:16:43 +01:00 |
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omar
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9a76fd30fd
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Added SetNextWindowBgAlpha() helper. (#1567) particularly helpul with the marking of the old 5-parameters version of Begin() as obsolete.
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2018-01-23 19:13:49 +01:00 |
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omar
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2645ab5f7f
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Comments + added legacy renamed GetItemsLineHeightWithSpacing() as stated in the doc, fixes 6190ab0084
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2018-01-23 17:25:59 +01:00 |
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omar
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13c407591e
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Nav: Comments, tweaks
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2018-01-23 16:45:46 +01:00 |
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omar
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db2ba13154
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Internals: Exposed SetCurrentFont() in imgui_internal.h
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2018-01-23 16:33:06 +01:00 |
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omar
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9076366c17
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Style: Exposed ImGuiStyleVar_WindowTitleAlign, ImGuiStyleVar_ScrollbarSize, ImGuiStyleVar_ScrollbarRounding, ImGuiStyleVar_GrabRounding + added an assert to reduce accidental breakage. (#1181)
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2018-01-23 09:57:49 +01:00 |
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omar
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1acb155419
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Internals: Moved unnecessary MovingWindowMoveId field.
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2018-01-22 14:31:20 +01:00 |
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omar
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5097368bd5
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Tweaked FAQ.
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2018-01-22 12:01:24 +01:00 |
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omar
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9edf211c0e
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Merge branch 'master' into navigation
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2018-01-21 20:46:50 +01:00 |
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omar
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3ed2ddbfbe
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Metrics: Removed context size display.
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2018-01-21 20:32:05 +01:00 |
|
omar
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ac5b7a1bdf
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Comments
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2018-01-21 20:10:23 +01:00 |
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omar
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8b64d50cc4
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Merge pull request #1564 from PanosK92/master
Simplified return of ImGui::IsKeyReleased().
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2018-01-21 17:20:44 +01:00 |
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Panos Karabelas
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7c8a19978d
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Simplified return of ImGui::IsKeyReleased()
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2018-01-21 16:02:09 +00:00 |
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omar
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5eb293c879
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ImFontAtlas: Added TexUvScale (= 1.0f / (float)TexWidth, 1.0f / (float)TexHeight)
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2018-01-20 20:32:23 +01:00 |
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omar
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cd1409f4bf
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ImFontAtlas: Moved mouse cursor data out of ImGuiContext, fix drawing them with multiple context. Also remove the last remaining undesirable dependency on GImGui in imgui_draw.cpp, finishing the work recently done with ImDrawListSharedData. Hurra! (#939)
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2018-01-20 20:25:12 +01:00 |
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omar
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7e7c017b75
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Examples: Simplified mouse wheel handling. (#1463)
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2018-01-20 12:45:31 +01:00 |
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omar
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7dea158175
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Examples: Allegro, Apple, DirectX9/10/11, Glfw+Vulkan :Added support for horizontal mouse wheel. (#1463)
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2018-01-20 12:36:59 +01:00 |
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omar
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0b1fecb792
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Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. (#1463)
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2018-01-20 12:36:16 +01:00 |
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omar
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6f6b6194b2
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Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel
# Conflicts:
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
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2018-01-20 12:06:06 +01:00 |
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omar
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d4bf9b4686
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Renaming for consistency.
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2018-01-19 15:47:10 +01:00 |
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omar
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8877622fa8
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Merge branch 'master' into navigation
# Conflicts:
# imgui.cpp
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2018-01-19 15:42:28 +01:00 |
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omar
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e5a6e85f6d
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Basic undocumented/unsupported combination of Child+Tooltip. The full feature needs substancially more work but this is enough for simplest cases. (#1345)
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2018-01-19 15:37:25 +01:00 |
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omar
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42a612d7c9
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Begin: Removed asserts that got in the way of some flags combination. (#1345)
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2018-01-19 15:33:35 +01:00 |
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omar
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0978f00911
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MovingWindow: Track click offset based on root window (undo 514d30d8cd ). This should not affect the patch used for #1345 as the RootWindow for Child+Tooltip window points to itself now.
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2018-01-19 15:14:53 +01:00 |
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omar
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f3e510a9bf
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Examples: SDL: Using SDL_CaptureMouse() to retrieve coordinates outside of client area when dragging. (#1559)
Digging into sdl window/mouse stuff will also be useful for multi-viewport work.
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2018-01-19 10:46:54 +01:00 |
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omar
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00351ee2ab
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Examples: SDL: Minor renaming.
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2018-01-19 09:55:49 +01:00 |
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omar
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ba99900023
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Examples: GLFW+GL2: Renamed imgui_impl_glfw.* to imgui_impl_glfw_gl2.* for consistency and to emphasis on GL2-ness.
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2018-01-19 09:50:58 +01:00 |
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