ocornut
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431e391ccd
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AA branch: fixed circles.
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2015-04-09 21:51:33 +01:00 |
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ocornut
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14ddb81f7a
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AA branch: remove code unnecessary for this branch.
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2015-04-09 21:39:56 +01:00 |
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ocornut
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39445cf23a
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Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
Conflicts:
imgui.cpp
imgui.h
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2015-04-09 21:38:30 +01:00 |
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ocornut
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4f51b77937
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Examples: OpenGL3: Tweaks (argh, github ui)
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2015-04-09 21:19:21 +01:00 |
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ocornut
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90766141b3
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Examples: OpenGL3: Tweaks.
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2015-04-09 21:18:43 +01:00 |
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ocornut
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37f1715bfa
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Examples: DirectX11: Removed unnecessary vertices conversion and CUSTOMVERTEX types.
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2015-04-09 21:14:52 +01:00 |
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ocornut
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500a8a0e02
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ImDrawList: bits of renaming.
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2015-04-09 21:00:45 +01:00 |
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ocornut
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4fa3eee84e
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Renamed io.MetricsVertices to io.MetricsRenderVertices
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2015-04-09 19:47:41 +01:00 |
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ocornut
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aa1a96f907
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ImDrawList: inline AddVtx() calls for profit in highly debug builds
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2015-04-09 18:34:31 +01:00 |
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ocornut
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334fba2f56
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Spacing
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2015-04-09 17:33:17 +01:00 |
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ocornut
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707df6c7b7
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ImDrawList: internal refactoring toward a following commit for indexed rendering.
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2015-04-09 17:32:03 +01:00 |
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ocornut
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742808d835
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Tweaks.
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2015-04-09 17:24:09 +01:00 |
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ocornut
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15f82e0deb
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Fix rounded frames to follow previous change
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2015-04-09 17:20:57 +01:00 |
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ocornut
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aa2935968e
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Renamed AddArcFast() parameter 'tris' to 'filled'
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2015-04-09 16:47:20 +01:00 |
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ocornut
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f38cca09cf
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Merge branch 'master' of https://github.com/ocornut/imgui
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2015-04-09 16:45:21 +01:00 |
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ocornut
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0fc1f5b17f
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Revert AddArcFast()->AddArc(), removed modulo from function 200d3482dc
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2015-04-09 16:45:14 +01:00 |
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omar
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ae1166a783
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Merge pull request #191 from Extrawurst/patch-2
Fixed unused variable warning.
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2015-04-09 15:59:43 +01:00 |
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Stephan Dilly
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2bb6e31520
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fix unused variable warning by clang
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2015-04-09 16:50:54 +02:00 |
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ocornut
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200d3482dc
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Renamed ImDrawList::AddArc() to ImDrawList::AddArcFast() for compatibility with future API, and changed 2*PI range from 0..12 to 0..16
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2015-04-09 00:49:21 +01:00 |
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omar
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71cfa264d7
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Merge pull request #188 from Extrawurst/patch-1
Fix initialising ints with float literals
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2015-04-08 22:58:34 +01:00 |
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Stephan Dilly
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5ba77928ba
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fix initialising ints with float literals
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2015-04-08 22:56:25 +02:00 |
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ocornut
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13fab08cdb
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Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
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2015-04-08 20:37:18 +01:00 |
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omar
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b9dd7c65ab
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Update README.md
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2015-04-07 20:09:59 +01:00 |
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ocornut
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241ccb46d5
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Update README.txt + screenshot
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2015-04-07 19:55:32 +01:00 |
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ocornut
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3c6257b8b9
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Fixed IsRootWindowOrAnyChildFocused() crashing if no window has focus (introduced yesterday in c38c54af52 )
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2015-04-07 14:04:43 +01:00 |
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ocornut
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6e99688fa7
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Fixed user-facing version of IsItemHovered() ignoring overlapping windows
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2015-04-07 14:03:17 +01:00 |
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ocornut
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323ae8326e
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Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
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2015-04-07 13:51:01 +01:00 |
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ocornut
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d692286862
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Added ShowMetricsWindow()
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2015-04-07 13:42:35 +01:00 |
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ocornut
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8211081c54
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Added (not exposed) DisableHideTextAfterDoubleHash to disable ## processing.
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2015-04-07 13:37:30 +01:00 |
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ocornut
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33ef3992f7
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Added IO.MetricsVertices counter
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2015-04-07 13:36:11 +01:00 |
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ocornut
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d9ff617ff8
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Examples: Formatting #187
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2015-04-07 12:56:52 +01:00 |
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omar
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7c9739c67f
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Merge pull request #187 from heroboy/patch-1
Examples: DirectX9: Set shaders to NULL to enforce using fixed pipeline.
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2015-04-07 12:55:12 +01:00 |
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heroboy
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e09e2cbd28
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set pixel shader and vertex shader to NULL
Previous graphic render may use shaders,so set pixel shader and vertex shader to NULL to force use fixed pipeline.
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2015-04-07 19:36:58 +08:00 |
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ocornut
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6e4d3dac1a
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Examples: Fixed ShowExampleAppManipulatingWindowTitle() not doing the right thing, broken in ff35d24bcc
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2015-04-07 11:54:53 +01:00 |
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omar
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a8a5ba9d1e
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Update README.txt
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2015-04-07 11:15:18 +01:00 |
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omar
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46769406dc
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Update README.txt
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2015-04-07 10:59:49 +01:00 |
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ocornut
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c38c54af52
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Clicking on void loses keyboard-focus so application can use TAB back
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2015-04-06 11:25:07 +01:00 |
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ocornut
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fe64da6197
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Allow SetWindowFocus(NULL) to remove focus
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2015-04-06 11:19:31 +01:00 |
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ocornut
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73e2d56acc
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Examples: OpenGL fixed-pipeline: added glBindTexture(0), via Anton M
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2015-04-06 10:45:10 +01:00 |
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ocornut
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f5310a2f2d
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Comments
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2015-04-04 19:03:39 +01:00 |
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ocornut
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28a45877aa
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DragFloat() comment examples, not ready for prime-time #180
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2015-04-03 16:21:24 +01:00 |
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ocornut
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c93f34238e
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DragFloat() examples #180
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2015-04-03 15:18:12 +01:00 |
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ocornut
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962aa4c396
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DragFloat() double-clicking turns into an input box (along with Ctrl+clicking) #180
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2015-04-03 15:15:12 +01:00 |
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ocornut
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916a8955ec
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DragFloat(): passing min>=max (e.g. 0.0f) for range makes the drag unbound #180, removed extra APIs
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2015-04-03 15:13:59 +01:00 |
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ocornut
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61d886e14b
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SliderFloat() removed support for unbound/infinite slider, inconsistent. Use InputFloat()/DragFloat()
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2015-04-03 15:10:07 +01:00 |
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ocornut
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aac99819d6
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Selectable() render into AutoFitPadding but do not extend it, fixing small visual gap
Followup 2e26196aba / #1
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2015-04-03 14:40:15 +01:00 |
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ocornut
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f3967f1183
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Combo() adding frame padding inside the combo box.
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2015-04-03 14:32:46 +01:00 |
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ocornut
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dc52938627
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InputInt2(), InputInt3(), InputInt4(): fixed label vertical alignment
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2015-04-03 14:22:00 +01:00 |
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ocornut
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f7e35ce120
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ShowTestWindow() renamed sliders examples to say "slider"
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2015-04-03 14:20:04 +01:00 |
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ocornut
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1247ce251f
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Added DragFloat(), DragInt() work in progress #180
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2015-04-03 14:07:52 +01:00 |
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