ocornut
5386ddcd05
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl.cpp
# examples/example_emscripten_opengl3/main.cpp
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_glut_opengl2/main.cpp
# examples/example_sdl_directx11/main.cpp
# examples/example_sdl_opengl2/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui_demo.cpp
2023-02-02 18:31:26 +01:00
ocornut
96ab68eee0
Examples: refactor all examples with a MainLoopStep() function, to facilitate use with Emscripten. ( #2492 , #3699 )
...
Aligned all examples.
2023-02-02 17:30:48 +01:00
ocornut
887abe9578
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
# imgui_widgets.cpp
2023-02-01 22:18:57 +01:00
Mark Reid
fe0a24f38a
Examples: Win32: Fixed examples using RegisterClassW() since 1.89 to also call DefWindowProcW(). ( #5725 , #5961 , #5975 )
...
Fixes the window title from being truncated on calls to Platform_SetWindowTitle. Stops the WM_SETTEXT message that happens when calling setWindowTextW from being interpreted as ascii.
2023-01-24 21:52:07 +01:00
ocornut
d91211f9f2
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_win32.cpp
2022-09-29 22:02:23 +02:00
ocornut
a229a7f39f
Examples: Win32: Always use RegisterClassW() to ensure windows are Unicode. ( #5725 )
2022-09-28 16:57:18 +02:00
ocornut
1dc7d0e633
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_win32.cpp
# imgui.cpp
2022-09-26 11:08:49 +02:00
ocornut
5c8041b4d7
Update gif in README + font names in examples
2022-09-19 17:45:05 +02:00
ocornut
3af9ac320d
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_examples.sln
# imgui.cpp
# imgui.h
# imgui_demo.cpp
2022-09-17 00:25:42 +02:00
tocic
2b1d8e3eaf
Fix more typos in sources and docs ( #5681 )
2022-09-14 20:36:45 +02:00
ocornut
21fc57f2cf
Merge branch 'master' into docking
2022-07-08 16:09:30 +02:00
ocornut
92d0924b82
Fixed build with IMGUI_DISABLE_OBSOLETE_KEYIO + made all examples comments refer to StyleColorsLight().
2022-07-06 20:58:20 +02:00
ocornut
377b864bb4
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl.cpp
# imgui_internal.h
# imgui_widgets.cpp
2022-03-23 17:21:34 +01:00
ocornut
1e18da5c38
Backends, Examples: Add comments about using WndProc handler and WantCaptureXXX flags. ( #5061 )
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+ update README.
2022-02-28 20:51:50 +01:00
ocornut
e7577d570e
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui_internal.h
# imgui_widgets.cpp
2021-03-25 16:57:01 +01:00
ocornut
6f360d6040
Examples: Win32: using a more explicit loop for PeekMessage polling to make the code easier to copy and paste and less error-prone.
2021-03-23 18:22:27 +01:00
ocornut
6aee4bcdc5
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
# imgui.cpp
2021-03-02 18:27:07 +01:00
Xiliusha
eb57484935
Backends: DX9: add missing IMGUI_USE_BGRA_PACKED_COLOR support. Remove dinput.h headers. ( #3844 )
2021-03-02 15:04:34 +01:00
ocornut
a4e4f57cb0
Examples: DX9-DX11: Removed half-assed DPI awareness enable. Updated Docking/Viewports part of Changelog (e.g. removed bits that are now already in master, clarified some added bits)
2021-02-18 12:55:10 +01:00
ocornut
ffa863a3ba
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_vulkan/main.cpp
# imgui.cpp
2021-02-18 11:41:27 +01:00
ocornut
6a161b8789
Examples: Reworked setup of clear color to be compatible with transparent values. ( #2693 , #2764 , #2766 , #2873 , #3447 , #3813 , #3816 )
2021-02-18 11:38:41 +01:00
ocornut
042a3b01d2
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
# examples/README.txt
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_directx11/main.cpp
# examples/example_sdl_opengl2/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
2020-10-14 14:44:03 +02:00
ocornut
b1a18d82e3
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
2020-10-14 14:42:00 +02:00
ocornut
124c2608f1
Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency.
2020-10-12 17:54:52 +02:00
ocornut
05bc204dbd
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.h
2020-08-18 17:51:43 +02:00
ocornut
95c99aaa4b
Version 1.78
2020-08-18 17:50:45 +02:00
ocornut
2665288b30
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2020-06-11 11:36:38 +02:00
ocornut
40b799023b
Docs: Update fonts.md ( #2861 ) + update all references to FONTS.txt
2020-06-09 16:56:48 +02:00
ocornut
fbaf65b8f6
Revert "Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy ( #1542 )"
...
This reverts commit f2c7f3b200
.
2020-03-06 17:53:09 +01:00
ocornut
f2c7f3b200
Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy ( #1542 )
2020-03-06 17:28:32 +01:00
Omar
bb1e6f8af6
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx9/main.cpp
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
2020-02-17 18:33:59 +01:00
Omar
b62f1ea8e9
Fix zealous PVS studio warnings. Minor tweaks.
2020-02-17 16:17:46 +01:00
Omar
8601187fee
Backends: Win32: Clarify how the WndProc handler requires a forward declaration.
2020-02-17 10:22:39 +01:00
omar
813e0c18e6
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx11.h
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx12.h
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_dx9.h
# examples/imgui_impl_metal.h
# examples/imgui_impl_metal.mm
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# examples/imgui_impl_vulkan.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
2019-11-26 12:23:43 +01:00
omar
26d177bc03
Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks
2019-11-25 18:29:28 +01:00
omar
431aa4e456
Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.
2019-06-06 16:13:30 +02:00
omar
a26085ed53
Internals: Fixed Navigation from reaching ImGuiItemFlags_Disabled items ( #211 ) + Examples comments
2019-03-12 22:23:56 +01:00
omar
f7db4fad31
Merge branch 'master' into docking
...
# Conflicts:
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
2019-03-11 16:08:16 +01:00
omar
6767b0a1b0
Examples: Win32+DirectX: moved helper functions below main.
2019-03-11 16:00:18 +01:00
omar
3eedb542a6
Viewports: Renamed ConfigViewportsNoParent to ConfigViewportsNoDefaultParent. Fix outdated comments in examples.
2019-03-11 11:07:23 +01:00
Gilad Reich
0a6c5bc234
Examples: DirectX9: Added support for multi-viewport ( #2394 )
2019-03-06 21:36:42 +01:00
omar
e91d275b10
Merge branch 'master' into docking
...
# Conflicts:
# imgui_demo.cpp
2019-03-06 21:18:46 +01:00
omar
510342f024
Examples: DirectX9: Minor changes to match the other DirectX examples more closely. ( #2394 )
2019-03-06 18:00:04 +01:00
omar
f94af2f5c5
Merge branch 'viewport' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_draw.cpp
2019-01-20 22:13:35 +01:00
omar
8079344cee
Merge branch 'master' into viewport
...
# Conflicts:
# examples/example_sdl_vulkan/main.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_vulkan.h
# imgui.cpp
2019-01-20 22:12:06 +01:00
omar
2c38b32db1
Removed trailing spaces ( #2038 , #2299 )
2019-01-20 17:56:17 +01:00
omar
82e31d34f0
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_win32.cpp
2019-01-18 12:31:33 +01:00
omar
295ada0364
Examples: Win32: Using wc.lpszClassName instead of duplicating the literal. + tweak README format.
2019-01-17 18:30:15 +01:00
omar
238321c159
Fix merge in Docking branch, remove ConfigDockingWithShift flag from DX11 example + misnamed function.
2018-12-21 16:56:26 +01:00
omar
81a2546cea
Merge branch 'viewport' into docking
...
# Conflicts:
# examples/example_allegro5/main.cpp
# examples/example_win32_directx9/main.cpp
2018-12-20 23:06:29 +01:00