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Commit Graph

1815 Commits

Author SHA1 Message Date
ocornut
55f55640e7 ImStrv: Step 2 - change ImStrv typedef to struct, perform all other logic conversion.
Squashed commits (initially a commit from rokups + many rework by ocornut. keeping them separate commits made rebasing unnecessarily tricking so merged from 2024/02)
ImStrv: many fixes (see details), added imconfig class extension example, added natvis description.
ImStrv: rework toward ensuring End is always set to constant can be compile time calculated
ImStrv: using length(), fix ambiguous empty() function, fix altered behaviors, removed unused operators.
ImStrv: various tweaks and fixes. removed ImGuiTextRange from ImGuiTextFilter, fix test engine hooks, removed constructor only used twice.
2024-12-11 15:48:11 +01:00
Rokas Kupstys
4b89bbbaf0 ImStrv: Step 1 - change string type to ImStrv in API. (REBASED)
(last rebase amend 2024/12/11)
2024-12-11 15:48:09 +01:00
ocornut
993fa34749 Version 1.91.6 2024-12-11 15:05:36 +01:00
ocornut
c3ffd4c53e Misc: Added IMGUI_USE_LEGACY_CRC32_ADLER to use old tables. (#8169, #4933) 2024-12-11 12:13:28 +01:00
ocornut
fce07bb1cb Don't enable SSE4 under Emscripten - Fix. (#8213, #8169, #4933) 2024-12-09 12:43:49 +01:00
slowriot
2671f68f7f Don't enable SSE4 under Emscripten (#8213, #8169, #4933)
Amend 326dc95f9
2024-12-09 12:14:43 +01:00
ocornut
3f3c62a3c9 ScrollbarEx: clarify use of flags and make them optional. (#8215) 2024-12-09 11:43:00 +01:00
Teselka
326dc95f9c Misc: use native crc32 instructions on SEE 4.2 targets. (#8169, #4933) 2024-11-27 12:23:27 +01:00
ocornut
20360e00ce Merge miscellaneous small changes to reduce drift with texture update branch.
- ImGuiDebugLogFlags_EventFont is yet unused.
2024-11-20 21:46:47 +01:00
ocornut
3381ab423b Version 1.91.6 WIP + fixed typo in tooltip. 2024-11-12 11:56:21 +01:00
ocornut
f401021d5a Version 1.91.5 2024-11-07 19:57:33 +01:00
ocornut
01d27a4acd Internals: added IM_LIKELY(), IM_UNLIKELY() helper macros (yet unused). Added ImFontGetCharAdvanceX() macro. 2024-11-07 19:33:25 +01:00
ocornut
63234f8dd0 InputText: Internals: rename CurLenA->TextLen, InitialTextA->TextToRevertTo.
Follow the refactors in #7925.
2024-11-05 11:32:02 +01:00
ocornut
be2d006e2e Align warning blocks. Removed -Wunused-function, -Wmissing-prototypes from imgui_internal.h
As supposedly they were for stb_textedit.h which is now moved to imgui_draw.cpp
2024-11-05 10:50:49 +01:00
Maya Warrier
88e232739b
Ignore clang warning Wnontrivial-memaccess (#8129)
Produced when memset(this, ..) is used on a non-trivially copyable type
2024-11-05 10:44:39 +01:00
ocornut
75f83de52a InputText: fixed a bug (regression in 1.91.2) where modifying text buffer within a callback would sometimes prevents further appending to the buffer. (#7925)
There's a confusion between TextA.Size and CurLenA we should be merging them.
Amend 19accb14a
2024-11-04 20:22:10 +01:00
ocornut
f37a9a27e5 Log/Capture: reworked scope + decorating menus, tabs. 2024-10-30 15:38:58 +01:00
ocornut
a4fcc93f4a Log/Capture: renaming ImGuiLogType to ImGuiLogFlags 2024-10-30 15:09:35 +01:00
ocornut
3b8c7d0326 Backends: Win32: rework to add ImGui_ImplWin32_WndProcHandlerEx() not using current context (experimental). (#8069, #6293, #5856, #586)
+ GetIOEx(). Amend fedf45c + cba656a. Amend 416cfdb9.
2024-10-28 17:22:17 +01:00
ocornut
41f02825fc Version 1.91.5 WIP 2024-10-23 12:16:28 +02:00
ocornut
83b64b8be2 Version 1.91.4 2024-10-18 21:45:36 +02:00
ocornut
ab9ce2a927 Nav: added io.ConfigNavCursorVisibleAuto, io.ConfigNavCursorVisibleAlways. (#1074, #2048, #7237, #8059, #3200, #787)
Note: the NavCursorHideFrames addition is to support 88a354585 even though ConfigNavCursorVisibleAlways is set.
2024-10-18 18:54:46 +02:00
ocornut
3982cb35dc Nav, Docs: consistently use "keyboard/gamepad" instead of sometimes "gamepad/keyboard". 2024-10-18 18:49:44 +02:00
ocornut
634a7ed988 Nav: added SetNavCursorVisible(). (#1074, #2048, #7237, #8059)
+ Further internal renaming for consistency.
2024-10-18 18:49:44 +02:00
ocornut
0bae2db77f Internals: (Breaking) renamed NavDisableMouseHover to NavHighlightItemUnderNav.
Considering adding NavHighlightItemUnderMouse as well, but would require to resolve quite a few ambiguities and for a feature we don't have yet.
2024-10-18 18:49:44 +02:00
ocornut
0536ace2b6 Internals: (Breaking) renamed RenderNavHighlight() to RenderNavCursor(), ImGuiNavHighlightFlags to ImGuiNavRenderCursorFlags. (#1074, #2048, #7237, #8059, #1712, #7370, #787)
+ referenced in #8057, #3882, #3411, #2155, #3351, #4722, #1658, #4050.
2024-10-18 18:49:43 +02:00
ocornut
23b655f8e3 Internals: (Breaking) changed g.NavDisableHighlight to g.NavCursorVisible : same logic but inverted value. (#1074, #2048, #7237, #8059, #1712, #7370, #787) 2024-10-18 18:49:43 +02:00
ocornut
7a56b41124 Nav: added io.ConfigNavEscapeClearFocusItem. (#8059, #2048, #1074, #3200) 2024-10-18 18:49:43 +02:00
ocornut
38617a5ad3 Internals: remove ImGuiInputTextFlags_NoMarkEdited and g.LockMarkEdited n favor of ImGuiItemFlags_NoMarkEdited. 2024-10-17 15:38:00 +02:00
ocornut
0f6a463fae Internals: rename ImGuiTreeNodeStackData::InFlags and ImGuiNavItemData::InFlags to ItemFlags too. 2024-10-17 15:16:05 +02:00
ocornut
e6b5cafe65 Internals: rename ImGuiLastItemData::InFlags -> ItemFlags. ImGuiNextItemData::Flags -> HasFlags to avoid mistakes. 2024-10-17 15:11:35 +02:00
ocornut
67e5f3505d InvisibleButton: disable navigation properly + added ImGuiButtonFlags_EnableNav to enable navigation. (#8057) 2024-10-16 19:56:20 +02:00
ocornut
49a9eee33f Commented out obsolete internals's SetItemUsingMouseWheel() (#2891), TreeNodeBehaviorIsOpen() (#4814, #5423, #282, #2958, #924)
+ Removed obsolete header checks for IMGUI_DISABLE_METRICS_WINDOW.
2024-10-15 10:45:10 +02:00
ocornut
97da66209c Internals: removing ImGuiButtonFlags_Repeat (in favor of ImGuiItemFlags_ButtonRepeat), ImGuiButtonFlags_DontClosePopups (unused) 2024-10-14 19:03:33 +02:00
ocornut
ad37b79bca Nav: shallow tidying up. 2024-10-14 17:57:51 +02:00
ocornut
d885fe4dd0 (Breaking) moved ImGuiConfigFlags_NavEnableSetMousePos -> io.ConfigNavMoveSetMousePos, ImGuiConfigFlags_NavNoCaptureKeyboard -> ConfigNavCaptureKeyboard. (#2517, #2009) 2024-10-14 15:29:24 +02:00
ocornut
349af8766c InputText: ensure mouse cursor is set regardless of whether keyboard mode is enabled or not. (#6417)
+ Nav comments (#8059)
2024-10-14 13:53:13 +02:00
ocornut
1dde20ff4a Version 1.91.4 WIP 2024-10-07 17:39:28 +02:00
ocornut
cb16568fca Version 1.91.3 2024-10-04 15:42:45 +02:00
ocornut
b3c87475a5 Drags, Slider: added ImGuiSliderFlags_ClampOnInput, ImGuiSliderFlags_ClampZeroRange. (#7968, #3361, #76) 2024-10-03 16:26:44 +02:00
ocornut
014b722963 Tooltips, Drag and Drop: Stabilized name of drag and drop tooltip window. (#8036) 2024-10-03 11:18:59 +02:00
ocornut
655fcf8287 TabBar: added TabBarQueueFocus() by name for non-docking tab bars. (#8029, #6681) 2024-09-30 19:40:16 +02:00
ocornut
ba14c70b02 Comments. Fixed warnings. 2024-09-27 19:28:54 +02:00
ocornut
199a44e31e Error Handling: fixed not rewinding to recorded tree and id stack size (#1651) 2024-09-27 19:00:57 +02:00
ocornut
30c29d291f Error Handling: enabled experimental recovery systems. (#1651, #5654)
Setup a couple of features to configure them, including ways to display error tooltips instead of assserting.
2024-09-27 19:00:56 +02:00
ocornut
8776678a46 Error Handling: replaced log callback in recovery functions with calls to IM_ASSERT_USER_ERROR(). (#1651, #5654)
This commit is not meant to be functional as-is (it will break test engine recovery). This is mostly to reduce/remove noise from upcoming commits.
2024-09-27 19:00:56 +02:00
ocornut
2360061520 Error Handling, Debug Log: added IMGUI_DEBUG_LOG_ERROR() with special handling. (#5855, #1651, #5654) 2024-09-27 19:00:56 +02:00
ocornut
9644c51183 Error handling: rework error tooltip logic (will be reused by upcoming feature). (#7961, #7669, #1651)
+ Comments
2024-09-25 18:59:08 +02:00
ocornut
d0107f5da2 Internals: misc tweaks to facilitate branch merging. 2024-09-24 21:59:51 +02:00
ocornut
726aad8e08 Refactor: moved ImGuiContext contructor to imgui.cpp 2024-09-24 20:24:51 +02:00