ocornut
8c29abb70a
ImStrv: backtracked for now on supporting ImStrv for format strings.
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It's widely incomplete and slow, requires a printf function taking non-zero-terminated format string to work.
Might do it eventually but it's much less a problem than labels. Format string are more frequently inlined in code and tend to be small, so existing solutions at call site can work better for now.
2024-12-11 15:48:11 +01:00
ocornut
a1874dc3ea
ImStrv: standardized code doing format copy, optimized ImStrStr
2024-12-11 15:48:11 +01:00
ocornut
2e0aa8299d
ImStrv: moved double char* function signatures under #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS blocks.
2024-12-11 15:48:11 +01:00
ocornut
ede8912724
ImStrv: changed ImStrv xxx=NULL args to an explicit xxx=ImStrv()
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This is mostly for the benefit of cimgui parser, ideally we would do without.
2024-12-11 15:48:11 +01:00
ocornut
55f55640e7
ImStrv: Step 2 - change ImStrv typedef to struct, perform all other logic conversion.
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Squashed commits (initially a commit from rokups + many rework by ocornut. keeping them separate commits made rebasing unnecessarily tricking so merged from 2024/02)
ImStrv: many fixes (see details), added imconfig class extension example, added natvis description.
ImStrv: rework toward ensuring End is always set to constant can be compile time calculated
ImStrv: using length(), fix ambiguous empty() function, fix altered behaviors, removed unused operators.
ImStrv: various tweaks and fixes. removed ImGuiTextRange from ImGuiTextFilter, fix test engine hooks, removed constructor only used twice.
2024-12-11 15:48:11 +01:00
Rokas Kupstys
4b89bbbaf0
ImStrv: Step 1 - change string type to ImStrv in API. (REBASED)
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(last rebase amend 2024/12/11)
2024-12-11 15:48:09 +01:00
ocornut
993fa34749
Version 1.91.6
2024-12-11 15:05:36 +01:00
ocornut
d78e823449
InputText: added ImGuiInputTextFlags_ElideLeft. ( #1442 , #1440 , #4391 , #7208 , #8216 )
2024-12-09 15:00:04 +01:00
ocornut
d2645423de
InputText: reactivating last activated InputText() doesn't restore horizontal scrolling.
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Honestly not sure if the opposite is preferable or not (added commented out in the inactivate render path to test that).
Current behavior added along with recycling: f9928e96c7
2024-12-09 14:31:15 +01:00
ocornut
3f3c62a3c9
ScrollbarEx: clarify use of flags and make them optional. ( #8215 )
2024-12-09 11:43:00 +01:00
Diego Mateos
9b26743c6b
SliderAngle: only write back to value v_rad on value_changed. ( #8193 )
2024-11-29 13:31:11 +01:00
ocornut
9b27329437
Comments on ImageButton(). ( #8165 ) + comments on Emscripten -sSINGLE_FILE option. ( #8153 )
2024-11-25 19:11:40 +01:00
ocornut
3381ab423b
Version 1.91.6 WIP + fixed typo in tooltip.
2024-11-12 11:56:21 +01:00
ocornut
f401021d5a
Version 1.91.5
2024-11-07 19:57:33 +01:00
ocornut
419a9ada16
Ignore clang warning Wnontrivial-memaccess ( #8129 , #8135 )
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Amend 88e2327
Use void* cast in backend where the memset are infrequent.
2024-11-07 19:08:37 +01:00
ocornut
63234f8dd0
InputText: Internals: rename CurLenA->TextLen, InitialTextA->TextToRevertTo.
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Follow the refactors in #7925 .
2024-11-05 11:32:02 +01:00
ocornut
82d0584e7b
InputText: using CurLenA instead of TextA.Size for correctness. ( #7925 )
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Was harmless because TextA is always zero-terminated, and TextA.Size >= CurLenA + 1.
2024-11-04 20:28:02 +01:00
ocornut
75f83de52a
InputText: fixed a bug (regression in 1.91.2) where modifying text buffer within a callback would sometimes prevents further appending to the buffer. ( #7925 )
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There's a confusion between TextA.Size and CurLenA we should be merging them.
Amend 19accb14a
2024-11-04 20:22:10 +01:00
ocornut
f37a9a27e5
Log/Capture: reworked scope + decorating menus, tabs.
2024-10-30 15:38:58 +01:00
ocornut
9a0dff1bc5
Buttons: using ImGuiItemFlags_ButtonRepeat makes default button behavior use PressedOnClick instead of PressedOnClickRelease when unspecified.
2024-10-29 14:26:02 +01:00
ocornut
81cfe09657
Selectable, Style: selected Selectable() use _Header color instead of an arbitrary lerp between _Header and _HeaderHovered. ( #8106 , #1861 )
2024-10-28 15:45:46 +01:00
ocornut
41f02825fc
Version 1.91.5 WIP
2024-10-23 12:16:28 +02:00
ocornut
83b64b8be2
Version 1.91.4
2024-10-18 21:45:36 +02:00
ocornut
ab9ce2a927
Nav: added io.ConfigNavCursorVisibleAuto, io.ConfigNavCursorVisibleAlways. ( #1074 , #2048 , #7237 , #8059 , #3200 , #787 )
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Note: the NavCursorHideFrames addition is to support 88a354585
even though ConfigNavCursorVisibleAlways is set.
2024-10-18 18:54:46 +02:00
ocornut
3982cb35dc
Nav, Docs: consistently use "keyboard/gamepad" instead of sometimes "gamepad/keyboard".
2024-10-18 18:49:44 +02:00
ocornut
1ff9768aa3
Nav: (Breaking) renamed ImGuiCol_NavHighlight to ImGuiCol_NavCursor. ( #1074 , #2048 , #7237 , #8059 , #1712 , #7370 , #787 )
2024-10-18 18:49:44 +02:00
ocornut
634a7ed988
Nav: added SetNavCursorVisible(). ( #1074 , #2048 , #7237 , #8059 )
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+ Further internal renaming for consistency.
2024-10-18 18:49:44 +02:00
ocornut
0bae2db77f
Internals: (Breaking) renamed NavDisableMouseHover to NavHighlightItemUnderNav.
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Considering adding NavHighlightItemUnderMouse as well, but would require to resolve quite a few ambiguities and for a feature we don't have yet.
2024-10-18 18:49:44 +02:00
ocornut
0536ace2b6
Internals: (Breaking) renamed RenderNavHighlight() to RenderNavCursor(), ImGuiNavHighlightFlags to ImGuiNavRenderCursorFlags. ( #1074 , #2048 , #7237 , #8059 , #1712 , #7370 , #787 )
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+ referenced in #8057 , #3882 , #3411 , #2155 , #3351 , #4722 , #1658 , #4050 .
2024-10-18 18:49:43 +02:00
ocornut
23b655f8e3
Internals: (Breaking) changed g.NavDisableHighlight to g.NavCursorVisible : same logic but inverted value. ( #1074 , #2048 , #7237 , #8059 , #1712 , #7370 , #787 )
2024-10-18 18:49:43 +02:00
ocornut
db26fe7ca8
Debug Tools: Metrics: Fixed a crash when browsing "InputText" section before using one. ( #8071 )
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Caused by 21d03edcb
2024-10-18 12:35:19 +02:00
ocornut
604f2fa84a
InputScalar: added an assert to clarify that ImGuiInputTextFlags_EnterReturnsTrue is not supported by InputFloat, InputInt etc. ( #8065 )
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It was never correctly supported. Please open an issue if you this would be useful to you. Otherwise use IsItemDeactivatedAfterEdit().
2024-10-17 15:42:11 +02:00
ocornut
38617a5ad3
Internals: remove ImGuiInputTextFlags_NoMarkEdited and g.LockMarkEdited n favor of ImGuiItemFlags_NoMarkEdited.
2024-10-17 15:38:00 +02:00
ocornut
0f6a463fae
Internals: rename ImGuiTreeNodeStackData::InFlags and ImGuiNavItemData::InFlags to ItemFlags too.
2024-10-17 15:16:05 +02:00
ocornut
e6b5cafe65
Internals: rename ImGuiLastItemData::InFlags -> ItemFlags. ImGuiNextItemData::Flags -> HasFlags to avoid mistakes.
2024-10-17 15:11:35 +02:00
ocornut
706438a43c
Disabled: clicking a disabled item focuses parent window. Fix/amend 83ecc84
. ( #8064 )
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83ecc84
was too not supporting widgets using ItemHoverable() directly + too complex.
Revert 83ecc84
in ButtonBehavior(), reimplement in UpdateMouseMovingWindowEndFrame()>
2024-10-17 11:39:23 +02:00
ocornut
83ecc846dc
Disabled: clicking a disabled item focuses parent window. ( #8064 )
2024-10-16 20:25:48 +02:00
ocornut
67e5f3505d
InvisibleButton: disable navigation properly + added ImGuiButtonFlags_EnableNav to enable navigation. ( #8057 )
2024-10-16 19:56:20 +02:00
ocornut
97da66209c
Internals: removing ImGuiButtonFlags_Repeat (in favor of ImGuiItemFlags_ButtonRepeat), ImGuiButtonFlags_DontClosePopups (unused)
2024-10-14 19:03:33 +02:00
ocornut
ad37b79bca
Nav: shallow tidying up.
2024-10-14 17:57:51 +02:00
ocornut
349af8766c
InputText: ensure mouse cursor is set regardless of whether keyboard mode is enabled or not. ( #6417 )
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+ Nav comments (#8059 )
2024-10-14 13:53:13 +02:00
ocornut
9fbc313459
InputText: amend 661bba0
. ( #8048 )
2024-10-09 14:02:28 +02:00
ocornut
661bba09ce
InputText: fixed an issue with not declaring ownership of Delete/Backspace/Arrow keys. ( #8048 )
2024-10-09 13:54:39 +02:00
ocornut
92b94980c6
(Breaking) Default ImTextureID to use a Im64 instead of void* ( #1641 )
2024-10-08 14:21:44 +02:00
ocornut
1dde20ff4a
Version 1.91.4 WIP
2024-10-07 17:39:28 +02:00
ocornut
cb16568fca
Version 1.91.3
2024-10-04 15:42:45 +02:00
ocornut
8db126188d
Fixed static analyser warning. Amend b3c8747
2024-10-03 17:32:05 +02:00
ocornut
3d399bceca
Docs: amend docs to explain case of using multiple overlayed ButtonBehavior(). ( #8030 , #7961 , #7669 )
2024-10-03 16:49:38 +02:00
ocornut
b3c87475a5
Drags, Slider: added ImGuiSliderFlags_ClampOnInput, ImGuiSliderFlags_ClampZeroRange. ( #7968 , #3361 , #76 )
2024-10-03 16:26:44 +02:00
ocornut
004f03945f
TabBar: added TabBarQueueFocus() by name for non-docking tab bars. ( #8029 , #6681 )
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Amend 655fcf8
2024-09-30 20:01:06 +02:00