ocornut
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947aa9c972
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Merge branch 'master' into docking
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2024-12-11 15:08:31 +01:00 |
|
ocornut
|
993fa34749
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Version 1.91.6
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2024-12-11 15:05:36 +01:00 |
|
ocornut
|
a9cd0f5e42
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_allegro5.cpp
# backends/imgui_impl_allegro5.h
# backends/imgui_impl_android.cpp
# backends/imgui_impl_android.h
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_dx9.h
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_glfw.h
# backends/imgui_impl_metal.h
# backends/imgui_impl_metal.mm
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl2.h
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_opengl3.h
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl2.h
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_sdl3.h
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# backends/imgui_impl_win32.h
# imgui.cpp
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2024-12-11 12:27:25 +01:00 |
|
ocornut
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c3ffd4c53e
|
Misc: Added IMGUI_USE_LEGACY_CRC32_ADLER to use old tables. (#8169, #4933)
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2024-12-11 12:13:28 +01:00 |
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ocornut
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fce07bb1cb
|
Don't enable SSE4 under Emscripten - Fix. (#8213, #8169, #4933)
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2024-12-09 12:43:49 +01:00 |
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slowriot
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2671f68f7f
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Don't enable SSE4 under Emscripten (#8213, #8169, #4933)
Amend 326dc95f9
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2024-12-09 12:14:43 +01:00 |
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ocornut
|
3f3c62a3c9
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ScrollbarEx: clarify use of flags and make them optional. (#8215)
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2024-12-09 11:43:00 +01:00 |
|
ocornut
|
ff2d6815ef
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_dx9.h
# backends/imgui_impl_vulkan.cpp
# imgui.cpp
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2024-12-04 19:56:35 +01:00 |
|
Teselka
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326dc95f9c
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Misc: use native crc32 instructions on SEE 4.2 targets. (#8169, #4933)
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2024-11-27 12:23:27 +01:00 |
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ocornut
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14d213ca85
|
Docking: Added an assert to clarify that ImGuiDockNodeFlags_CentralNode flag does not need to be passed to DockSpace(). (#8145)
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2024-11-26 14:05:52 +01:00 |
|
ocornut
|
dad1047b04
|
Backends: Win32: Fixed a crash when multiple processes are running with multi-viewports, caused by misusage of GetProp(). (#8162, #8069)
Amend fedf45c77
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2024-11-21 15:01:21 +01:00 |
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ocornut
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cdf21f6773
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx12.cpp
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_internal.h
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2024-11-21 14:52:04 +01:00 |
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ocornut
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20360e00ce
|
Merge miscellaneous small changes to reduce drift with texture update branch.
- ImGuiDebugLogFlags_EventFont is yet unused.
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2024-11-20 21:46:47 +01:00 |
|
ocornut
|
3381ab423b
|
Version 1.91.6 WIP + fixed typo in tooltip.
|
2024-11-12 11:56:21 +01:00 |
|
ocornut
|
368123ab06
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_metal.mm
# imgui_draw.cpp
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2024-11-07 19:58:23 +01:00 |
|
ocornut
|
f401021d5a
|
Version 1.91.5
|
2024-11-07 19:57:33 +01:00 |
|
ocornut
|
01d27a4acd
|
Internals: added IM_LIKELY(), IM_UNLIKELY() helper macros (yet unused). Added ImFontGetCharAdvanceX() macro.
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2024-11-07 19:33:25 +01:00 |
|
ocornut
|
83660e37e3
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glut.cpp
# backends/imgui_impl_glut.h
# backends/imgui_impl_metal.mm
# imgui.cpp
# imgui_demo.cpp
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2024-11-06 17:58:35 +01:00 |
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ocornut
|
63234f8dd0
|
InputText: Internals: rename CurLenA->TextLen, InitialTextA->TextToRevertTo.
Follow the refactors in #7925.
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2024-11-05 11:32:02 +01:00 |
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ocornut
|
be2d006e2e
|
Align warning blocks. Removed -Wunused-function, -Wmissing-prototypes from imgui_internal.h
As supposedly they were for stb_textedit.h which is now moved to imgui_draw.cpp
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2024-11-05 10:50:49 +01:00 |
|
Maya Warrier
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88e232739b
|
Ignore clang warning Wnontrivial-memaccess (#8129)
Produced when memset(this, ..) is used on a non-trivially copyable type
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2024-11-05 10:44:39 +01:00 |
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ocornut
|
75f83de52a
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InputText: fixed a bug (regression in 1.91.2) where modifying text buffer within a callback would sometimes prevents further appending to the buffer. (#7925)
There's a confusion between TextA.Size and CurLenA we should be merging them.
Amend 19accb14a
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2024-11-04 20:22:10 +01:00 |
|
ocornut
|
f37a9a27e5
|
Log/Capture: reworked scope + decorating menus, tabs.
|
2024-10-30 15:38:58 +01:00 |
|
ocornut
|
a4fcc93f4a
|
Log/Capture: renaming ImGuiLogType to ImGuiLogFlags
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2024-10-30 15:09:35 +01:00 |
|
ocornut
|
9d6ec825cb
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_win32.cpp
|
2024-10-28 17:27:38 +01:00 |
|
ocornut
|
3b8c7d0326
|
Backends: Win32: rework to add ImGui_ImplWin32_WndProcHandlerEx() not using current context (experimental). (#8069, #6293, #5856, #586)
+ GetIOEx(). Amend fedf45c + cba656a. Amend 416cfdb9 .
|
2024-10-28 17:22:17 +01:00 |
|
ocornut
|
942b64abfc
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
|
2024-10-24 18:15:51 +02:00 |
|
ocornut
|
41f02825fc
|
Version 1.91.5 WIP
|
2024-10-23 12:16:28 +02:00 |
|
ocornut
|
c71e4e8c7c
|
Merge branch 'master' into docking
|
2024-10-18 22:04:08 +02:00 |
|
ocornut
|
83b64b8be2
|
Version 1.91.4
|
2024-10-18 21:45:36 +02:00 |
|
ocornut
|
4e2126ee44
|
Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_widgets.cpp
|
2024-10-18 18:59:27 +02:00 |
|
ocornut
|
ab9ce2a927
|
Nav: added io.ConfigNavCursorVisibleAuto, io.ConfigNavCursorVisibleAlways. (#1074, #2048, #7237, #8059, #3200, #787)
Note: the NavCursorHideFrames addition is to support 88a354585 even though ConfigNavCursorVisibleAlways is set.
|
2024-10-18 18:54:46 +02:00 |
|
ocornut
|
3982cb35dc
|
Nav, Docs: consistently use "keyboard/gamepad" instead of sometimes "gamepad/keyboard".
|
2024-10-18 18:49:44 +02:00 |
|
ocornut
|
634a7ed988
|
Nav: added SetNavCursorVisible(). (#1074, #2048, #7237, #8059)
+ Further internal renaming for consistency.
|
2024-10-18 18:49:44 +02:00 |
|
ocornut
|
0bae2db77f
|
Internals: (Breaking) renamed NavDisableMouseHover to NavHighlightItemUnderNav.
Considering adding NavHighlightItemUnderMouse as well, but would require to resolve quite a few ambiguities and for a feature we don't have yet.
|
2024-10-18 18:49:44 +02:00 |
|
ocornut
|
0536ace2b6
|
Internals: (Breaking) renamed RenderNavHighlight() to RenderNavCursor(), ImGuiNavHighlightFlags to ImGuiNavRenderCursorFlags. (#1074, #2048, #7237, #8059, #1712, #7370, #787)
+ referenced in #8057, #3882, #3411, #2155, #3351, #4722, #1658, #4050.
|
2024-10-18 18:49:43 +02:00 |
|
ocornut
|
23b655f8e3
|
Internals: (Breaking) changed g.NavDisableHighlight to g.NavCursorVisible : same logic but inverted value. (#1074, #2048, #7237, #8059, #1712, #7370, #787)
|
2024-10-18 18:49:43 +02:00 |
|
ocornut
|
7a56b41124
|
Nav: added io.ConfigNavEscapeClearFocusItem. (#8059, #2048, #1074, #3200)
|
2024-10-18 18:49:43 +02:00 |
|
ocornut
|
38617a5ad3
|
Internals: remove ImGuiInputTextFlags_NoMarkEdited and g.LockMarkEdited n favor of ImGuiItemFlags_NoMarkEdited.
|
2024-10-17 15:38:00 +02:00 |
|
ocornut
|
0f6a463fae
|
Internals: rename ImGuiTreeNodeStackData::InFlags and ImGuiNavItemData::InFlags to ItemFlags too.
|
2024-10-17 15:16:05 +02:00 |
|
ocornut
|
e6b5cafe65
|
Internals: rename ImGuiLastItemData::InFlags -> ItemFlags. ImGuiNextItemData::Flags -> HasFlags to avoid mistakes.
|
2024-10-17 15:11:35 +02:00 |
|
ocornut
|
67e5f3505d
|
InvisibleButton: disable navigation properly + added ImGuiButtonFlags_EnableNav to enable navigation. (#8057)
|
2024-10-16 19:56:20 +02:00 |
|
ocornut
|
49a9eee33f
|
Commented out obsolete internals's SetItemUsingMouseWheel() (#2891), TreeNodeBehaviorIsOpen() (#4814, #5423, #282, #2958, #924)
+ Removed obsolete header checks for IMGUI_DISABLE_METRICS_WINDOW.
|
2024-10-15 10:45:10 +02:00 |
|
ocornut
|
514a97a9b7
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx11.h
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx12.h
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdlrenderer2.cpp
# backends/imgui_impl_sdlrenderer2.h
# backends/imgui_impl_sdlrenderer3.cpp
# backends/imgui_impl_sdlrenderer3.h
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_wgpu.cpp
# backends/imgui_impl_wgpu.h
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui_demo.cpp
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2024-10-14 19:23:23 +02:00 |
|
ocornut
|
97da66209c
|
Internals: removing ImGuiButtonFlags_Repeat (in favor of ImGuiItemFlags_ButtonRepeat), ImGuiButtonFlags_DontClosePopups (unused)
|
2024-10-14 19:03:33 +02:00 |
|
ocornut
|
ad37b79bca
|
Nav: shallow tidying up.
|
2024-10-14 17:57:51 +02:00 |
|
ocornut
|
d885fe4dd0
|
(Breaking) moved ImGuiConfigFlags_NavEnableSetMousePos -> io.ConfigNavMoveSetMousePos, ImGuiConfigFlags_NavNoCaptureKeyboard -> ConfigNavCaptureKeyboard. (#2517, #2009)
|
2024-10-14 15:29:24 +02:00 |
|
ocornut
|
349af8766c
|
InputText: ensure mouse cursor is set regardless of whether keyboard mode is enabled or not. (#6417)
+ Nav comments (#8059)
|
2024-10-14 13:53:13 +02:00 |
|
ocornut
|
fa9277d12d
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx11.h
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx12.h
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_wgpu.cpp
# backends/imgui_impl_wgpu.h
# imgui.h
|
2024-10-07 22:05:57 +02:00 |
|
ocornut
|
1dde20ff4a
|
Version 1.91.4 WIP
|
2024-10-07 17:39:28 +02:00 |
|