omar
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9dcc07422e
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Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. (#1542)
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2018-03-07 12:35:26 +01:00 |
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omar
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19b92751b9
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Examples: Updated Makefile and batch files to work with new examples. Using lowercase "gl.h" as it seems this is what Linux wants.
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2018-03-07 12:05:47 +01:00 |
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omar
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e9fa17e1bf
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Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). (#1542)
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2018-03-02 22:44:06 +01:00 |
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omar
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d98a5d54aa
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Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
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2018-02-28 19:03:39 +01:00 |
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omar
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25349b31d7
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Examples: DX11 + Win32: Initial attempt at implementing the viewport/platform api. (WIP/test API) (#1542)
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2018-02-27 23:26:51 +01:00 |
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omar
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e6bc840f6f
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Merge branch 'master' into examples_refactor
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2018-02-23 10:47:32 +01:00 |
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omar
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f43068c543
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Examples: DirectX10, DirectX11: Simplified main example code.
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2018-02-22 13:15:16 +01:00 |
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omar
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bcdfd5d61c
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Merge branch 'master' into examples_refactor
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2018-02-20 16:18:02 +01:00 |
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omar
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7e2e0535dd
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Examples: DirectX 9,10,11: Inputs: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). (#1495)
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2018-02-20 13:55:09 +01:00 |
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omar
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19540479d4
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Examples: DirectX11: Extracted imgui_impl_dx11.* instead imgui_impl_dx11 and imgui_impl_win32
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2018-02-18 20:26:20 +01:00 |
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omar
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63332d152a
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Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
Examples: Updated examples.
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2018-02-16 19:18:16 +01:00 |
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omar
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0cefd40888
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Examples: Added Changelog to make updates easier.
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2018-02-16 17:20:18 +01:00 |
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omar
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7cc1bc7635
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Added IsAnyMouseDown() helper.
Examples: DirectX9/10/11: Using IsAnyMouseDown() instead of local function.
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2018-02-10 16:50:19 +01:00 |
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omar
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f0364aa359
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Merge branch 'context'
# Conflicts:
# examples/allegro5_example/main.cpp
# examples/directx10_example/main.cpp
# examples/directx11_example/main.cpp
# examples/directx9_example/main.cpp
# examples/marmalade_example/main.cpp
# examples/opengl2_example/main.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
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2018-02-06 20:16:03 +01:00 |
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omar
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ae30efc0fd
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Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. (#787)
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2018-02-06 19:58:23 +01:00 |
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omar
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3171f90a1a
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Nav: Keyboard is now automatically mapped based on io.KeyDown[]. (#787)
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2018-02-06 19:54:30 +01:00 |
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omar
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057807f4a7
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Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. (#787)
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2018-02-06 19:29:31 +01:00 |
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omar
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73d493c780
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Examples: Organized header files to make available features more visible.
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2018-02-05 20:34:11 +01:00 |
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omar
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27980d9688
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Merge branch 'master' into context
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2018-01-31 16:02:26 +01:00 |
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omar
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47e81a6194
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Merge branch 'master' into navigation
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2018-01-31 16:00:25 +01:00 |
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omar
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cd3dd886de
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Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569)
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2018-01-31 16:00:07 +01:00 |
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omar
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23c11e9764
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Merge branch 'master' into navigation
# Conflicts:
# imgui.cpp
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2018-01-31 15:43:19 +01:00 |
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omar
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cca9c3e3da
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Examples: Using Dark theme by default. (#707). Tweaked demo code.
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2018-01-31 00:15:47 +01:00 |
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omar
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955d86199f
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Examples: Tweaks formatting.
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2018-01-30 23:55:23 +01:00 |
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omar
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2933e6765c
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Merge branch 'master' into navigation
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2018-01-29 17:42:39 +01:00 |
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omar
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6a25a8720a
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Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.
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2018-01-29 14:38:46 +01:00 |
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omar
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3967ff58b2
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Nav: Examples: DirectX11, Glfw+GL3: Basic code to map keyboard inputs when io.NavFlags & ImGuiNavFlags_EnableKeyboard is set. (will iterate/tweak before spreading to other examples). (#787)
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2018-01-25 16:02:33 +01:00 |
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omar
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f3776055d6
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Merge branch 'master' into context
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2018-01-24 19:31:11 +01:00 |
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omar
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c2e92ab61b
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Added imgui.natvis helper for visual studio users. Added to examples projects.
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2018-01-24 18:40:54 +01:00 |
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omar
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dd89c9ea59
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Examples: Made the Win32 proc handlers not assert if there is no active context yet, to be more flexible with creation order. (#1565)
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2018-01-21 20:58:50 +01:00 |
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omar
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d3e826c247
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Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. (#1565, #586, #992, #1007, #1558)
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2018-01-21 20:16:55 +01:00 |
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omar
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7dea158175
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Examples: Allegro, Apple, DirectX9/10/11, Glfw+Vulkan :Added support for horizontal mouse wheel. (#1463)
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2018-01-20 12:36:59 +01:00 |
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omar
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ce95b84825
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Added ImGuiKey_Insert for future use. Setup in all example bindings. (#1541)
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2018-01-08 15:30:39 +01:00 |
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omar
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3d24a9eb40
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Examples: DirectX9/10/11: Comments about CS_DBLCLKS + formatting tweaks. (#1538)
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2018-01-05 22:32:27 +01:00 |
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Nick Dandoulakis
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bfc25bc8a3
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CS_DBLCLKS support for DirectX 11
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2018-01-05 22:28:27 +02:00 |
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omar
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4c90529c62
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Examples: Visual Studio projects: Disabled extraneous function-level check in Release build.
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2018-01-04 11:42:05 +01:00 |
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omar
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78f48bb795
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Examples: DirectX10,DirectX11: Moved call to OMSetRenderTargets() in main loop so example code can integrate more nicely with other code.
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2017-12-25 14:54:54 +01:00 |
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omar
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ce13426a1a
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Examples: Comments, synched some minor drift between examples + stronger suggestion to use StyleColorsDark().
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2017-12-24 18:45:11 +01:00 |
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omar
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1b86e7343f
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Renamed the emblematic ShowTestWindow() function to ShowDemoWindow(). Kept redirection function (will obsolete).
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2017-12-24 18:16:22 +01:00 |
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omar
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b263bc5689
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Examples: DirectX: Using IM_ARRAYSIZE()
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2017-12-23 14:07:27 +01:00 |
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Codecat
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979fe30a6f
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Fix wrong comment in dx implementation headers
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2017-11-18 13:56:59 +01:00 |
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omar
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fba704bf5d
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Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard (#1262, #1237, #1219, #635, #1058, #1051, #912, #533, #703, #446, #459, #364, #213, #52, and more)
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2017-11-01 14:24:09 +01:00 |
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omar
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cb38caeda4
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Examples: Added more comments near the fonts loading section, to catch common questions and errors (e.g. #1397, #1366, #1341, #1222, #1193, #1115, #951, etc.)
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2017-10-28 18:21:44 +02:00 |
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omar
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d2c65aa3e8
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Examples: DirectX9/10/11: Tweak usage of SetCapture/ReleaseCapture. (#1375)
ps: DirectX 12 example (#302) may want to adopt that as well.
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2017-10-24 14:48:00 +02:00 |
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omar
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d6a9956781
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Examples: DirectX9/10/11: Added WM_SYSKEYDOWN / WM_SYSKEYUP handlers so e.g. VK_MENU can be read.
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2017-10-23 10:01:18 +02:00 |
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omar
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c14a66970b
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Examples: DirectX9/10/11: Renamed WndProc handler to use a generic Win32 name + returning 0 to all messages is more correct.
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2017-10-23 09:57:59 +02:00 |
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omar
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a96f095deb
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Examples: DirectX10, DirectX11: Using SetCapture/ReleaseCapture to get correct behavior (#1375)
ps: DirectX 12 example (#302) may want to adopt that as well.
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2017-10-23 09:46:49 +02:00 |
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omar
|
b3099d650c
|
Examples: Adding Roboto to the commented-out font list, and removing the unnecessary ProggyClean from there.
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2017-10-04 19:28:04 -07:00 |
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omar
|
842e88a8e3
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Examples: Avoid using ImColor() to not tempt newcomers into looking at it
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2017-09-27 15:47:08 +02:00 |
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omar
|
3dd3d0b248
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Examples: DirectX11: allow creating device with feature level 10 sinec we don't really need much for that example. (#1333)
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2017-09-24 12:54:49 +02:00 |
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