ocornut
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a88d189f18
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Nav: MoveRequest doesn't affect io.NavUsable so that navigation failure doesn't trigger false positive & not needed (undo part of 3cc1419df )
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2016-07-30 23:52:03 +02:00 |
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ocornut
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f72e2fd1b1
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Merge remote-tracking branch 'origin' into 2016-07-navigation
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2016-07-30 23:46:09 +02:00 |
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ocornut
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954c890c67
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SameLine() with explicit X position is relative to left of group/columns (ref #746, #125, #630)
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2016-07-30 23:41:44 +02:00 |
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ocornut
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3cc1419df3
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Nav: making io.NavActive more suitable for end-user detecting if they should pass inputs to game (#323)
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2016-07-30 19:16:41 +02:00 |
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ocornut
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cc66731c39
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Nav: Calling SetItemDefaultFocus() doesn't make mouse cursor dirty if nav highlight is off (#323)
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2016-07-30 19:15:12 +02:00 |
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ocornut
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8d0186c82b
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Nav: programmatic call to SetKeyboardFocusHere() doesn't quality as a nav input (doesn't position mouse) (#323)
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2016-07-30 19:08:20 +02:00 |
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ocornut
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e2dd48ae65
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Nav: Split _NoNav window flag into _NoNavInputs and _NoNavFocus (#323)
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2016-07-30 18:06:05 +02:00 |
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ocornut
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4c4d750cae
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Nav: Fixed Collapse icon disappearing when Nav is disabled (since b2aaab873d ) (#323)
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2016-07-30 18:05:14 +02:00 |
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ocornut
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3672105b87
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Tidying up
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2016-07-30 17:20:59 +02:00 |
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ocornut
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04157da291
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Nav: first committed pass for manual moving and manual scrolling (after a bunch of attempts) (#323)
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2016-07-30 17:18:34 +02:00 |
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ocornut
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4309b8c1ed
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Clarifying that MovedWindow* apply to mouse moving only
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2016-07-30 16:25:45 +02:00 |
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ocornut
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f2d1472481
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Nav: Fixed navigating outside of current scrolling bounds (bug from 0cc20fca83 ) (#323)
+ spaces
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2016-07-30 15:17:12 +02:00 |
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ocornut
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efc8858328
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ImRect: fixed Clip() function being the other way around (INTERNAL API BREAKING CHANGE- wasn't exposed, hoping nobody uses that) + actually fixes the function behavior.
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2016-07-30 14:38:33 +02:00 |
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ocornut
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d6ce800a20
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Nav: ActiveIdAllowNavMove -> ActiveIdAllowNavDirFlags for more flexibility (nav up/down typically allowed on a single-line text input) (#323)
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2016-07-30 14:31:34 +02:00 |
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ocornut
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d9d6b0e629
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Nav: Renamed private ImGuiNavDir_ enum to use left/right/up/down to be consistent with key enums (#323)
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2016-07-30 13:45:46 +02:00 |
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ocornut
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cbe03e3108
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Nav: CalcListClipping/ImGuiListClipper: fix to ensure we can navigate clipped lists (#323)
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2016-07-30 11:22:18 +02:00 |
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ocornut
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b3ddae07d1
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Nav: not activating widgets with NavActivate when NavMenu is held (#323)
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2016-07-30 11:11:17 +02:00 |
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ocornut
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b2aaab873d
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Nav: collapse button is interactve, allow collapsing, tidying up, resize speed takes account of framebuffer scale (#323)
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2016-07-30 10:56:52 +02:00 |
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ocornut
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4735802096
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Shallow tidying up ctrl+wheel scaling code in NewFrame()
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2016-07-30 10:26:57 +02:00 |
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ocornut
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20a0fde012
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Tidying up default clipboard handler for non Windows-OS
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2016-07-30 10:02:46 +02:00 |
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ocornut
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f34d7ea199
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Fixed bad merge
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2016-07-29 11:23:04 +02:00 |
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ocornut
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5f6f4d0ffc
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Merge remote-tracking branch 'origin' into 2016-07-navigation
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2016-07-29 11:17:13 +02:00 |
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ocornut
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7086a17854
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InputTextEx: got rid of unnecessary locals.
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2016-07-29 11:06:16 +02:00 |
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ocornut
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776ea6b946
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InputTextEx(): more shallow tidying up, still being cautious with this function
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2016-07-29 11:01:06 +02:00 |
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ocornut
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666d83b5c7
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InputText/IO: Got rid of individual OSX options in ImGuiIO, added io.OSXBehaviors (#473, #650)
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2016-07-29 10:56:47 +02:00 |
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ocornut
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0ff22dbf0b
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InputTextEx(): minor tidying up
|
2016-07-29 10:51:35 +02:00 |
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ocornut
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e5b6ddde26
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InputText(): minor tidying up/simplification following changes for osx style improvements (#650)
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2016-07-29 10:42:08 +02:00 |
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ocornut
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802e91f69e
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Merge branch 'add-osx-homeend-keys' of https://github.com/michaelbartnett/imgui into michaelbartnett-add-osx-homeend-keys
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2016-07-29 10:34:01 +02:00 |
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ocornut
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aeabda5a5f
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Navigation: Tap NavMenu to access menu and close buttons, hold to focus/resize (#323)
Introducing a concept of NavLayer to filter navigable items
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2016-07-24 14:56:14 +02:00 |
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ocornut
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c3aa36d9ab
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Navigation: Renamed ImGuiKey_NavWindowing to ImGuiKey_NavMenu (#323)
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2016-07-24 14:49:16 +02:00 |
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ocornut
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175f42420c
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Navigation: Can nav-out but not nav-in a window with ImGuiWindowFlags_NoNav flag (#323)
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2016-07-24 14:41:27 +02:00 |
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ocornut
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67feb5ac6c
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Navigation: comments + moving init block of code above in NavUpdate(), should have no side-effect (committed to simplify next commit) (#323)
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2016-07-24 14:15:34 +02:00 |
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ocornut
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49ec65b1b5
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Navigation: can't manually focus out of a modal window with controller (#323)
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2016-07-24 14:00:29 +02:00 |
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ocornut
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5cac4926c8
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Fixed display of TitleBgActive color on window before a Modal window + modal window availability for navigation (#323)
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2016-07-24 13:56:31 +02:00 |
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ocornut
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ba43310df1
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Navigation: Renaming, shortened some unnecessary long fields names (#323)
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2016-07-24 12:46:25 +02:00 |
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ocornut
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4bbdaa4e3c
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Navigation: Moving NavInitWindow() around and making it static (#323)
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2016-07-24 11:56:36 +02:00 |
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ocornut
|
e9d8b48a4c
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Navigation: Allow to navigate out of text input with direction or NavCancel (#323)
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2016-07-23 20:30:44 +02:00 |
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ocornut
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2f94563564
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Navigation: Collapsed window uses ImGuiCol_TitleBgActive when navigation is active (#323)
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2016-07-23 20:09:41 +02:00 |
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ocornut
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afadc7cf59
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Navigation: Scoring: Improved directional navigation. Not totally cancelling out dx. Better support for zero-spaced items. (#323)
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2016-07-23 20:05:17 +02:00 |
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ocornut
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e74d96642f
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Navigation: mouse/popup position gets clamped within visible display (#323)
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2016-07-23 19:42:19 +02:00 |
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ocornut
|
0cc20fca83
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Navigation: Scoring uses rectangle as clipped by parent. Fix selectable extending past parent column among other things (#323)
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2016-07-23 19:24:56 +02:00 |
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ocornut
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2f1fb41579
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Navigation: Fixed automatic fallback scrolling from glitching near scroll limits because of miscalculation of SizeContents (#323)
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2016-07-23 16:31:23 +02:00 |
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ocornut
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ad48309047
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Navigation: Fixed using NavWindowed when a menu is open. (#323)
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2016-07-23 16:01:27 +02:00 |
|
ocornut
|
2cab404a81
|
Fixed tooltip positioning issues when using navigation (#323)
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2016-07-23 15:44:56 +02:00 |
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ocornut
|
c2cb2a6928
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Gamepad/Keyboard navigation support, initial commit, WIP (#323)
|
2016-07-20 00:02:59 +02:00 |
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ocornut
|
4a11cc35b9
|
Updated code for repeat delay / repeat handling. GetKeyPressedAmount() now returns a count to support fast repeat rate (where DeltaTime > RepeatRate).
Renamed from recently added IsKeyPressed() variant to GetKeyPressedAmount(). (no API breakage, added in branch, bbd3b75609 ) (#323)
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2016-07-19 21:26:36 +02:00 |
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ocornut
|
88c1966629
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Added IsAnyWindowFocused(). Renamed IsMouseHoveringAnyWindow() -> IsAnyWindowHovered(), IsPosHoveringAnyWindow() -> IsAnyWindowHoveredAtPos(), IsMouseHoveringWindow() -> IsWindowHoveredRect() for consistency. Kept inline rediection function.
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2016-07-18 18:24:23 +02:00 |
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ocornut
|
23a81027e8
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Comment on invalid comment regarding preserving keyboard focus of a closed window, due to commit 19d02becef . This is probably still what we want. (followup #727)
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2016-07-18 18:22:11 +02:00 |
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ocornut
|
eb405ab375
|
DragBehavior: Moving code around, in what should be a no-op, to simplify upcoming Nav diff (#323, #180)
|
2016-07-18 18:22:10 +02:00 |
|
ocornut
|
c816e6c742
|
Fixed SetScrollX() handling of center ratio (which actually wasn't exposed publicly). (#323, #246)
|
2016-07-18 18:22:09 +02:00 |
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