ocornut
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04396ed7a9
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FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...)
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2016-03-24 11:00:47 +01:00 |
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ocornut
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1dcb9c877d
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Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (#486, #547)
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2016-03-06 10:46:57 +01:00 |
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ocornut
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2813a44dcc
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Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486)
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2016-02-16 09:14:38 +01:00 |
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ocornut
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87a6110994
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Examples: OpenGL3: Fix BindVertexArray/BindBuffer order (#527)
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2016-02-15 10:55:20 +01:00 |
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ocornut
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b8f86ec4bd
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Examples: OpenGL2/3 Makefile; Added -lGL to Linux build
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2016-01-21 22:30:47 +00:00 |
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ocornut
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217a6c875a
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Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens (#441)
Fix for 980ca286fe
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2015-12-19 20:54:23 +01:00 |
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ocornut
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6cee2fca94
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Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples.
+ Standardized comments.
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2015-11-29 14:54:05 +00:00 |
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ocornut
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94ec3d534e
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Examples: Header comments.
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2015-11-29 11:25:15 +00:00 |
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ocornut
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6800939e73
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Examples: Header comments.
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2015-11-29 11:19:30 +00:00 |
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ocornut
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5c52e9ec0d
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Examples: Clarified comments. Removed font merging example from comments.
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2015-11-29 11:11:03 +00:00 |
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ocornut
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d673db3092
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Examples: Added README into the Visual Studio solution to people are less likely to miss it.
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2015-11-29 11:01:50 +00:00 |
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ocornut
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624adb1b23
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Tweak build batch files and readmes
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2015-11-16 22:03:13 +01:00 |
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ocornut
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f87deff0f3
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Moving stdlib.h include outside of imgui.h (#405)
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2015-11-13 17:08:54 +01:00 |
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ocornut
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3b2fdf27a8
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Examples: Added /Zi (output debug information) in build_win32.bat files
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2015-11-11 09:45:18 +00:00 |
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ocornut
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1d76890526
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Examples: OpenGL3: Implement ImGui_ImplGlfwGL3_InvalidateDeviceObjects() like other examples.
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2015-11-08 22:52:25 +00:00 |
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ocornut
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e46c7b70eb
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Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16
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2015-11-08 11:00:31 +00:00 |
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ocornut
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0a23e2c832
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Tabs to spaces
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2015-10-30 15:57:03 +01:00 |
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ocornut
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980ca286fe
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Examples: OpenGL2/3: Save/setup/restore viewport as part of render function. Update SDL example to match GL2 one. (fix #392)
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2015-10-30 15:44:47 +01:00 |
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ocornut
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e858d229a0
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Examples: update all examples with same comment (#389)
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2015-10-30 10:45:16 +01:00 |
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ocornut
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5d53f37a5d
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Examples: Possibly clarified the intent of imgui_impl_* files.
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2015-10-13 17:53:43 +02:00 |
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radius
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a465b2b3d8
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add msys2/mingw64 target
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2015-10-04 15:14:35 -05:00 |
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ocornut
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963f6b782d
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Examples: OpenGL3: saving more of blend state (#347)
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2015-09-27 22:21:11 +02:00 |
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ocornut
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d5502cdd6d
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Examples: OpenGL3: Saving/restoring the Enable state, better than nothing (#347)
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2015-09-23 09:14:27 +02:00 |
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ocornut
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ad4c962224
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Examples: DirectX11: Fixed batch file for VS 2012+, still works for 2008/2010.. Include path order matters...
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2015-09-10 20:58:43 +01:00 |
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ocornut
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853f265025
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Examples: Added batch files to build Windows examples with VS
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2015-09-10 20:34:06 +01:00 |
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ocornut
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1793c1a991
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Comments
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2015-09-09 14:15:17 +01:00 |
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ocornut
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7d6ddbe5c8
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Examples: comment on setting the RenderDrawListsFn function.
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2015-09-07 14:58:26 +01:00 |
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ocornut
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0bb46c824e
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Examples: OpenGL2/3: save/restore some more state correctly.
Might save an hour of staring at blank-screen to 5% of the population,
worth it.
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2015-08-29 17:44:52 +01:00 |
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ocornut
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da807e55ea
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Examples: Ignore list a little more friendly to Unix systems.
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2015-08-28 16:03:05 +01:00 |
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ocornut
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e58f99179a
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Examples: OpenGL: fix for retina screens + io.DisplayFramebufferScale storage (#287)
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2015-08-27 19:51:02 +01:00 |
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ocornut
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9a0650dbd0
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Examples: imgui_impl* functions declared with IMGUI_API to ease copy & pasting into projects using DLL
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2015-08-24 14:02:51 +02:00 |
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ocornut
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23ce837dc7
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Revert "Examples: GLFW: using glfwSetCharModsCallback() to ensure characters aren't passed when using mods (fix #279)"
This reverts commit d80869189a .
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2015-08-21 00:16:07 +02:00 |
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ocornut
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d80869189a
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Examples: GLFW: using glfwSetCharModsCallback() to ensure characters aren't passed when using mods (fix #279)
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2015-08-20 22:32:07 +01:00 |
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Thomas Pöchtrager
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3604aecf8f
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Minor Windows adjustments
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2015-08-09 17:24:10 +02:00 |
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Thomas Pöchtrager
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947cf3434f
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Added printf attribute to printf like text formatting functions
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2015-08-08 19:29:11 +02:00 |
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ocornut
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52a74701f5
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Updated projects to reference new files (#219)
Didn't update iOS example (#247)
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2015-07-21 17:04:03 -06:00 |
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ocornut
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0eb196d544
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Examples: OpenGL3: simplified code using glBufferData for vertices as well (#277, #278)
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2015-07-19 10:52:51 -06:00 |
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ocornut
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dc1cb9e625
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Tweak
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2015-07-19 10:49:56 -06:00 |
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Nik Voss
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bc9bae6d01
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To support drivers with strict core profiles, a buffer is used for the indices as well (fixes ocornut/imgui#277).
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2015-07-19 17:56:14 +02:00 |
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ocornut
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4842ac3bc6
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Fonts: added Cousine-Regular.ttf
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2015-07-15 14:56:29 -06:00 |
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ocornut
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0224d29a35
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Examples: comments.
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2015-07-15 09:05:17 -06:00 |
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ocornut
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fcec337061
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Examples: Simplified font examples comments.
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2015-07-15 07:05:34 -06:00 |
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ocornut
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e3b9a61883
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Examples: OpenGL3: simplified code. Upload each vertex array separately. (cf #264)
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2015-07-08 08:27:36 -06:00 |
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ocornut
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d03b046ef4
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AA branch: Agressively renamed all fields of ImDrawList, ImDrawCmd, ImDrawData to match the rest of our coding convention (#133)
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2015-07-07 20:17:07 -06:00 |
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ocornut
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25882c47a3
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Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
Conflicts:
examples/directx11_example/imgui_impl_dx11.cpp
examples/directx9_example/imgui_impl_dx9.cpp
examples/opengl3_example/imgui_impl_glfw_gl3.cpp
examples/opengl_example/imgui_impl_glfw.cpp
imgui.cpp
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2015-07-07 12:15:35 -06:00 |
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ocornut
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502e360ee5
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Removed the majority of size_t from the code. ImVector<> now uses int. (#262)
May trigger new compilation warnings?
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2015-07-07 12:09:25 -06:00 |
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ocornut
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6a22835f63
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AA branch: ImDrawList: rename commands to cmd_buffer
Not strictly necessary but while we're doing minor breakage let's do
them at all once.
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2015-07-06 21:09:05 -06:00 |
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ocornut
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b2b616be00
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AA branch: ImDrawCmd idx_count -> elem_count
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2015-07-05 22:09:15 -06:00 |
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ocornut
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f3303fa84f
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AA branch: io.RenderDrawListsFn signature changed to take ImDrawData, neater and future proof breaking of the render API (#133 #254)
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2015-07-05 22:03:46 -06:00 |
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ocornut
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61e551e0ee
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AA branch: fixed warning
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2015-07-04 13:41:51 -06:00 |
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