ocornut
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cdf21f6773
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx12.cpp
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_internal.h
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2024-11-21 14:52:04 +01:00 |
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ocornut
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551b6c4d66
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Tools: binary_to_compressed_c: added -u8/-u32/-base85 export options.
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2024-11-20 14:32:44 +01:00 |
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ocornut
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d0e870aad2
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Misc: changed embedded ProggyClean encoding to save a bit of binary space (~12kb to 9.5kb). (#8161)
Encoding as char to ensure compatibility with big endian (#81)
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2024-11-20 14:16:34 +01:00 |
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chuikingshek
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5ae3dd52a0
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Fonts: added IMGUI_DISABLE_DEFAULT_FONT macro. (#8161)
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2024-11-20 13:45:42 +01:00 |
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ocornut
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eb0ad66d88
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Demo: example tree used by Property Editor & Selection demos properly freed on app closure. (#8158)
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2024-11-18 18:46:27 +01:00 |
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ocornut
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40b2286d16
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(Breaking) Backends: DX12: changed ImGui_ImplDX12_Init() signature. Added ImGui_ImplDX12_InitInfo. Added support for Srv allocators.
Ref 7708
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2024-11-15 19:15:25 +01:00 |
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ocornut
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8be0723fb7
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Amend Changelog to better document how changing button behavior of InputInt/InputFloat step buttons affected some mis-uses (#8149)
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2024-11-13 16:55:06 +01:00 |
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ocornut
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e97b97467e
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Error Handling: fixed cases where recoverable error handling would crash. (#1651)
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2024-11-12 19:09:00 +01:00 |
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ocornut
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3381ab423b
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Version 1.91.6 WIP + fixed typo in tooltip.
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2024-11-12 11:56:21 +01:00 |
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ocornut
|
368123ab06
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_metal.mm
# imgui_draw.cpp
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2024-11-07 19:58:23 +01:00 |
|
ocornut
|
f401021d5a
|
Version 1.91.5
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2024-11-07 19:57:33 +01:00 |
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ocornut
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3b683927ee
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imgui_freetype: Fixed a crash in build font atlas when using merged fonts and the first font in a merged set has no loaded glyph. (#8081)
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2024-11-07 14:39:54 +01:00 |
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ocornut
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3543dfda95
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Docs: document removal of ImFont const qualifier as potentially breaking.
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2024-11-06 18:14:44 +01:00 |
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ocornut
|
d97bbf1904
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Tabs, Style: made ImGuiCol_TabDimmedSelectedOverline alpha 0 (not visible) in default styles.
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2024-11-06 18:08:15 +01:00 |
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ocornut
|
83660e37e3
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glut.cpp
# backends/imgui_impl_glut.h
# backends/imgui_impl_metal.mm
# imgui.cpp
# imgui_demo.cpp
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2024-11-06 17:58:35 +01:00 |
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ocornut
|
df0776e931
|
(Breaking) Removed ImGuiKey_COUNT. (#4921)
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2024-11-06 17:55:00 +01:00 |
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ocornut
|
6f287dd16d
|
(Breaking) Removed pre-1.87 obsolete io.KeyMap[], io.KeysDown[], io.NavInputs[]. Remove IMGUI_DISABLE_OBSOLETE_KEYIO. (#4921)
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2024-11-06 17:54:59 +01:00 |
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ocornut
|
ec2f1d69c8
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Docs: word-wrap some the older changelogs.
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2024-11-05 13:18:16 +01:00 |
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ocornut
|
c347d6944b
|
Backends: GLFW: Linux workaround for spurious mouse up events emitted while dragging and creating new viewport. (#3158, #7733, #7922)
Initially suggested by rokups. Rewrote for recent backends with a few tweaks to accomodate for variable WM unfocus timing.
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2024-11-05 11:26:38 +01:00 |
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ocornut
|
75f83de52a
|
InputText: fixed a bug (regression in 1.91.2) where modifying text buffer within a callback would sometimes prevents further appending to the buffer. (#7925)
There's a confusion between TextA.Size and CurLenA we should be merging them.
Amend 19accb14a
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2024-11-04 20:22:10 +01:00 |
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ocornut
|
f77d22837c
|
Examples: Android+OpenGL: Using ALooper_pollOnce() instead of ALooper_pollAll(). (#8013)
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2024-11-04 14:24:54 +01:00 |
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ocornut
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a63220e3e0
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Docking: fixed using ImGuiDockNodeFlags_KeepAliveOnly with DockSpaceOverViewport(). (#8125)
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2024-11-04 11:52:56 +01:00 |
|
ocornut
|
772ca9e9a9
|
Log/Capture: added experimental io.ConfigWindowsCopyContentsWithCtrlC config option.
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2024-10-30 15:38:58 +01:00 |
|
ocornut
|
f37a9a27e5
|
Log/Capture: reworked scope + decorating menus, tabs.
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2024-10-30 15:38:58 +01:00 |
|
ocornut
|
9a0dff1bc5
|
Buttons: using ImGuiItemFlags_ButtonRepeat makes default button behavior use PressedOnClick instead of PressedOnClickRelease when unspecified.
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2024-10-29 14:26:02 +01:00 |
|
ocornut
|
0bde57c25a
|
Font, Misc: remove qualifier from most font functions.
Fixed ClearOutputData() not clearing Used4kPagesMap (mostly harmless).
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2024-10-29 11:48:37 +01:00 |
|
ocornut
|
9d6ec825cb
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_win32.cpp
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2024-10-28 17:27:38 +01:00 |
|
ocornut
|
81cfe09657
|
Selectable, Style: selected Selectable() use _Header color instead of an arbitrary lerp between _Header and _HeaderHovered. (#8106, #1861)
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2024-10-28 15:45:46 +01:00 |
|
ocornut
|
942b64abfc
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
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2024-10-24 18:15:51 +02:00 |
|
ocornut
|
ccb6646bae
|
Examples: added SDL3+Vulkan example. (#8084, #8085)
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2024-10-24 18:09:27 +02:00 |
|
Eugene Sandulenko
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a855bd8df3
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Backends: SDL2: Replace SDL_Vulkan_GetDrawableSize() forward declaration with the actual include. (#8095, #7967, #3190)
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2024-10-24 14:52:25 +02:00 |
|
ocornut
|
06092a9756
|
Backends: SDL2, SDL3: SDL_EVENT_MOUSE_WHEEL event doesn't require dividing by 100.0f on Emscripten. (#4019, #6096, #1463)
Ref https://github.com/libsdl-org/SDL/issues/10454#issuecomment-2434187317
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2024-10-24 14:47:23 +02:00 |
|
ocornut
|
4994e75852
|
Backends: DX12: Unmap() call specify written range.
The range is informational and may be used by debug tools.
|
2024-10-23 12:40:20 +02:00 |
|
ocornut
|
41f02825fc
|
Version 1.91.5 WIP
|
2024-10-23 12:16:28 +02:00 |
|
ocornut
|
c71e4e8c7c
|
Merge branch 'master' into docking
|
2024-10-18 22:04:08 +02:00 |
|
ocornut
|
99109c0b3b
|
Amend Changelog, oops didn't get it in the previous commit.
|
2024-10-18 22:04:03 +02:00 |
|
ocornut
|
83b64b8be2
|
Version 1.91.4
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2024-10-18 21:45:36 +02:00 |
|
ocornut
|
4e2126ee44
|
Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_widgets.cpp
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2024-10-18 18:59:27 +02:00 |
|
ocornut
|
ab9ce2a927
|
Nav: added io.ConfigNavCursorVisibleAuto, io.ConfigNavCursorVisibleAlways. (#1074, #2048, #7237, #8059, #3200, #787)
Note: the NavCursorHideFrames addition is to support 88a354585 even though ConfigNavCursorVisibleAlways is set.
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2024-10-18 18:54:46 +02:00 |
|
ocornut
|
1ff9768aa3
|
Nav: (Breaking) renamed ImGuiCol_NavHighlight to ImGuiCol_NavCursor. (#1074, #2048, #7237, #8059, #1712, #7370, #787)
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2024-10-18 18:49:44 +02:00 |
|
ocornut
|
634a7ed988
|
Nav: added SetNavCursorVisible(). (#1074, #2048, #7237, #8059)
+ Further internal renaming for consistency.
|
2024-10-18 18:49:44 +02:00 |
|
ocornut
|
7a56b41124
|
Nav: added io.ConfigNavEscapeClearFocusItem. (#8059, #2048, #1074, #3200)
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2024-10-18 18:49:43 +02:00 |
|
ocornut
|
604f2fa84a
|
InputScalar: added an assert to clarify that ImGuiInputTextFlags_EnterReturnsTrue is not supported by InputFloat, InputInt etc. (#8065)
It was never correctly supported. Please open an issue if you this would be useful to you. Otherwise use IsItemDeactivatedAfterEdit().
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2024-10-17 15:42:11 +02:00 |
|
Pascal Thomet
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04d9a04557
|
imgui_freetype: Added support for plutosvg to render OpenType SVG fonts. (#7927, #7187 + #6591, #6607)
See #7927 for details.
|
2024-10-17 11:01:59 +02:00 |
|
ocornut
|
83ecc846dc
|
Disabled: clicking a disabled item focuses parent window. (#8064)
|
2024-10-16 20:25:48 +02:00 |
|
ocornut
|
67e5f3505d
|
InvisibleButton: disable navigation properly + added ImGuiButtonFlags_EnableNav to enable navigation. (#8057)
|
2024-10-16 19:56:20 +02:00 |
|
DOTTEL Gaël
|
971d243a87
|
Fixed typo (#8063)
|
2024-10-15 11:35:34 +02:00 |
|
ocornut
|
b0185efd24
|
Tooltips: fixed incorrect tooltip positioning when using keyboard/gamepad navigation (1.91.3 regression). (#8036)
Regression in 1.91.3 commit 5109a77 .
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2024-10-14 19:36:50 +02:00 |
|
ocornut
|
50de550ecd
|
Tooltips: fixed incorrect tooltip positioning when using keyboard/gamepad navigation (1.91.3 regression). (#8036)
Regression in 1.91.3 commit 5109a77 .
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2024-10-14 19:34:23 +02:00 |
|
ocornut
|
514a97a9b7
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx11.h
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx12.h
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdlrenderer2.cpp
# backends/imgui_impl_sdlrenderer2.h
# backends/imgui_impl_sdlrenderer3.cpp
# backends/imgui_impl_sdlrenderer3.h
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_wgpu.cpp
# backends/imgui_impl_wgpu.h
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui_demo.cpp
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2024-10-14 19:23:23 +02:00 |
|