ocornut
|
7e246a7bb9
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
# imgui_internal.h
|
2023-09-16 13:51:51 +02:00 |
|
ocornut
|
357f752bed
|
Docs: add more links to the top of every examples and backends files.
|
2023-09-11 14:01:40 +02:00 |
|
ocornut
|
aec062a8a5
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# docs/CHANGELOG.txt
# examples/example_win32_directx9/main.cpp
# imgui_internal.h
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2023-04-11 16:16:17 +02:00 |
|
Michael Martz
|
506f7e0074
|
Using nullptr in locations where warning disable is not convenient. (#6313, #4537)
|
2023-04-11 11:33:50 +02:00 |
|
ocornut
|
9937660b1c
|
Merge branch 'master' into docking
# Conflicts:
# examples/example_allegro5/main.cpp
# examples/example_apple_metal/main.mm
# examples/example_apple_opengl2/main.mm
# examples/example_glfw_metal/main.mm
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_glut_opengl2/main.cpp
# examples/example_sdl2_directx11/main.cpp
# examples/example_sdl2_metal/main.mm
# examples/example_sdl2_opengl2/main.cpp
# examples/example_sdl2_opengl3/main.cpp
# examples/example_sdl2_vulkan/main.cpp
# examples/example_sdl3_opengl3/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
|
2023-03-10 18:40:04 +01:00 |
|
ocornut
|
bb224c8aa1
|
Examples: Updated all examples application to enable ImGuiConfigFlags_NavEnableKeyboard and ImGuiConfigFlags_NavEnableGamepad by default.
|
2023-03-10 18:35:52 +01:00 |
|
ocornut
|
b0a936e5d4
|
Merge branch 'master' into docking (incl revert of examples refactor)
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl.cpp
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_directx11/main.cpp
# examples/example_sdl_opengl2/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
|
2023-02-03 22:38:39 +01:00 |
|
ocornut
|
f43c6ea6a4
|
Revert most of "Examples: refactor all examples with a MainLoopStep() function..." (#2492, #3699)"
This reverts commit 96ab68eee0 .
# Conflicts:
# docs/CHANGELOG.txt
# examples/example_glfw_opengl3/main.cpp
# examples/example_sdl_opengl3/main.cpp
|
2023-02-03 22:17:40 +01:00 |
|
ocornut
|
5386ddcd05
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl.cpp
# examples/example_emscripten_opengl3/main.cpp
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_glut_opengl2/main.cpp
# examples/example_sdl_directx11/main.cpp
# examples/example_sdl_opengl2/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui_demo.cpp
|
2023-02-02 18:31:26 +01:00 |
|
ocornut
|
96ab68eee0
|
Examples: refactor all examples with a MainLoopStep() function, to facilitate use with Emscripten. (#2492, #3699)
Aligned all examples.
|
2023-02-02 17:30:48 +01:00 |
|
ocornut
|
1dc7d0e633
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_win32.cpp
# imgui.cpp
|
2022-09-26 11:08:49 +02:00 |
|
ocornut
|
5c8041b4d7
|
Update gif in README + font names in examples
|
2022-09-19 17:45:05 +02:00 |
|
ocornut
|
3af9ac320d
|
Merge branch 'master' into docking
# Conflicts:
# examples/imgui_examples.sln
# imgui.cpp
# imgui.h
# imgui_demo.cpp
|
2022-09-17 00:25:42 +02:00 |
|
tocic
|
2b1d8e3eaf
|
Fix more typos in sources and docs (#5681)
|
2022-09-14 20:36:45 +02:00 |
|
ocornut
|
21fc57f2cf
|
Merge branch 'master' into docking
|
2022-07-08 16:09:30 +02:00 |
|
ocornut
|
92d0924b82
|
Fixed build with IMGUI_DISABLE_OBSOLETE_KEYIO + made all examples comments refer to StyleColorsLight().
|
2022-07-06 20:58:20 +02:00 |
|
ocornut
|
377b864bb4
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl.cpp
# imgui_internal.h
# imgui_widgets.cpp
|
2022-03-23 17:21:34 +01:00 |
|
ocornut
|
1e18da5c38
|
Backends, Examples: Add comments about using WndProc handler and WantCaptureXXX flags. (#5061)
+ update README.
|
2022-02-28 20:51:50 +01:00 |
|
ocornut
|
a44d4da87c
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_win32.cpp
|
2021-06-08 18:38:51 +02:00 |
|
ocornut
|
020d1ced1d
|
Examples: SDL2: Accomodate for vcpkg install having headers in SDL2/SDL.h vs SDL.h + vcpkg related comments.
|
2021-06-08 17:10:24 +02:00 |
|
ocornut
|
ffa863a3ba
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_vulkan/main.cpp
# imgui.cpp
|
2021-02-18 11:41:27 +01:00 |
|
ocornut
|
6a161b8789
|
Examples: Reworked setup of clear color to be compatible with transparent values. (#2693, #2764, #2766, #2873, #3447, #3813, #3816)
|
2021-02-18 11:38:41 +01:00 |
|
ocornut
|
042a3b01d2
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
# examples/README.txt
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_directx11/main.cpp
# examples/example_sdl_opengl2/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
|
2020-10-14 14:44:03 +02:00 |
|
ocornut
|
b1a18d82e3
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
2020-10-14 14:42:00 +02:00 |
|
ocornut
|
124c2608f1
|
Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency.
|
2020-10-12 17:54:52 +02:00 |
|
ocornut
|
2665288b30
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
|
2020-06-11 11:36:38 +02:00 |
|
ocornut
|
40b799023b
|
Docs: Update fonts.md (#2861) + update all references to FONTS.txt
|
2020-06-09 16:56:48 +02:00 |
|
omar
|
813e0c18e6
|
Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx11.h
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx12.h
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_dx9.h
# examples/imgui_impl_metal.h
# examples/imgui_impl_metal.mm
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# examples/imgui_impl_vulkan.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
|
2019-11-26 12:23:43 +01:00 |
|
omar
|
26d177bc03
|
Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks
|
2019-11-25 18:29:28 +01:00 |
|
omar
|
f94af2f5c5
|
Merge branch 'viewport' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_draw.cpp
|
2019-01-20 22:13:35 +01:00 |
|
omar
|
2c38b32db1
|
Removed trailing spaces (#2038, #2299)
|
2019-01-20 17:56:17 +01:00 |
|
omar
|
81a2546cea
|
Merge branch 'viewport' into docking
# Conflicts:
# examples/example_allegro5/main.cpp
# examples/example_win32_directx9/main.cpp
|
2018-12-20 23:06:29 +01:00 |
|
omar
|
d5b22fb635
|
Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation.
|
2018-12-20 22:58:34 +01:00 |
|
omar
|
4a43f347bb
|
Merge branch 'viewport' into docking
# Conflicts:
# examples/example_allegro5/main.cpp
# examples/example_marmalade/main.cpp
|
2018-11-15 14:00:01 +01:00 |
|
omar
|
9d155c73bc
|
Examples: Misc comments mainly related to GLFW callbacks. (#1759)
|
2018-11-08 16:06:22 +01:00 |
|
omar
|
e32256b4b4
|
Merge branch 'viewport' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui_demo.cpp
# imgui_internal.h
|
2018-09-14 11:38:10 +02:00 |
|
omar
|
1afd29d382
|
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
|
2018-09-13 16:50:13 +02:00 |
|
omar
|
49533bc86e
|
Examples: Enabled Docking + Nav by default in the branch. (#351)
|
2018-09-06 21:53:35 +02:00 |
|
omar
|
ff83d0e369
|
Examples: Using fully qualified "Dear ImGui" name in window titles.
|
2018-07-23 17:31:13 +02:00 |
|
omar
|
73e13a0762
|
Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo.
|
2018-07-16 22:17:34 +02:00 |
|
omar
|
8d58fbb5ed
|
Examples: Renamed example folders. (#1870)
|
2018-06-10 15:42:14 +02:00 |
|