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Commit Graph

9080 Commits

Author SHA1 Message Date
ocornut
506717390f Docking, Modal: Fixed a crash when opening popup from a parent which is being docked on the same frame. (#5401)
Ideally we should untangle the purpose of parent_window_in_stack / ParentWindowInBeginStack better.
2022-06-16 18:43:33 +02:00
rokups
101aec95d9 Backends: SDL+GLFW, Examples: SDL+Metal, GLFW+Metal: Fix viewport support with Metal backend.
Fixes #5392 + alignment fixes and removed static_cast<> + Amended with fix.
2022-06-16 13:12:54 +02:00
ocornut
07efd7cc20 Renamed IMGUI_DISABLE_METRICS_WINDOW to IMGUI_DISABLE_DEBUG_TOOLS. 2022-06-15 16:02:55 +02:00
ocornut
e135cdbc24 Merge branch 'master' into docking + update for IMGUI_DEBUG_LOG calls.
# Conflicts:
#	backends/imgui_impl_dx12.cpp
#	imgui.cpp
#	imgui_internal.h
2022-06-15 15:39:23 +02:00
ocornut
08572189f0 MovingWindow auto-cancelled if active id is stolen (instead of ill-defined bahavior + assert in docking).
Followup to 27343ef
2022-06-15 15:25:21 +02:00
ocornut
27343efb0b Nav, Focus: Changed SetKeyboardFocusHere() to not behave if a drag or window moving is in progress + move KeepAliveID() call from Scrollbar() to ScrollbarEx() 2022-06-15 15:25:07 +02:00
ocornut
ddcff10343 Settings: Fixed some SetNextWindowPos/SetNextWindowSize API calls not marking settings as dirty. 2022-06-15 14:30:20 +02:00
ocornut
6cac48df32 Drag, Slider: rework slightly or CTRL+Click or SetKeyboardFocusHere() will show 1 change of active id in the log (rather than a set,clear,set sequence) 2022-06-15 11:52:46 +02:00
ocornut
dd28500835 Debug: Add more log. Reworked IMGUI_DEBUG_PRINT IMGUI_DEBUG_PRINTF. Added internal IsDragDropActive() helper.
DebugLog() output to TTY by default.
Amend 1d6e34f.
2022-06-15 11:31:19 +02:00
ocornut
24dfebf455 Docking: Fixed incorrect focus highlight on docking node when focusing empty central node or a child window which was manually injected into a dockspace window. 2022-06-13 20:19:33 +02:00
ocornut
2ed9e21eba Nav, Internals: wrap changes to g.NavWindow into a helper function to help track/log changes.
Amend 076d8fc. Eventually we should REALLY clean up the SetNavWindow SetNavID SetFocusID FocusWindow fiasco.
2022-06-13 19:05:55 +02:00
ocornut
1d6e34f3f9 Debug: Added ShowDebugLogWindow().
Internal: renamed old IMGUI_DEBUG_LOG() to IMGUI_DEBUG_PRINT().
Amended once.
2022-06-13 19:05:55 +02:00
Jack Knobel
ec2c805e48
Backends: support for unity builds for dx10/dx11/dx12 backends (#5387) 2022-06-11 12:52:27 +02:00
ocornut
e900ca355e Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_metal.mm
#	imgui.cpp
#	imgui.h
2022-06-10 19:29:17 +02:00
ocornut
076d8fc868 Nav: Fixed issues with nav request being transferred to another window when calling SetKeyboardFocusHere() and simultaneous changing window focus. (#4449) 2022-06-10 19:25:53 +02:00
Rokas Kupstys
0b1bcfcc20 Menus: Separate menu sets by nav layer. (#3496, #4797) + Demo: Remove incorrect and useless suggestion to use PushID().
Fixes a common case where opening menu in one nav layer and hovering a menu in another nav layer would open that menu without a click.
2022-06-08 17:17:54 +02:00
ocornut
a35e876978 InputText: Amends and tidying up: Fixed undo/redo state corruption when editing buffer in user callback. (#4947, #4949) 2022-06-08 15:27:36 +02:00
Joshua Webb
530332dfbc InputText: Fixed undo/redo state corruption when editing buffer in user callback. (#4947, #4949) 2022-06-08 15:27:10 +02:00
ocornut
23a785aeb3 Internals: wrapped used of g.TempBuffer into ImFormatStringToTempBuffer/ImFormatStringToTempBufferV helpers.
This leaves us room for growing the buffer if needed, and gives us a resizable buffer available for other work.
2022-06-07 19:20:03 +02:00
ocornut
64d6c30562 InputText: Fixed an undo-state corruption issue when editing buffer before reactivating item. (#4947) + Metrics: Added "InputText" section. 2022-06-07 15:34:21 +02:00
ocornut
74f02703e6 Misc comments + Demo: use IsItemVisible() when using direct ImDrawList calls. 2022-06-07 11:48:05 +02:00
Andrej Redeky
4789c7e485
Misc: Fix custom assertion macro failing to compile imgui.cpp (#5378) 2022-06-05 13:34:10 +02:00
ocornut
65c4c0a490 IO: Added SetAppAcceptingEvents() function (#4921, #4858) 2022-06-02 16:56:00 +02:00
JJCUBER
17b8c3b6ea
Demo: Removed redundant window flag (#5367) 2022-06-02 14:32:43 +02:00
Warren Moore
7354009a73 Backends: Metal: Fixed null dereference inside command buffer completion handler. (#5363, #5365) 2022-06-01 00:40:22 +02:00
Rokas Kupstys
74f7ac04a1 Misc: Fix font compressor utility warnings. (#5359) 2022-05-31 14:25:40 +02:00
Rokas Kupstys
f58bd817e2 Tables: Fix drawcall merging of last column. (#4843, #4844)
Amend 83d22f4e
2022-05-31 14:22:23 +02:00
ocornut
7b5a8e4f2b Merge branch 'master' into docking (wanted for #4468, #3381, #2981, #4825, #4832, #5127)
# Conflicts:
#	backends/imgui_impl_opengl3.cpp
2022-05-30 15:26:12 +02:00
Quantum
e23c5edd5f Settings: Fixed out-of-bounds read when .ini file on disk is empty. (#5351) 2022-05-29 21:58:39 +02:00
ocornut
697ce2d67b InputText: Fixed a one-frame display glitch where pressing Escape to revert after a deletion would lead to small garbage being displayed for one frame. (#3008)
Curiously very old, amend 83efdce and bdbb2b2. Using stb_ functions updated ->CurLenA without updating ->TextA, leading to `buf_display_end = buf_display + state->CurLenA;` in the display.
Since f3ab5e62 they are 1 case out of 4 which didn't apply back to ->TextA and this is essentially the one where we ensure appliance. Another solution would be to alter the lower display code, but applying to TextA makes things more consistent.
2022-05-25 18:39:00 +02:00
omar
5139fb7e18
Docs: Add index 2022-05-23 14:47:04 +02:00
ocornut
ae2fb557f3 Docs: Update templates with link to Contributing guidelines. Add numerical version number in demo. Moved. (#5337) 2022-05-23 14:43:04 +02:00
omar
814ecedd1e
Docs: creates CONTRIBUTING.md (#5337)
Copied from issue #2261 with small rework + added "Copyright / Contributor License Agreement"
2022-05-23 14:25:31 +02:00
xiaozhuai, Weihang Ding
e5b2286ca8 Backends: OpenGL3: Fix apple TARGET_OS_* not defined warning. (#5321) 2022-05-23 12:56:15 +02:00
ocornut
ca222d30c8 Backends: OpenGL: Partially revert 1.86 change of using glBufferSubData(): now only done on Intel GPUs. (#4468, #3381, #2981, #4825, #4832, #5127)
Essentially reverts 389982eb for non-Intel GPUs + update imgui_impl_opengl3_loader.h
Amended once (force-pushed).
2022-05-23 12:47:40 +02:00
ocornut
7bf07d2526 Renamed CaptureMouseFromApp() and CaptureKeyboardFromApp() to SetNextFrameWantCaptureMouse() and SetNextFrameWantCaptureKeyboard(). Added demo. (#5304, #4831, #4480, #533) 2022-05-23 11:22:46 +02:00
ocornut
cb56b0b238 Removed leftover KeepAliveID() call in GetIDWithSeed() variant. (#5181) + doc tweaks. 2022-05-23 10:51:01 +02:00
Rokas Kupstys
250333d895 Docking: Fix unhiding tab bar regression. (#5325, #5181)
Broken by 90386780
2022-05-19 16:59:39 +02:00
Rokas Kupstys
36055213c5 Docking: Fixed moving window being interrupted when undocing a window with "io.ConfigDockingAlwaysTabBar = true". (#5324)
Regression introduced in 6b7766817
2022-05-19 16:54:54 +02:00
ocornut
e346059eef IO: Fixed input queue trickling of mouse wheel events. (#4921, #4821) 2022-05-18 14:16:02 +02:00
ocornut
6b5a2426d7 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_metal.mm
#	backends/imgui_impl_opengl3.cpp
#	imgui.cpp
2022-05-17 11:59:32 +02:00
ocornut
60bea052a9 Backends: OpenGL3: Fix state corruption on OpenGL ES 2.0 due to not preserving GL_ELEMENT_ARRAY_BUFFER_BINDING and vertex attribute states. (amends) 2022-05-13 18:06:24 +02:00
Rokas Kupstys
b7686a88e9 Backends: OpenGL3: Fix state corruption on OpenGL ES 2.0 due to not preserving GL_ELEMENT_ARRAY_BUFFER_BINDING and vertex attribute states.
This change partially reverts 9770c8b21d.
2022-05-13 18:03:18 +02:00
thedmd
507a87354b DrawList: Circles disappear when using a radius < 0.5f (#3491)
Amend 051ce0765e
2022-05-13 17:22:35 +02:00
ocornut
9e0517a134 DrawList: Fixed divide-by-zero or glitches with Radius/Rounding values close to zero. (#5249, #5293, #3491)
Amend 8ed34af6f8
2022-05-13 17:19:51 +02:00
omar
2fa60bec27
Examples: Apple+OpenGL: Fix build. 2022-05-09 11:30:52 +02:00
omar
693b4c57fe
Backends: OSX: Implement ImGui_ImplOSX_ShowWindow(). (#5299) 2022-05-09 10:45:56 +02:00
ocornut
9779cc2fe2 Internals: shallow changes to simplify diff of upcoming commits. Should have no side-effect. 2022-05-06 14:20:01 +02:00
BttrDrgn
4db55f88e8
Changed FONT.md edit to blob (#5290)
Stop from opening the editor for freetype/README.md
2022-05-06 09:47:18 +02:00
rokups
d768b8c812 Backends: Metal: Align code more closely with other backends. OSX: Add missing return for mouse pos events.
'#if __has_feature(objc_arc)' was removed as callback gets required reference via ImGui_ImplMetal_GetBackendData() so that weakref is not really needed.
2022-05-04 16:40:35 +02:00