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mirror of https://github.com/DarklightGames/io_scene_psk_psa.git synced 2024-11-28 00:20:48 +01:00
Commit Graph

338 Commits

Author SHA1 Message Date
Colin Basnett
03c69783b3 Updated workflow file to be targetted against the stable version of 4.2 2024-07-31 19:16:00 -07:00
Colin Basnett
da4960298b Incremented version to 7.1.1 2024-07-31 19:09:49 -07:00
Colin Basnett
a9706d88a5 Vertices without explicit weights are now weighted to the root bone
There is an issue in some older versions of Unreal (e.g. Postal), where
the engine does not handle vertices without explicit weighting,
resulting in corrupted meshes. This now mitigates the issue.

Thank you to makabray for reporting this issue.
2024-07-31 19:09:22 -07:00
Colin Basnett
9dd02260d5 Replaced __doc__ with bl_description 2024-07-31 19:01:48 -07:00
Colin Basnett
e79af9e8e3 Attempted fix for no-weight issue 2024-07-26 00:58:40 -07:00
Colin Basnett
10a25dc036 Added support for collection exporters 2024-07-17 01:38:32 -07:00
Colin Basnett
14f5b0424c Fixed README link to VTXNORMS UE Viewer PR 2024-07-10 01:34:24 -07:00
Colin Basnett
d26d195a85 PSA export dialog now uses inline panels 2024-07-10 01:30:45 -07:00
Colin Basnett
02913f6922 Updated README in preparation for Blender 4.2 release 2024-07-10 00:59:12 -07:00
Colin Basnett
5cfb37d1a2 Updated BDK repository support to match bdk_addon 2024-06-22 23:44:43 -07:00
Colin Basnett
3863e4edcc Removed MIT license file 2024-06-10 20:56:48 -07:00
Colin Basnett
e77ed7cc8d Merge branch 'master' of https://github.com/DarklightGames/io_scene_psk_psa 2024-06-10 14:04:04 -07:00
Colin Basnett
87eff06f71 Changed name of the addon to Unreal PSK/PSA (.psk/.psa) (short and sweet)
Also added missing `files` permission
2024-06-10 14:03:55 -07:00
Colin Basnett
1a8bd66503
Update README.md 2024-06-10 13:52:38 -07:00
Colin Basnett
143e7af36b
Update main.yml 2024-06-10 13:47:23 -07:00
Colin Basnett
6b46cb257d
Update main.yml 2024-06-10 12:13:11 -07:00
Colin Basnett
1c98790cfe
Update main.yml 2024-06-10 12:02:36 -07:00
Colin Basnett
3fbef00edc
Update main.yml 2024-06-09 17:52:31 -07:00
Colin Basnett
4279338574
Update main.yml 2024-06-09 17:47:24 -07:00
Colin Basnett
3b37dbceb9
Update main.yml 2024-06-09 17:43:05 -07:00
Colin Basnett
47c3ed795f
Update main.yml 2024-06-09 17:36:26 -07:00
Colin Basnett
ee30938be8
Update main.yml 2024-06-09 17:28:23 -07:00
Colin Basnett
f049055273
Update main.yml 2024-06-09 17:20:51 -07:00
Colin Basnett
fac13ac86b
Update main.yml 2024-06-09 14:58:20 -07:00
Colin Basnett
e11b863744
Update main.yml 2024-06-09 14:52:08 -07:00
Colin Basnett
97231079a7
Update main.yml 2024-06-09 14:39:54 -07:00
Colin Basnett
6205c1900c
Update main.yml 2024-06-09 14:31:45 -07:00
Colin Basnett
810fe2f14f
Update main.yml 2024-06-09 12:08:07 -07:00
Colin Basnett
1384e9daf6
Update main.yml 2024-06-09 12:06:59 -07:00
Colin Basnett
615983aa78
Update main.yml 2024-06-09 11:10:23 -07:00
Colin Basnett
f0c2c9c6c2
Update main.yml 2024-06-09 11:07:48 -07:00
Colin Basnett
80aa65f771
Update main.yml 2024-06-08 16:41:03 -07:00
Colin Basnett
27548979d5
Create main.yml 2024-06-08 16:35:52 -07:00
Colin Basnett
aa9fdca6cc Moved all the source files into a nested io_scene_psk_psa folder in preparation for CI workflow
Also changed the license to GPLv3
2024-06-07 23:05:58 -07:00
Colin Basnett
5c83b8974a Merge branch 'master' into blender-4.2 2024-06-06 23:53:05 -07:00
Colin Basnett
4d3630893e Fixed capitalization for mix-in class 2024-06-06 23:52:25 -07:00
Colin Basnett
f664e7714b
Merge pull request #95 from Blaco/fix-psa-import-metaclass
Resolved metaclass conflict in PSA_UL_sequences
2024-06-06 19:23:32 -07:00
Taco
447687b588
Resolved metaclass conflict in PSA_UL_sequences
This was breaking the  'Add Theme Preset'  button in Blender's preferences, this small change fixes that
2024-06-05 19:52:35 -04:00
Colin Basnett
8df7b4b141 Fixed not being able to properly run reload scripts on the addon 2024-05-31 18:52:33 -07:00
Colin Basnett
cab8338a69 Changed the name of the add-on to something simpler 2024-05-27 16:21:31 -07:00
Colin Basnett
9dcd3778e0 Selected non-mesh objects will now be ignored on PSK export instead of blocking the operator from being invoked 2024-05-27 16:03:18 -07:00
Colin Basnett
fdb74ef7d0 Moved things around for packaging on Blender extensions 2024-05-27 14:56:37 -07:00
Colin Basnett
a47b4a1e04 Fixed a bug where the compression ratio and key quotas were not being correctly evaluated on NLA track strip sources 2024-05-19 15:15:21 -07:00
Colin Basnett
0202263dea Fixed a bug where using the animation override would not correctly populate the NLA Track Strips list 2024-05-19 14:31:14 -07:00
Colin Basnett
7df032f504 Pose markers that begin with a ! character now export only the first frame
Without this, it is impossible to export sequences as a single frame
using pose markers.
2024-04-07 12:30:23 -07:00
Colin Basnett
4c00771f53 Imported PSKs will now have the first UV layer named UVMap instead of VTXW0000
This is because it caused issues for some folks when joining meshes made
in Blender and meshes imported from a PSK. There would be two UV maps,
and if the user wanted to make them share the same UVMap, they would
need to go out of their way to fix the naming of the UV layers to match.
2024-04-07 12:28:06 -07:00
Colin Basnett
c7b23e8c0d The PSK export operator now uses the new Blender 4.1 panels instead of the layout boxes 2024-04-07 12:26:13 -07:00
Colin Basnett
d107a56007 Fixed duplicate code issue 2024-03-25 23:52:36 -07:00
Colin Basnett
a5bef57c8d Merge branch 'master' into blender-4.1
# Conflicts:
#	io_scene_psk_psa/psa/importer.py
2024-03-25 23:39:17 -07:00
Colin Basnett
44a55fc698 Fix for #83
Bones whose parents are not present in the PSA will now simply use the
actual armature parent bone instead of failing the look-up and treating
the bone as a root bone.
2024-03-25 20:20:33 -07:00