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lindbergh-loader/docs/lindbergh.conf

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# SEGA Lindbergh Emulator Configuration File
# Written by Bobby Dilley
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# Set the colour of the lindbergh to change the Segaboot logo
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# Possible colours are: YELLOW and RED
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LINDBERGH_COLOUR YELLOW
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# Choice of resolutions
# 640 x 480
# 800 x 600
# 1024 x 768
# 1280 x 1024
# 800 x 480
# 1024 x 600
# 1280 x 768
# 1360 x 768
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# Set the requested dip switch width here
WIDTH 640
# Set the requested dip switch height here
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HEIGHT 480
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# Set if the emulator should emulate JVS and use the keyboard/mouse for controls.
# If this is set to 0, then the emulator will route the traffic to the serial device
# defined in RIDEBOARD_PATH if it has been defined.
EMULATE_JVS 1
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# Set if the emulator should emulate the rideboard used in the special games here
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# If this is set to 0, then the emulator will route the traffic to the serial device
# defined in RIDEBOARD_PATH if it has been defined.
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EMULATE_RIDEBOARD 0
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# Set if the emulator should emulate the driveboard used in driving games here
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# If this is set to 0, then the emulator will route the traffic to the serial device
# defined in DRIVEBOARD_PATH if it has been defined.
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EMULATE_DRIVEBOARD 0
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# Set if the emulator should emulate the motion board from Outrun 2 SP SDX here
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# If this is set to 0, then the emulator will route the traffic to the serial device
# defined in MOTIONBOARD_PATH if it has been defined.
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EMULATE_MOTIONBOARD 0
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# Define the path to pass the JVS packets to
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JVS_PATH /dev/ttyUSB0
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# Define the path to pass the first serial port to
SERIAL_1_PATH /dev/ttyUSB0
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# Define the path to pass the second serial port to
SERIAL_2_PATH /dev/ttyUSB0
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# Define the path to the sram.bin file
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SRAM_PATH sram.bin
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# Define the path to the eeprom.bin file
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EEPROM_PATH eeprom.bin
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# Set if the emulator should go full screen
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FULLSCREEN 0
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# Set the Region ( JP/US/EX )
REGION EX
# Set if you want the game to be Free Play
FREEPLAY 1
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# Set if you want to see degug messages in the console
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DEBUG_MSGS 0
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# Keymap settings
# Configure the keymap using `xev`
TEST_KEY 28
PLAYER_1_START_KEY 10
PLAYER_1_SERVICE_KEY 39
PLAYER_1_COIN_KEY 14
PLAYER_1_UP_KEY 111
PLAYER_1_DOWN_KEY 116
PLAYER_1_LEFT_KEY 113
PLAYER_1_RIGHT_KEY 114
PLAYER_1_BUTTON_1_KEY 24
PLAYER_1_BUTTON_2_KEY 25
PLAYER_1_BUTTON_3_KEY 26
PLAYER_1_BUTTON_4_KEY 27