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421 lines
11 KiB
Markdown
421 lines
11 KiB
Markdown
# Pump it Up NX2: Next Xenesis
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This document collects various information about the game itself.
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## Trivia
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* Release: October 2007
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* First version to allow storing player scores and unlock state on a usb thumb drive. The original game only allows
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special brand of usb thumb drives. Other drives are not accepted by the game. Profiles were managed and uploaded by
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the player using a proprietary software called "PUMBI" which is no longer supported.
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# Game modes
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* Arcade Station: Separated into 3 channels. Each channel contains songs with chart difficulties Normal, Hard, Crazy,
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Freestyle, Nightmare
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* New Tunes
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* Banya
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* K-Pop
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* Pop
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* Training Station
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* Special Station: Full versions, remixes and another step (charts)
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* World Max: Clear missions to unlock further locked missions and content in Special Station
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## World max guide and unlocks
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Either take a look at the `missions.txt` file in the `game` data folder or use [Turkeyslam's guide](guide/nx2.pdf) which
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was published on ph-online back in the days.
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### Missions.txt
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Take a look at the `missions.txt` file which should easily reveal a bunch of useful information already like mission
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conditions.
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### Turkeyslam's guide
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See [here](guide/nx2.pdf).
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### Unlocks sourced from disassembly (icex2)
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Sourced from the disassembly of the 1.54 build.
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Code format is mapped to numpad on a keyboard, e.g. down left = 1, down right = 3, center = 5, up left = 7, up right = 9
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#### Barriers
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* White: See [Ice Castle Codes](#ice-castle)
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* Red: Clear "Solitary 2 - Mir - Mirtain"
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* Yellow
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* Clear mission "Canon-D [Full Song] - D - Barharn"
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* Clear mission "Mine Zone 7 - Harena"
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* Light green (might be referred to as green)
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* Clear mission "For You - Castle - Rootinia"
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* Total worldmax progress >= 12%
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* Green (might be referred to as dark green)
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* Clear mission "U Inside My Dim Memory [Full Song] - Castle 2 - Shantomia"
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* Clear mission "Witch Doctor #1 - Hidden Parts - Shantomia"
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* Sky blue: See [Ice Castle Codes](#ice-castle)
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* Blue: See [Mystery Box Codes](#mystery-box)
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* Violet: See [Mystery Box Codes](#mystery-box)
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* Pink
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* Unlock warp field in "Mirtain"
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* Unlock warp field in "Barharn"
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* Grey
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* Clear "Treme-Vook of the War - Factory - Morigin"
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* At least 60% worldmax progress
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* Black: Play with USB profile
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* Dark yellow (might be referred to as orange)
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* Unlock warp field in "Harena"
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* Total worldmax progress >= 40%
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#### Mystery Box
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Per credit, you can enter a single code, only. Each code can only be entered once per profile.
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##### Song unlocks
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* ???: 15597553
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* So - Another: 55755595
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* Dance Vibrations - Another NM: 17933971
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##### Extra mileage
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* 200: 79797979
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* 300: 55555135
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* 400: 1311311131111
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* 500: 11597533
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* 600: 11997733
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* 600: 7993995991999
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* 700: 13391339
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* 1000: 5153595713795
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* 1000: 1751751751751
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##### Barrier unlocks
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* Violet: 3995557777555
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* Blue: 7911197333555
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#### Ice Castle
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To be able to enter these, you have to clear the mission "Ice Castle - Cryomiston". Once the mission is cleared,
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icicles appear on the various "Crystal" missions and the "B.P.M.". The following commands require you to start
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on a specific location and follow a path by entering the given pad commands. If the command is entered
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successfully, an animation will play.
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##### Barrier unlocks
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* White
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* Move the mission marker on mission "Crystal S"
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* Enter: 997711339713
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* Path finishes on mission "Crystal S"
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* Sky blue
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* Move the mission marker on mission "Crystal S"
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* Enter: 977931139797
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* Path finishes on mission "Ice Castle"
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##### Extra mileage
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* 300
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* Move the mission marker on mission "Crystal S"
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* Enter: 799317793117
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* Path finishes on mission "Crystal S"
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* 400
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* Move the mission marker on mission "Crystal S"
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* Enter: 991773199131
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* Path finishes on mission "Crystal S"
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* 500
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* Move the mission marker on mission "Crystal W"
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* Enter: 933779337711
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* Path finishes on mission "Crystal W"
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* 500
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* Move the mission marker on mission "Crystal WS"
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* Enter: 991173379911
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* Path finishes on mission "Crystal WS"
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* 600
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* Move the mission marker on mission "B.P.M."
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* Enter: 931793177931
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* Path finishes on mission "B.P.M."
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* 700
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* Move the mission marker on mission "Ice Castle"
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* Enter: 113993117793
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* Path finishes on mission "B.P.M."
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* 700
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* Move the mission marker on mission "Crystal S"
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* Enter: 799317793117
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* Path finishes on mission "Crystal S"
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##### Song unlocks
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* Ugle Dee - Another FS
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* Move the mission marker on mission "Crystal WS"
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* Enter: 931793177993
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* Path finishes on mission "Crystal EN"
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* ???
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* Move the mission marker on mission "Crystal W"
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* Enter: 939311799317
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* Path finishes on mission "B.P.M."
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* ???
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* Move the mission marker on mission "Crystal S"
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* Enter: 917917919913
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* Path finishes on mission "B.P.M."
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## Unlock and modifier codes
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All codes must be entered in the song select menu. When a code was entered successfully, a sound effect is played. An
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icon on the left/right side of the screen indicates if the modifier is active for player 1/2. These codes do not work
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on World Max (station).
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### Cancel
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Clear all modifiers previously enabled.
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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### Increase arrow scroll speed
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Arrow scroll speed 2x, 3x, 4x or 8x the BPM. The following code must be entered one time for 2x, two times for 3x,
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three times for 4x and four times for 8x.
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/c.png)
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### Decrease arrow scroll speed
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![](image/arrow/ur.png)
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/ul.png)
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![](image/arrow/c.png)
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### Vanish
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The arrows vanish before reaching the target at the top.
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/c.png)
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### Nonstep
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Hide all steps.
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/c.png)
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/c.png)
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### Mirror
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![](image/arrow/dr.png)
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![](image/arrow/dl.png)
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![](image/arrow/ur.png)
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![](image/arrow/ul.png)
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![](image/arrow/dr.png)
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![](image/arrow/dl.png)
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![](image/arrow/ur.png)
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![](image/arrow/ul.png)
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![](image/arrow/c.png)
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### Random Step
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Randomizes the step chart.
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/c.png)
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### Random Velocity
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The arrow scroll speed changes randomly during the song.
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/c.png)
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### Earthworm
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Makes the arrows wave back and fourth as they scroll to the top.
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![](image/arrow/dr.png)
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![](image/arrow/dl.png)
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![](image/arrow/ur.png)
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![](image/arrow/ul.png)
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![](image/arrow/dr.png)
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![](image/arrow/ur.png)
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![](image/arrow/dl.png)
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![](image/arrow/ul.png)
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![](image/arrow/c.png)
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### Exceed Mode
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Arrows travel diagonally towards the top.
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![](image/arrow/dl.png)
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![](image/arrow/ur.png)
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![](image/arrow/dl.png)
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![](image/arrow/ur.png)
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![](image/arrow/dr.png)
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![](image/arrow/ul.png)
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![](image/arrow/dr.png)
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![](image/arrow/ul.png)
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![](image/arrow/c.png)
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### Freedom
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Stationary arrows at the top are invisible.
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![](image/arrow/ul.png)
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![](image/arrow/dl.png)
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![](image/arrow/ur.png)
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![](image/arrow/dr.png)
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![](image/arrow/dr.png)
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/dl.png)
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![](image/arrow/c.png)
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### Acceleration
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Arrows start scrolling slowly at the bottom of the screen and accelerate when scrolling towards the top stationary
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arrows.
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![](image/arrow/dl.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/dr.png)
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![](image/arrow/ul.png)
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/ur.png)
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![](image/arrow/c.png)
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### Deceleration
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Arrows start scrolling fast at the bottom of the screen and decelerate when scrolling towards the top stationary
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arrows.
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![](image/arrow/dr.png)
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![](image/arrow/dr.png)
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![](image/arrow/dl.png)
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![](image/arrow/dl.png)
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![](image/arrow/ur.png)
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![](image/arrow/ur.png)
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![](image/arrow/ul.png)
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![](image/arrow/ul.png)
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![](image/arrow/c.png)
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### Under attack
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Point mirror the target (grey) area with the center of the screen as the origin. This results in the P1 target area
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positioned upside down in bottom right corner and the P2 target area positioned upside down in the bottom left corner.
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![](image/arrow/dl.png)
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![](image/arrow/c.png)
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![](image/arrow/dl.png)
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![](image/arrow/c.png)
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![](image/arrow/dl.png)
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![](image/arrow/c.png)
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![](image/arrow/ur.png)
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![](image/arrow/c.png)
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### Flash
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Arrows are disappearing and appearing in short intervals ("flashing") when moving towards the top.
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![](image/arrow/dl.png)
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![](image/arrow/ul.png)
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![](image/arrow/dr.png)
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![](image/arrow/dl.png)
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![](image/arrow/ur.png)
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![](image/arrow/dr.png)
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/c.png)
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### NX mode
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Tilts the perspective of the arrows scrolling towards the targets from an "overhead" perspective to a "distant"
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perspective.
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![](image/arrow/dl.png)
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![](image/arrow/ul.png)
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![](image/arrow/c.png)
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![](image/arrow/dr.png)
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![](image/arrow/ur.png)
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![](image/arrow/dl.png)
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![](image/arrow/ul.png)
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![](image/arrow/c.png)
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![](image/arrow/dr.png)
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![](image/arrow/ur.png)
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### Grade reverse
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Shows inverse judgements during game play, i.e. perfect = miss, great = bad
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/c.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/dr.png)
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![](image/arrow/dl.png)
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![](image/arrow/c.png)
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![](image/arrow/ur.png)
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![](image/arrow/ul.png)
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![](image/arrow/c.png)
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### Extra mix skin
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![](image/arrow/dr.png)
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![](image/arrow/dr.png)
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![](image/arrow/dr.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/dl.png)
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![](image/arrow/c.png)
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### Canon-D eye skin
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/dl.png)
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![](image/arrow/c.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/dr.png)
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![](image/arrow/ur.png)
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![](image/arrow/ur.png)
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### Flower card skin
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![](image/arrow/dr.png)
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![](image/arrow/dr.png)
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![](image/arrow/dr.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/dl.png)
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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### Playing card skin
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![](image/arrow/dr.png)
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![](image/arrow/dr.png)
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![](image/arrow/dr.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/dl.png)
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![](image/arrow/ur.png)
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### Random skin
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![](image/arrow/ul.png)
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![](image/arrow/ul.png)
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/ur.png)
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![](image/arrow/ur.png)
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![](image/arrow/dl.png)
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![](image/arrow/dl.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/dr.png)
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![](image/arrow/dr.png)
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![](image/arrow/c.png) |