2017-08-20 02:18:48 +02:00
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#include "layout.h"
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#include "../coding/coding.h"
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#include "../vgmstream.h"
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/* EA "SNS "blocks (most common in .SNS) */
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2017-11-25 01:18:27 +01:00
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void block_update_ea_sns(off_t block_offset, VGMSTREAM * vgmstream) {
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2017-08-20 02:18:48 +02:00
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STREAMFILE* streamFile = vgmstream->ch[0].streamfile;
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uint32_t block_size, block_samples;
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size_t file_size = get_streamfile_size(streamFile);
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int i;
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/* always BE */
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block_size = read_32bitBE(block_offset + 0x00,streamFile);
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block_samples = read_32bitBE(block_offset + 0x04,streamFile);
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/* EOF */
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if (block_size == 0 || block_offset >= file_size) {
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vgmstream->current_block_offset = file_size;
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vgmstream->next_block_offset = file_size + 0x04;
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vgmstream->current_block_samples = vgmstream->num_samples;
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return;
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}
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2017-12-01 17:27:49 +01:00
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/* 0x80: last block
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* 0x40: new block for some codecs?
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* 0x08: ?
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* 0x04: new block for some codecs?
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* 0x01: last block for some codecs?
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* 0x00: none? */
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2017-08-20 02:18:48 +02:00
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if (block_size & 0xFF000000) {
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2017-12-01 17:27:49 +01:00
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//VGM_ASSERT(!(block_size & 0x80000000), "EA SNS: unknown flag found at %lx\n", block_offset);
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2017-08-20 02:18:48 +02:00
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block_size &= 0x00FFFFFF;
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}
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for (i = 0; i < vgmstream->channels; i++) {
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off_t channel_start = 0x00;
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vgmstream->ch[i].offset = block_offset + 0x08 + channel_start;
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2017-12-01 20:04:33 +01:00
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/* also fix first offset (for EALayer3) */
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if (block_offset == vgmstream->ch[i].channel_start_offset) {
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vgmstream->ch[i].channel_start_offset = vgmstream->ch[i].offset;
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}
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2017-08-20 02:18:48 +02:00
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}
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vgmstream->current_block_offset = block_offset;
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vgmstream->next_block_offset = block_offset + block_size;
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vgmstream->current_block_samples = block_samples;
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}
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