vgmstream/src/layout/blocked_ea_schl.c

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#include "layout.h"
#include "../coding/coding.h"
#include "../vgmstream.h"
/* set up for the block at the given offset */
void block_update_ea_schl(off_t block_offset, VGMSTREAM * vgmstream) {
STREAMFILE* streamFile = vgmstream->ch[0].streamfile;
int i;
int new_schl = 0;
size_t block_size = 0, block_samples = 0;
int32_t (*read_32bit)(off_t,STREAMFILE*) = vgmstream->codec_endian ? read_32bitBE : read_32bitLE;
size_t file_size = get_streamfile_size(streamFile);
while (block_offset < file_size) {
uint32_t id = read_32bitBE(block_offset+0x00,streamFile);
block_size = read_32bitLE(block_offset+0x04,streamFile);
if (block_size > 0x00F00000) /* size is always LE, except in early SAT/MAC */
block_size = read_32bitBE(block_offset+0x04,streamFile);
block_samples = 0;
if (id == 0x5343446C || id == 0x5344454E || id == 0x53444652) { /* "SCDl" "SDEN" "SDFR" audio data */
switch(vgmstream->coding_type) {
case coding_PSX:
block_samples = ps_bytes_to_samples(block_size-0x10, vgmstream->channels);
break;
default:
block_samples = read_32bit(block_offset+0x08,streamFile);
break;
}
}
else { /* any other chunk, audio ("SCHl" "SCCl" "SCLl" "SCEl" etc), or video ("pQGT" "pIQT "MADk" etc) */
/* padding between "SCEl" and next "SCHl" (when subfiles exist) */
if (id == 0x00000000) {
block_size = 0x04;
}
if (id == 0x5343486C || id == 0x5348454E || id == 0x53484652) { /* "SCHl" "SHEN" "SHFR" end block */
new_schl = 1;
}
}
/* guard against errors (happens in bad rips/endianness, observed max is vid ~0x20000) */
if (block_size == 0x00 || block_size > 0xFFFFF || block_samples > 0xFFFF) {
block_size = 0x04;
block_samples = 0;
}
if (block_samples) /* audio found */
break;
block_offset += block_size;
/* "SCEl" "SEEN" "SEFR" are aligned to 0x80 usually, but causes problems if not 32b-aligned (ex. Need for Speed 2 PC) */
if ((id == 0x5343456C || id == 0x5345454E || id == 0x53454652) && block_offset % 0x04) {
block_offset += 0x04 - (block_offset % 0x04);
}
}
/* EOF reads: pretend we have samples to please the layout (unsure if this helps) */
if (block_offset >= file_size) {
vgmstream->current_block_offset = block_offset;
vgmstream->next_block_offset = block_offset + 0x04;
vgmstream->current_block_samples = vgmstream->num_samples;
return;
}
/* set new channel offsets and ADPCM history */
/* ADPCM hist could be considered part of the stream/decoder (some EAXA decoders call it "EAXA R1" when it has hist), and BNKs
* (with no blocks) may also have them in the first offset, but also may not. To simplify we just read them here. */
switch(vgmstream->coding_type) {
/* id, size, unk1, unk2, interleaved data */
case coding_PSX:
for (i = 0; i < vgmstream->channels; i++) {
size_t interleave = (block_size-0x10) / vgmstream->channels;
vgmstream->ch[i].offset = block_offset + 0x10 + i*interleave;
}
/* 0x08/0x0c: unknown (doesn't look like hist or offsets, as 1ch files has them too) */
break;
/* id, size, IMA hist, stereo/mono data */
case coding_DVI_IMA:
for(i = 0; i < vgmstream->channels; i++) {
off_t header_offset = block_offset + 0xc + i*4;
vgmstream->ch[i].adpcm_history1_32 = read_16bitLE(header_offset+0x00, vgmstream->ch[i].streamfile);
vgmstream->ch[i].adpcm_step_index = read_16bitLE(header_offset+0x02, vgmstream->ch[i].streamfile);
vgmstream->ch[i].offset = block_offset + 0xc + (4*vgmstream->channels);
}
break;
/* id, size, samples, hists-per-channel, stereo/interleaved data */
case coding_EA_XA:
//case coding_EA_XA_V2: /* handled in default */
case coding_EA_XA_int:
for (i = 0; i < vgmstream->channels; i++) {
int is_interleaved = vgmstream->coding_type == coding_EA_XA_int;
size_t interleave;
/* read ADPCM history from all channels before data (not actually read in sx.exe) */
//vgmstream->ch[i].adpcm_history1_32 = read_16bit(block_offset + 0x0C + (i*0x04) + 0x00,streamFile);
//vgmstream->ch[i].adpcm_history2_32 = read_16bit(block_offset + 0x0C + (i*0x04) + 0x02,streamFile);
/* the block can have padding so find the channel size from num_samples */
interleave = is_interleaved ? (block_samples / 28 * 0x0f) : 0;
/* NOT channels*0x04, as seen in Superbike 2000 (PC) EA-XA v1 mono vids */
vgmstream->ch[i].offset = block_offset + 0x0c + 2*0x04 + i*interleave;
}
break;
/* id, size, samples, offsets-per-channel, flag (0x01 = data start), data */
case coding_EA_MT:
for (i = 0; i < vgmstream->channels; i++) {
off_t channel_start = read_32bit(block_offset + 0x0C + (0x04*i),streamFile);
vgmstream->ch[i].offset = block_offset + 0x0C + (0x04*vgmstream->channels) + channel_start + 0x01;
}
/* flush decoder in every block change */
flush_ea_mt(vgmstream);
break;
#ifdef VGM_USE_MPEG
/* id, size, samples, offsets, unknown (null for MP2, some size/config for EALayer3; only if not >2ch) */
case coding_MPEG_custom:
case coding_MPEG_layer1:
case coding_MPEG_layer2:
case coding_MPEG_layer3:
case coding_MPEG_ealayer3:
for (i = 0; i < vgmstream->channels; i++) {
off_t channel_start;
/* EALayer3 6ch uses 1ch*6 with offsets, no flag in header [Medal of Honor 2010 (PC) movies] */
if (vgmstream->channels > 2) {
channel_start = read_32bit(block_offset + 0x0C + 0x04*i,streamFile);
} else {
channel_start = read_32bit(block_offset + 0x0C,streamFile);
}
vgmstream->ch[i].offset = block_offset + 0x0C + (0x04*vgmstream->channels) + channel_start;
}
/* SCHl with multiple SCHl need to reset their MPEG decoder as there are trailing samples in the buffers */
if (new_schl) {
flush_mpeg(vgmstream->codec_data);
}
break;
#endif
/* id, size, samples, offsets-per-channel, interleaved data (w/ optional hist per channel) */
default:
for (i = 0; i < vgmstream->channels; i++) {
off_t channel_start = read_32bit(block_offset + 0x0C + (0x04*i),streamFile);
vgmstream->ch[i].offset = block_offset + 0x0C + (0x04*vgmstream->channels) + channel_start;
}
/* read ADPCM history before each channel if needed (not actually read in sx.exe) */
if (vgmstream->codec_version == 1) {
for (i = 0; i < vgmstream->channels; i++) {
//vgmstream->ch[i].adpcm_history1_32 = read_16bit(vgmstream->ch[i].offset+0x00,streamFile);
//vgmstream->ch[i].adpcm_history3_32 = read_16bit(vgmstream->ch[i].offset+0x02,streamFile);
vgmstream->ch[i].offset += 4;
}
}
break;
}
vgmstream->current_block_offset = block_offset;
vgmstream->next_block_offset = block_offset + block_size;
vgmstream->current_block_samples = block_samples;
vgmstream->current_block_size = 0; /* uses current_block_samples instead */
}