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Merge pull request #1087 from bnnm/bkhd-riff
- Add HCA key - Fix +2GB Wwise .bnk [Björk Vulnicura VR (PC)] - Fix some broken .wav [Cross Gate (PC)] - Add RIFF .xvag [Uncharted Golden Abyss (Vita)]
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commit
3011251250
@ -112,7 +112,7 @@ as explained below, but often will use default values. Accepted codec strings:
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# * For many 3DO games
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# - MPEG MPEG Audio Layer file (MP1/2/3)
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# * For some games (usually PC/PS3)
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# * May set skip_samples
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# * May set skip_samples (MP2: around 240 or 480, MP3: around 1152)
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# - ATRAC3 Sony ATRAC3
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# * For some PS2 and PS3 games
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# * Interleave (frame size) can be 0x60/0x98/0xC0 * channels [required]
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@ -264,6 +264,7 @@ song#1#h22050
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song#2#h22050
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song#3#h22050
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```
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For technical reasons ranges that include hundreds of files may not work.
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### Channel removing/masking for channel subsongs/layers
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**`C(number)`** (single) or **`#C(number)~(number)`** (range), **`#c(number)`**: set number of channels to play. You can add multiple comma-separated numbers, or use ` ` space or `-` as separator and combine multiple ranges with single channels too.
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@ -7,10 +7,9 @@
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VGMSTREAM* init_vgmstream_bkhd(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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STREAMFILE* temp_sf = NULL;
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off_t subfile_offset, base_offset = 0;
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size_t subfile_size;
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uint32_t subfile_offset, subfile_size, base_offset = 0;
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uint32_t subfile_id;
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int big_endian, version, is_riff = 0, is_dummy = 0, is_wmid = 0;
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int big_endian, version, is_dummy = 0, is_wmid = 0;
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uint32_t (*read_u32)(off_t,STREAMFILE*);
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float (*read_f32)(off_t,STREAMFILE*);
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int total_subsongs, target_subsong = sf->stream_index;
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@ -43,9 +42,11 @@ VGMSTREAM* init_vgmstream_bkhd(STREAMFILE* sf) {
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/* first chunk also follows standard chunk sizes unlike RIFF */
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if (version <= 26) {
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off_t data_offset, data_start, offset;
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if (!find_chunk(sf, 0x44415441, base_offset, 0, &data_offset, NULL, big_endian, 0)) /* "DATA" */
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off_t data_offset_off;
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uint32_t data_offset, data_start, offset;
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if (!find_chunk(sf, 0x44415441, base_offset, 0, &data_offset_off, NULL, big_endian, 0)) /* "DATA" */
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goto fail;
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data_offset = data_offset_off;
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/* index:
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* 00: entries
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@ -79,11 +80,11 @@ VGMSTREAM* init_vgmstream_bkhd(STREAMFILE* sf) {
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subfile_size = read_u32(offset + 0x14, sf);
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}
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else {
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enum {
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enum {
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CHUNK_DIDX = 0x44494458, /* "DIDX" */
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CHUNK_DATA = 0x44415441, /* "DATA" */
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};
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off_t didx_offset = 0, data_offset = 0, didx_size = 0, offset;
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uint32_t didx_offset = 0, data_offset = 0, didx_size = 0, offset;
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chunk_t rc = {0};
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rc.be_size = big_endian;
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@ -120,25 +121,21 @@ VGMSTREAM* init_vgmstream_bkhd(STREAMFILE* sf) {
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subfile_offset = read_u32(offset + 0x04, sf) + data_offset;
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subfile_size = read_u32(offset + 0x08, sf);
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}
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//;VGM_LOG("BKHD: %lx, %x\n", subfile_offset, subfile_size);
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//;VGM_LOG("BKHD: %x, %x\n", subfile_offset, subfile_size);
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/* detect format */
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if (subfile_offset <= 0 || subfile_size <= 0) {
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/* some indexes don't have data */
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is_dummy = 1;
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}
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else if (read_u32be(subfile_offset + 0x00, sf) == 0x52494646 || /* "RIFF" */
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read_u32be(subfile_offset + 0x00, sf) == 0x52494658) { /* "RIFX" */
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is_riff = 1;
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}
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else if (read_f32(subfile_offset + 0x02, sf) >= 30.0 &&
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else if (read_f32(subfile_offset + 0x02, sf) >= 30.0 &&
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read_f32(subfile_offset + 0x02, sf) <= 250.0) {
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/* ignore Wwise's custom .wmid (similar to a regular midi but with simplified
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* chunks and custom fields: 0x00=MThd's division, 0x02: bpm (new), etc) */
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is_wmid = 1;
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}
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/* default is sfx */
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/* default is riff/sfx */
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if (is_dummy || is_wmid) {
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@ -151,7 +148,8 @@ VGMSTREAM* init_vgmstream_bkhd(STREAMFILE* sf) {
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temp_sf = setup_subfile_streamfile(sf, subfile_offset, subfile_size, NULL);
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if (!temp_sf) goto fail;
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if (is_riff) {
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/* read using temp_sf in case of >2GB .bnk */
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if (is_id32be(0x00, temp_sf, "RIFF") || is_id32be(0x00, temp_sf, "RIFX")) {
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vgmstream = init_vgmstream_wwise_bnk(temp_sf, &prefetch);
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if (!vgmstream) goto fail;
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}
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@ -196,7 +194,7 @@ fail:
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/* BKHD mini format, for FX plugins [Borderlands 2 (X360), Warhammer 40000 (PC)] */
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VGMSTREAM* init_vgmstream_bkhd_fx(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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off_t start_offset, data_size;
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uint32_t start_offset, data_size;
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int big_endian, loop_flag, channels, sample_rate, entries;
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uint32_t (*read_u32)(off_t,STREAMFILE*);
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@ -885,6 +885,9 @@ static const hcakey_info hcakey_list[] = {
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// Heaven Burns Red (Android)
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{7355875239102698567}, // 6615518E8ECED447
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// Digimon ReArise (Android)
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{34810080072368384}, // 007BAB9559510100
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};
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#endif/*_HCA_KEYS_H_*/
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@ -340,6 +340,7 @@ VGMSTREAM* init_vgmstream_riff(STREAMFILE* sf) {
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int mwv = 0;
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off_t mwv_pflt_offset = -1;
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off_t mwv_ctrl_offset = -1;
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int ignore_riff_size = 0;
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/* checks*/
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@ -374,8 +375,9 @@ VGMSTREAM* init_vgmstream_riff(STREAMFILE* sf) {
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* .ima: Baja: Edge of Control (PS3/X360)
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* .nsa: Studio Ring games that uses NScripter [Hajimete no Otetsudai (PC)]
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* .pcm: Silent Hill Arcade (PC)
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* .xvag: Uncharted Golden Abyss (Vita)[ATRAC9]
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*/
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if ( check_extensions(sf, "wav,lwav,xwav,da,dax,cd,med,snd,adx,adp,xss,xsew,adpcm,adw,wd,,sbv,wvx,str,at3,rws,aud,at9,ckd,saf,ima,nsa,pcm") ) {
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if ( check_extensions(sf, "wav,lwav,xwav,da,dax,cd,med,snd,adx,adp,xss,xsew,adpcm,adw,wd,,sbv,wvx,str,at3,rws,aud,at9,ckd,saf,ima,nsa,pcm,xvag") ) {
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;
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}
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else if ( check_extensions(sf, "mwv") ) {
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@ -445,10 +447,15 @@ VGMSTREAM* init_vgmstream_riff(STREAMFILE* sf) {
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else if (codec == 0x0002 && riff_size + 0x08 + 0x1c == file_size)
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riff_size += 0x1c; /* [Mega Man X Legacy Collection (PC)] (adds "ver /tIME/ver " chunks but RIFF size wasn't updated) */
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else if (codec == 0x0001 && (
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riff_size + 0x08 + 0x08 == file_size || riff_size + 0x08 + 0x09 == file_size ||
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riff_size + 0x08 - 0x3E == file_size || riff_size + 0x08 - 0x02 == file_size))
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ignore_riff_size = 1; /* [Cross Gate (PC)] (last info LIST chunk has wrong size) */
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}
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/* check for truncated RIFF */
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if (file_size != riff_size + 0x08) {
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if (file_size != riff_size + 0x08 && !ignore_riff_size) {
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vgm_logi("RIFF: wrong expected size (report/re-rip?)\n");
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VGM_LOG("riff: file_size = %x, riff_size+8 = %x\n", file_size, riff_size + 0x08); /* don't log to user */
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goto fail;
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@ -456,14 +463,17 @@ VGMSTREAM* init_vgmstream_riff(STREAMFILE* sf) {
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/* read through chunks to verify format and find metadata */
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{
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off_t current_chunk = 0x0c; /* start with first chunk */
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uint32_t current_chunk = 0x0c; /* start with first chunk */
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while (current_chunk < file_size) {
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uint32_t chunk_id = read_32bitBE(current_chunk + 0x00,sf); /* FOURCC */
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size_t chunk_size = read_32bitLE(current_chunk + 0x04,sf);
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uint32_t chunk_id = read_u32be(current_chunk + 0x00,sf); /* FOURCC */
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uint32_t chunk_size = read_u32le(current_chunk + 0x04,sf);
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if (current_chunk + 0x08 + chunk_size > file_size)
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goto fail;
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/* allow broken last chunk [Cross Gate (PC)] */
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if (current_chunk + 0x08 + chunk_size > file_size) {
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VGM_LOG("RIFF: broken chunk at %x + 0x08 + %x > %x\n", current_chunk, chunk_size, file_size);
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break; /* truncated */
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}
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switch(chunk_id) {
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case 0x666d7420: /* "fmt " */
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@ -490,7 +500,7 @@ VGMSTREAM* init_vgmstream_riff(STREAMFILE* sf) {
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switch (read_32bitBE(current_chunk+0x08, sf)) {
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case 0x6164746C: /* "adtl" */
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/* yay, atdl is its own little world */
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parse_adtl(current_chunk + 8, chunk_size,
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parse_adtl(current_chunk + 0x8, chunk_size,
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sf,
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&loop_start_ms,&loop_end_ms,&loop_flag);
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break;
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@ -7,8 +7,8 @@ typedef struct {
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uint32_t type; /* chunk id/fourcc */
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uint32_t size; /* chunk size */
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uint32_t offset; /* chunk offset (after type/size) */
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off_t current; /* start position, or next chunk after size (set to -1 to break) */
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off_t max; /* max offset, or filesize if not set */
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uint32_t current; /* start position, or next chunk after size (set to -1 to break) */
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uint32_t max; /* max offset, or filesize if not set */
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int le_type; /* read type as LE instead of more common BE */
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int be_size; /* read type as BE instead of more common LE */
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