bxaimc
|
34fda0011a
|
Add loop support for Air (Android) Oggs. Add .lflac extension for 'fun' and for use with .pos
|
2018-07-20 01:14:41 -04:00 |
|
Christopher Snowhill
|
60615e6dcd
|
Merge pull request #261 from NicknineTheEagle/ea-fixes
EA Fixes
|
2018-07-19 17:29:22 -07:00 |
|
NicknineTheEagle
|
d85406511f
|
EA SCHl: fail if unknown header tag is encountered
|
2018-07-19 15:56:59 +03:00 |
|
NicknineTheEagle
|
d825b6ba4d
|
Added more missing BNK header tags
|
2018-07-19 15:55:51 +03:00 |
|
NicknineTheEagle
|
33048337c4
|
EA SCHl: fixes for Gamecube
|
2018-07-19 07:26:48 +03:00 |
|
Christopher Snowhill
|
6dc54d3456
|
Merge pull request #257 from NicknineTheEagle/patch-1
EA support expansion
|
2018-07-18 15:39:08 -07:00 |
|
NicknineTheEagle
|
5d6fc0a9bc
|
Ignore duplicate entries in ABK files
|
2018-07-19 00:24:16 +03:00 |
|
NicknineTheEagle
|
496315bb91
|
Added even more missing BNK header tags
|
2018-07-18 22:42:35 +03:00 |
|
NicknineTheEagle
|
779eef0282
|
Adjust ADPCM hist detection in BNK files
|
2018-07-18 22:42:23 +03:00 |
|
NicknineTheEagle
|
79f672b7cb
|
Added more missing BNK header tags [NASCAR 06 (Xbox)]
|
2018-07-18 20:25:00 +03:00 |
|
NicknineTheEagle
|
be00f0a988
|
Added EA HDR/DAT format support
|
2018-07-18 19:32:33 +03:00 |
|
NicknineTheEagle
|
b48c31723c
|
EA ABK fix
|
2018-07-18 09:56:35 +03:00 |
|
NicknineTheEagle
|
dc1a98361f
|
Further work on EA ABK format
|
2018-07-18 08:54:32 +03:00 |
|
NicknineTheEagle
|
51146cd612
|
Merge remote-tracking branch 'origin/master' into patch-1
|
2018-07-18 05:18:35 +03:00 |
|
Christopher Snowhill
|
ee07eaeeaf
|
Merge pull request #258 from bnnm/asf-eaxma
ASF, EA-XMA
|
2018-07-17 17:40:09 -07:00 |
|
NicknineTheEagle
|
5af027e5f9
|
Added streamed ABK version support (ABK/AST combo)
|
2018-07-18 02:39:47 +03:00 |
|
bnnm
|
2129afaf75
|
Fix some EA-XMA [Need for Speed: The Run (X360)]
|
2018-07-18 00:53:09 +02:00 |
|
bnnm
|
d6795b63c3
|
Add ASF decoder [Croc 2 (PC), Aladdin: Nasira's Revenge (PC)]
|
2018-07-18 00:52:24 +02:00 |
|
bnnm
|
bbd50c78ee
|
Minor doc
|
2018-07-18 00:37:14 +02:00 |
|
NicknineTheEagle
|
2056155c6b
|
Indent fix
|
2018-07-18 00:19:47 +03:00 |
|
NicknineTheEagle
|
5d6b603055
|
Added EA ABK header support
|
2018-07-18 00:14:28 +03:00 |
|
NicknineTheEagle
|
5b27c21a0b
|
Handle dummy streams in EA BNK files
|
2018-07-17 23:57:08 +03:00 |
|
NicknineTheEagle
|
e2160f4e09
|
Added a helper function for auto-detecting value endianness
|
2018-07-17 23:54:24 +03:00 |
|
Christopher Snowhill
|
454488b56c
|
Merge pull request #254 from bxaimc/master
Nihon Falcom NLSD Opus (Ys VIII: Lacrimosa of Dana [Switch])
|
2018-07-15 17:26:02 -07:00 |
|
bxaimc
|
69c2e9f07f
|
Add Falcom NLSD Opus (Ys VIII [Switch])
|
2018-07-15 03:49:33 -04:00 |
|
Christopher Snowhill
|
bf8534aef4
|
Merge pull request #253 from bxaimc/master
Bandai Namco Opus
|
2018-07-14 23:49:36 -07:00 |
|
bxaimc
|
5b3a001082
|
Add Bandai Namco Opus found in NUS3Banks (Taiko no Tatsujin and future games)
|
2018-07-15 02:37:15 -04:00 |
|
Christopher Snowhill
|
4ed16da31f
|
Merge pull request #251 from bnnm/sns-fixes
SNS, fixes
|
2018-07-14 17:51:31 -07:00 |
|
bnnm
|
4b621a455f
|
Fix missing end samples in foobar
|
2018-07-15 01:15:08 +02:00 |
|
bnnm
|
62bd5140c5
|
Cleanup
|
2018-07-15 00:20:42 +02:00 |
|
bnnm
|
c9f091fb6e
|
Fix PS3 EA SCHl [Need for Speed: Carbon (PS3)]
|
2018-07-14 23:08:45 +02:00 |
|
bnnm
|
572cd6a621
|
XA code cleanup
Decoding is still the same (byte-exact)
|
2018-07-14 23:08:07 +02:00 |
|
bnnm
|
2c6091fab3
|
Fix some .wem PCM [Limbo (PC)]
|
2018-07-14 23:04:17 +02:00 |
|
bnnm
|
deea00d566
|
Fix compiler warning
|
2018-07-14 23:04:04 +02:00 |
|
bnnm
|
2dc2ed474d
|
Add debug log
|
2018-07-14 23:03:48 +02:00 |
|
bnnm
|
3eed8c418d
|
Add SVG extension [Hunter: The Reckoning - Wayward (PS2)]
|
2018-07-14 23:03:28 +02:00 |
|
bnnm
|
cbcacda6e4
|
Fix some EA SNS end samples [Need for Speed Undercover (PS3)]
SNS flag was being read as a signed value, returning a smaller file size
|
2018-07-14 23:02:40 +02:00 |
|
bnnm
|
7c84391c26
|
Fix some Frostbite SPS [Need for Speed: The Run (X360)]
|
2018-07-14 23:00:02 +02:00 |
|
Christopher Snowhill
|
b5353846e3
|
Merge pull request #245 from AnonBaiter/patch-1
vgmstream fix number 1
|
2018-07-10 23:47:07 -07:00 |
|
Christopher Snowhill
|
f5551f7415
|
Update ps2_vpk.c
Fix channels variable references.
|
2018-07-10 17:23:04 -07:00 |
|
AnonBaiter
|
dd88a38f8c
|
Adjust VPK code to fix some oddities
this is my first time at coding so see if there's some big goof-up i made up here
|
2018-07-10 18:20:05 -03:00 |
|
Christopher Snowhill
|
8b6bc7fb52
|
Merge pull request #243 from bnnm/ivaud-ea
IVAUD, EA
|
2018-07-07 15:09:20 -07:00 |
|
bnnm
|
272f25cebb
|
Fix bank .ivaud [GTA IV (PC)]
|
2018-07-06 23:41:29 +02:00 |
|
bnnm
|
44dc7ce7ea
|
Add missing EA SCHl patch [SSX3 (PC)]
|
2018-07-06 21:27:49 +02:00 |
|
bnnm
|
23974334c9
|
Fix some EA SCHl MicroTalk [Need for Speed: Most Wanted (PC)]
|
2018-07-06 21:14:56 +02:00 |
|
bnnm
|
383bd41b5f
|
Don't setup offsets when samples=0 to avoid EOF reads
|
2018-07-06 21:07:08 +02:00 |
|
bnnm
|
780e642543
|
Fix some Frostbite .SPS [Need for Speed: The Run (PC)]
|
2018-07-06 21:04:27 +02:00 |
|
bnnm
|
2df613d893
|
Fix various music .ivaud [GTA IV (PC)]
|
2018-07-06 21:04:06 +02:00 |
|
bnnm
|
d158a4a35e
|
Simplify struct memsets, using standard 0-setup
|
2018-07-06 19:37:26 +02:00 |
|
Christopher Snowhill
|
869ca7127a
|
Merge pull request #242 from bnnm/str-mus-exts
STR, MUS, exts
|
2018-06-30 14:03:42 -07:00 |
|