Commit Graph

1417 Commits

Author SHA1 Message Date
halleyscometsw
c7e5a03332 looping for .ps2stm
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@717 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-11-26 23:42:17 +00:00
halleyscometsw
58e558a0e7 ps2stm fix (hard code interleave), loops not figured out yet
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@716 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-11-22 22:03:57 +00:00
halleyscometsw
69a1f2be4e Red Dead Revolver .stm (needs renamed to .ps2stm to avoid module collision in Winamp, etc)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@715 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-11-22 14:06:45 +00:00
halleyscometsw
bca7a460ba Pikmin .stx
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@714 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-11-18 00:46:36 +00:00
unknownfile
c6ab413a6d Fixes to xmplay DLL. still hilariously buggy
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@713 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-11-12 22:12:25 +00:00
unknownfile
342303d6d9 git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@712 51a99a44-fe44-0410-b1ba-c3e57ba2b86b 2009-11-12 00:10:58 +00:00
bxaimc
9fb2c73d4b Add RSD4RADP support from The Simpsons Hit & Run (GC)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@711 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-10-17 19:17:42 +00:00
manakoAT
81285adbdd hlwav support for Half Life 2 (XBOX)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@710 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-10-15 09:24:04 +00:00
fastelbja
d1c2b01b98 some bug fixes
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@709 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-10-10 19:02:46 +00:00
manakoAT
4ccc8282b0 Loop stuff fix for .sfs
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@708 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-10-06 17:30:04 +00:00
manakoAT
adf4677894 Flat Layout for NPSF mono files
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@707 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-10-02 17:19:18 +00:00
halleyscometsw
6ce63abf2e ADX key for Fragments Blue
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@706 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-29 19:47:31 +00:00
halleyscometsw
2612fb517c remove unused layout_maxis_blocked
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@705 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-29 18:39:16 +00:00
halleyscometsw
4fff3b7672 .strm and .xa support in EA for MySims Kingdom
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@704 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-24 09:59:49 +00:00
manakoAT
ca566acc11 WAM/WAC updated (xbox)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@703 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-23 17:44:32 +00:00
jurassicpieter
0fb3dc818f refuse wii versions of waa/wac/wad/wam to play, now to find out how to create the coeff table.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@702 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-20 19:04:10 +00:00
halleyscometsw
de6446c0c3 use 64-bit math for MxSt stuff that can overflow 32-bit
(namely conversion from samples to milliseconds by
samples * 1000 / sample_rate)


git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@701 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-18 05:28:24 +00:00
halleyscometsw
2ade0dfb62 Fix MxSt.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@700 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-18 03:33:44 +00:00
manakoAT
c4137c39d2 add .pona (Policenauts)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@699 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-15 06:22:01 +00:00
halleyscometsw
cc6912b2d5 RSD6RADP .rsd support, added "Radical ADPCM" decoder (IMA)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@698 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-12 04:51:39 +00:00
manakoAT
4d8e5ee8ae add .was (DiRT 2)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@697 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-11 18:40:26 +00:00
fastelbja
be5c926321 fix RKV support
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@696 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-09 20:57:52 +00:00
fastelbja
bf2e33c959 fixed for weird ads format (ex : clock tower 3)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@695 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-08 06:03:14 +00:00
halleyscometsw
d788a2e71f remove extra streamfile open in .wsd
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@694 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-06 08:04:41 +00:00
manakoAT
2f1ddc13f0 Beyond Good & Evil meta fixed
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@693 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-05 18:02:24 +00:00
halleyscometsw
2efdd6179d re-sort and update extension lists
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@692 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-05 14:17:33 +00:00
manakoAT
9d1d7078e5 JOE header fixed
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@691 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-05 13:31:20 +00:00
halleyscometsw
cf92497382 add loop support for BNS, disable strict chunk size consistency checking (for Homebrew Channel)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@690 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-05 13:10:52 +00:00
halleyscometsw
53fdc56999 Wii BNS
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@689 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-05 12:18:34 +00:00
fastelbja
896e91eefc fixed exakt_sc sample rate
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@688 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-04 11:35:04 +00:00
halleyscometsw
3f318927da add SC meta and Activision / EXAKT SASSC 8-bit DPCM for Supercar Street Challenge (PS2)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@687 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-04 04:19:39 +00:00
halleyscometsw
24a05a711d add pc_mxst.c and pc_sob.c to Makefile
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@686 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-04 03:32:36 +00:00
bxaimc
be0c20a7c9 tiny fixes
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@685 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-02 20:09:28 +00:00
jurassicpieter
5a51cfbf0d fixed sim city 3000 xa decoding
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@684 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-02 14:25:42 +00:00
jurassicpieter
5db0fccc7f Lego Island: ripped MxSt files playable, counting samples is slow and brute force
Worms 4: Mayhem: SOB/SAB soundpacks are playable as one stream
Sim City 3000: added second type of header for these xa files.

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@683 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-02 12:18:23 +00:00
fastelbja
5d0e2a4fb6 fix maxis xa
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@682 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-01 21:28:55 +00:00
fastelbja
017010d22b little bug fixes
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@681 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-01 21:27:27 +00:00
halleyscometsw
6887252661 add more frequencies to float->int conversion
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@680 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-08-30 03:57:33 +00:00
halleyscometsw
041fa66065 a few more mid-block indiscretions
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@679 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-08-30 02:34:32 +00:00
halleyscometsw
8807dad000 don't declare variables mid-block to humor MSVC
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@678 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-08-30 02:27:34 +00:00
halleyscometsw
81d4cbf919 .caf (Apple Core Audio Format file), as seen on iPhone, using Apple's IMA
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@677 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-08-30 02:16:54 +00:00
fastelbja
8101ace4ed add support for IMA encoding
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@676 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-08-29 22:45:51 +00:00
fastelbja
6d478b33a8 fix multi channels (>2)
fix loopEnd point when there's empty rows on file

still need some tests

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@675 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-08-29 21:50:34 +00:00
fastelbja
7541c76985 some more changes on mib format ... further tests needed
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@674 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-08-29 18:18:33 +00:00
halleyscometsw
e63f408b80 remove extra checks from swd, add meta description, clean up some indenting
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@673 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-08-28 20:10:50 +00:00
manakoAT
3fae2f2fd3 .sck added - Scorpion King (ngc)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@672 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-08-25 17:50:43 +00:00
manakoAT
751c5d57bd deleted xbox_wvs.c
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@671 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-08-25 03:23:24 +00:00
manakoAT
286d21e6c8 .wvs for NGC added (metal Arms)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@670 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-08-25 03:21:28 +00:00
manakoAT
d003418862 .gcub added for "Sega Soccer Slam"
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@669 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-08-23 08:42:14 +00:00
halleyscometsw
6c74404c37 missing exts
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@668 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-08-15 21:01:57 +00:00