bnnm
|
baf36daf32
|
Fix compiler warn
|
2020-08-19 18:37:46 +02:00 |
|
NicknineTheEagle
|
8707214040
|
EA MPF: Fixed empty tracks
|
2020-08-17 21:45:13 +03:00 |
|
NicknineTheEagle
|
eb2617f9ed
|
EA MPF: Added more name pairs
|
2020-05-27 00:12:19 +03:00 |
|
bnnm
|
4e55391be1
|
Fix full loops in EAAC ATRAC9 + renames [NFS Most Wanted (Vita)]
|
2020-04-22 00:26:19 +02:00 |
|
NicknineTheEagle
|
b5d6d8b366
|
EAAC: Fixed looped RAM sounds
|
2020-04-11 20:12:50 +03:00 |
|
NicknineTheEagle
|
7a9aa6c857
|
EA Harmony: Fixed dset handling, added stream name for clarity
|
2020-04-10 17:36:27 +03:00 |
|
bnnm
|
2288370d8b
|
Fix EAAC file leak
|
2020-04-04 22:32:11 +02:00 |
|
NicknineTheEagle
|
d0211e2d85
|
EAAC: Fixed size calculation
|
2020-02-25 21:52:49 +03:00 |
|
Detective
|
59ffcbb41f
|
ea_eaac.c
add "Eop0" fourCC, possibly related to EAOpus.
seen through Windows executables of The Sims 4 and Need for Speed Heat.
|
2020-01-23 22:56:23 -03:00 |
|
bnnm
|
e3c1792d65
|
Minor doc
|
2019-12-27 01:48:45 +01:00 |
|
bnnm
|
8b73941b09
|
Minor compiler warn and doc
|
2019-12-05 23:20:38 +01:00 |
|
NicknineTheEagle
|
d4f688ec3e
|
EAAC: Fixed a memory leak
|
2019-12-02 00:17:29 +03:00 |
|
NicknineTheEagle
|
57140367d0
|
EAAC: Fixed EATrax
|
2019-12-01 21:35:09 +03:00 |
|
NicknineTheEagle
|
0e39b49936
|
EAAC: Fixes
|
2019-12-01 17:15:56 +03:00 |
|
NicknineTheEagle
|
3f7c7eee07
|
EAAC: Implemented gigasample type
|
2019-11-30 21:30:59 +03:00 |
|
bnnm
|
b0988dfc87
|
Fix compiler warning
|
2019-11-24 14:25:33 +01:00 |
|
NicknineTheEagle
|
f3eafd725d
|
EA MPF: Fixed SSX 3
|
2019-11-23 01:10:11 +03:00 |
|
NicknineTheEagle
|
df9b7ea8c5
|
EA MPF: Fixed MPF/MUS pair finder function
|
2019-11-21 20:39:17 +03:00 |
|
bnnm
|
647e45143f
|
Fix assert compilation and some compiler warnings
|
2019-11-18 00:37:45 +01:00 |
|
NicknineTheEagle
|
fb70b177e2
|
EA MPF: Added Need for Speed Nitro MPF/MUS names
|
2019-11-16 15:50:56 +03:00 |
|
NicknineTheEagle
|
07bd62a4b5
|
EA MPF: Added support for empty tracks [Need for Speed: Nitro (Wii)]
|
2019-11-16 15:50:54 +03:00 |
|
NicknineTheEagle
|
b4cc120e4c
|
Merge remote-tracking branch 'upstream/master' into ea-mpf
# Conflicts:
# src/meta/ea_schl.c
|
2019-11-15 22:36:29 +03:00 |
|
NicknineTheEagle
|
e8f033dd65
|
Added multi-track EA MPF support
|
2019-11-15 22:32:03 +03:00 |
|
bnnm
|
66e1a00a6a
|
Add EAAC .sps multistream Opus [FIFA 19 (Switch)]
|
2019-11-10 22:22:22 +01:00 |
|
bnnm
|
aa62f671a9
|
Tweak EAAC Opus init
|
2019-11-04 23:32:27 +01:00 |
|
bnnm
|
47bafa6cf5
|
Fix MSVC
|
2019-08-27 01:33:22 +02:00 |
|
bnnm
|
6f2999cd3d
|
Tweak EALayer3 discard modes from debug info and EAAC header
|
2019-08-26 00:41:17 +02:00 |
|
NicknineTheEagle
|
13983828e1
|
Minor tweaks
|
2019-08-10 22:06:10 +03:00 |
|
NicknineTheEagle
|
47d7b5a0ed
|
Improved EA HDR/DAT support
|
2019-08-05 21:49:02 +03:00 |
|
bnnm
|
4b9be69347
|
Add missing math.h
|
2019-07-24 15:46:47 +02:00 |
|
bnnm
|
248ec056e3
|
Fix looping EA-XAS and leaks
|
2019-03-24 01:09:19 +01:00 |
|
NicknineTheEagle
|
ddf35809d6
|
Added EA SBR format containing SPS files
|
2019-03-22 15:07:13 +03:00 |
|
NicknineTheEagle
|
487f919b77
|
Resolve merge conflict
|
2019-03-13 22:58:05 +03:00 |
|
NicknineTheEagle
|
4ff41aa0ef
|
Added support for EA TMX format
|
2019-03-13 22:58:04 +03:00 |
|
bnnm
|
63e31c1ac0
|
Fix some 7ch .SPS [BAttlefield 4 (X360)
|
2019-03-09 20:52:20 +01:00 |
|
bnnm
|
879f65a864
|
Fix 3/5ch .SPS [Battlefield 4 (X360)]
|
2019-03-04 20:07:26 +01:00 |
|
bnnm
|
397c6e0e81
|
Improve average bitrate with layers+segments
|
2019-02-24 09:51:10 +01:00 |
|
bnnm
|
7e6e8900c2
|
Fix EA-XMA segfault
|
2019-02-22 23:35:16 +01:00 |
|
bnnm
|
011fe56614
|
Fix EALayer3 11ch, V1b PCM, V2S loops [Army of Two 3 (PS3), NFS:W (PS3)]
|
2019-02-09 23:42:59 +01:00 |
|
NicknineTheEagle
|
56dfa62a75
|
Should use vgmstream->num_samples here for loop segments
|
2019-01-28 17:11:31 +03:00 |
|
NicknineTheEagle
|
70ffbb1194
|
Use header values instead of vgmstream values in some places
|
2019-01-28 09:38:11 +03:00 |
|
NicknineTheEagle
|
519659fd3e
|
EAAC: Properly calculate stream size for bitrate
|
2019-01-23 06:40:42 +03:00 |
|
NicknineTheEagle
|
8a00c7cd66
|
Minor fixes and tweaks
|
2019-01-22 00:42:34 +03:00 |
|
bnnm
|
da9f9a5572
|
Fix non-initialized var
|
2019-01-19 20:04:38 +01:00 |
|
NicknineTheEagle
|
6487d310cb
|
Formatting fixes
|
2019-01-16 23:29:51 +03:00 |
|
NicknineTheEagle
|
9c9da8fa1b
|
EAAC: Fixed looping for RAM sounds
|
2019-01-16 23:05:19 +03:00 |
|
Christopher Snowhill
|
c6280d85b3
|
Merge pull request #352 from NicknineTheEagle/ea-sbr
Ea sbr
|
2019-01-14 18:04:58 -08:00 |
|
bnnm
|
368212bbf8
|
Fix some looping .sps [FIFA 18 (PC)]
|
2019-01-13 23:25:29 +01:00 |
|
NicknineTheEagle
|
4c118b28b4
|
EAAC: Added SBR/SBS format from EA Sports games
|
2019-01-13 21:53:57 +03:00 |
|
NicknineTheEagle
|
3fc7439ba6
|
Minor fixes
|
2019-01-13 21:50:58 +03:00 |
|