bnnm
|
4bb3d2f2dc
|
Fix .mpc/mp+ total samples and encoder delay
|
2021-05-31 22:23:32 +02:00 |
|
bnnm
|
82518328ed
|
Fix speex segfault on init fail with bad data
|
2021-05-25 23:34:22 +02:00 |
|
bnnm
|
300a80107b
|
Fix very small MP3 .msf [Mirror's Edge (PS3)]
|
2021-05-08 15:31:01 +02:00 |
|
bnnm
|
c6a2184048
|
Fix XMA sample counting in big files [Dead Island (X360)]
|
2021-05-05 23:42:48 +02:00 |
|
bnnm
|
faafd5b955
|
Improve MSADPCM performance (~50%) + doc spec diffs
|
2021-03-27 18:15:43 +01:00 |
|
bnnm
|
a8ff683ca7
|
Doc
|
2021-03-22 01:13:55 +01:00 |
|
bnnm
|
46c9146f34
|
Fix Ogg looping with wrong granules properly [Aristear Remain (PC)]
|
2021-03-15 22:48:43 +01:00 |
|
bnnm
|
d4209c2d43
|
Greatly improve HCA key detection
|
2021-03-14 16:28:35 +01:00 |
|
bnnm
|
0db3b799c0
|
Fix Ogg looping with wrong granules [Aristear Remain (PC)]
|
2021-03-14 16:25:00 +01:00 |
|
bnnm
|
de52ee3edb
|
Add FLAC loop tags [ZDoom (PC)]
|
2021-03-14 16:24:14 +01:00 |
|
bnnm
|
ae909de292
|
Improve HCA v3.0
|
2021-03-10 22:17:15 +01:00 |
|
bnnm
|
8dcc485583
|
Add partial support for HCA v3.0 (ongoing) [Uma Musume (Android)]
|
2021-03-07 23:20:21 +01:00 |
|
bnnm
|
f064086d5e
|
Fix tri-Ace codec joint stereo output
Codec should now be accurate (thanks Nisto for figuring out all this)
|
2021-03-04 20:04:45 +01:00 |
|
bnnm
|
a2a4a48524
|
Add XA 8-bit mode [Micro Machines (CD-i)]
|
2021-02-24 23:40:20 +01:00 |
|
bnnm
|
83426eb042
|
Adjust tri-Ace codec issues
|
2021-02-21 22:07:08 +01:00 |
|
bnnm
|
822f4595b8
|
Improve tri-Ace codec joint stereo mode
|
2021-02-17 18:55:44 +01:00 |
|
bnnm
|
18ae83d656
|
Add tri-Ace Codec [Star Ocean 3 (PS2), Valkyrie Profile 2 (PS2)]
|
2021-02-16 23:14:07 +01:00 |
|
bnnm
|
ac05048223
|
Fix Ubi HX with MP3 [Largo Winch: Empire Under Threat (PC)]
|
2021-01-31 19:57:42 +01:00 |
|
bnnm
|
e274c96168
|
Renames for consistence
|
2021-01-23 16:26:00 +01:00 |
|
bnnm
|
517c416a32
|
Renames for consistence
|
2021-01-23 16:24:51 +01:00 |
|
bnnm
|
588c24b767
|
CRLF to LF + cleanup
|
2021-01-23 15:53:00 +01:00 |
|
bnnm
|
32400b311b
|
Enable libspeex for autotools/audacious
|
2021-01-23 15:51:27 +01:00 |
|
bnnm
|
3d87f31361
|
Add .cwav + decoder [RADIO ZONDE (PC)]
|
2021-01-23 15:50:32 +01:00 |
|
bnnm
|
ceea5d0d55
|
Add Speex decoder (disabled)
|
2021-01-12 15:11:24 +01:00 |
|
bnnm
|
98e1d3c29e
|
Fix some EALayer3 [FIFA 2014 World Cup Brazil (PS3)]
|
2020-12-19 12:55:19 +01:00 |
|
bnnm
|
12d9b0b97c
|
Add .nxa looping + Fixed Opus [Gensou Rougoku no Kaleidoscope (Switch)]
|
2020-12-19 12:54:14 +01:00 |
|
bnnm
|
872475bfc3
|
Add .awc with Vorbis in sfx mode [Red Dead Redemption 2 (PC)]
|
2020-12-09 21:19:24 +01:00 |
|
NicknineTheEagle
|
d4754b00b0
|
Split Ubi IMA and Ubi SCE IMA into different codecs
|
2020-12-06 21:05:13 +03:00 |
|
bnnm
|
ee1b0fc1f6
|
Doc
|
2020-12-05 19:25:12 +01:00 |
|
bnnm
|
c3ed1fad60
|
Merge pull request #773 from ahigerd/oki4s-mono
switch stereo channels in OKI4S decoding
|
2020-12-02 18:18:13 +01:00 |
|
Adam Higerd
|
53542ad54e
|
switch stereo channels in OKI4S decoding
|
2020-12-02 11:00:18 -06:00 |
|
Kevin López Brante
|
0a6bee4137
|
Merge branch 'master' into ea
|
2020-12-02 06:52:26 -03:00 |
|
Adam Higerd
|
a9752e3da7
|
switch nibbles on OKI4s mono, add to TXTH
|
2020-12-01 21:19:03 -06:00 |
|
NicknineTheEagle
|
a3c6595865
|
Minor doc
|
2020-12-02 02:50:13 +03:00 |
|
bnnm
|
be8eeb22d4
|
Fix multichannel Wwise Opus
|
2020-11-22 19:00:55 +01:00 |
|
bnnm
|
5c58e2fc7f
|
Doc
|
2020-11-15 22:46:17 +01:00 |
|
bnnm
|
ba88be7a47
|
Improve XOpus handling + prepare Wwise Opus
|
2020-11-09 14:50:33 +01:00 |
|
bnnm
|
8a1430e0b1
|
Fix .MSF sample counts with VBR MP3 [Asura's Wrath (PS3)]
|
2020-11-06 17:43:29 +01:00 |
|
bnnm
|
b55dbb2350
|
Add FSB OPUS (disabled)
|
2020-11-02 12:33:03 +01:00 |
|
bnnm
|
5949e5f83f
|
Merge branch 'master' into txtp-misc
|
2020-11-01 22:34:30 +01:00 |
|
NicknineTheEagle
|
6131b488c4
|
Fixed interleaved EA-XA decoding
|
2020-11-01 17:32:26 +03:00 |
|
bnnm
|
9c9e282452
|
Fix stereo VADPCM
|
2020-11-01 15:28:04 +01:00 |
|
NicknineTheEagle
|
0df7f8ccca
|
EA SCHl: Unified EA-XA decoder
|
2020-11-01 07:56:10 +03:00 |
|
bnnm
|
e325a739f8
|
Fix multichannel/variable frame ASKA ADPCM [Resonance of Fate (PC)]
|
2020-10-17 19:00:33 +02:00 |
|
bnnm
|
27fd84ca8c
|
Add .way bgm decoder/meta [Eien no Owari ni (PC)]
|
2020-10-11 00:01:11 +02:00 |
|
bnnm
|
ff5ffac950
|
Fix infinite loop with bad data in Wwise Vorbis
|
2020-08-22 13:40:49 +02:00 |
|
Simon Aarons
|
ac38e353df
|
Use adpcm_history1_32 for consistency
|
2020-08-16 22:57:38 +10:00 |
|
Simon Aarons
|
e04234e733
|
Fix offset bug
|
2020-08-16 15:52:23 +10:00 |
|
Simon Aarons
|
221c50b85c
|
Ensure int32_t for clamps
|
2020-08-16 12:36:59 +10:00 |
|
Simon Aarons
|
8a5af7ccdb
|
Highly improved Game.com ADPCM decoding algorithm
|
2020-08-16 12:28:15 +10:00 |
|
bnnm
|
e6eae7e341
|
Fix PTADPCM missing samples
|
2020-08-05 00:16:35 +02:00 |
|
bnnm
|
96d9502742
|
Fix EOF frame in early ADX [Baroque (SAT)]
|
2020-08-03 23:17:20 +02:00 |
|
bnnm
|
9b0df8652e
|
FFmpeg test
|
2020-08-01 10:31:00 +02:00 |
|
bnnm
|
ef64005418
|
Improve Level 5 0x555 codec performance
|
2020-07-31 17:13:22 +02:00 |
|
bnnm
|
9b4b40d3c8
|
Remove old bitreader code
|
2020-07-31 16:54:30 +02:00 |
|
bnnm
|
78ea507e0e
|
Improve EALayer performance a bit by using static bitreader
|
2020-07-31 16:49:07 +02:00 |
|
bnnm
|
f7526e3735
|
Use newer bitreader
|
2020-07-31 16:44:45 +02:00 |
|
bnnm
|
3901393aa3
|
Minor cleanup
|
2020-07-31 16:44:31 +02:00 |
|
bnnm
|
d900718a5b
|
Cleanup
|
2020-07-31 16:44:19 +02:00 |
|
bnnm
|
5daf36fbc8
|
Clean Wwise Vorbis and improve IO performance slightly
|
2020-07-30 23:49:52 +02:00 |
|
bnnm
|
2e9d35b207
|
Improve Wwise Vorbis bitreader performance
|
2020-07-30 20:17:14 +02:00 |
|
bnnm
|
3bce06ea61
|
Cleanup
|
2020-07-29 22:28:49 +02:00 |
|
bnnm
|
579b734083
|
Cleanup
|
2020-07-26 20:15:26 +02:00 |
|
bnnm
|
16a056437d
|
Separate part of vgmstream.c to decode.c and render.c
|
2020-07-26 18:36:47 +02:00 |
|
bnnm
|
c728301989
|
Cleanup
|
2020-07-18 00:27:53 +02:00 |
|
bnnm
|
036748f584
|
CRLF to LF
|
2020-07-17 22:35:59 +02:00 |
|
bnnm
|
4879c74ddd
|
Cleanup
|
2020-07-17 22:35:32 +02:00 |
|
bnnm
|
45d64c07d1
|
CRLF to LF
|
2020-07-17 19:44:20 +02:00 |
|
bnnm
|
729e13ebb0
|
mpeg decoder cleanup
|
2020-07-17 19:42:05 +02:00 |
|
bnnm
|
73db56f327
|
NWA cleanup and improve performance
|
2020-07-17 19:15:35 +02:00 |
|
bnnm
|
09b254006a
|
Add Konami Viper .adp [ParaParaParadise 2ndMIX]
|
2020-07-16 22:51:58 +02:00 |
|
bnnm
|
27bcba48a9
|
Codec internal cleanup and moved out of vgmstream.h
|
2020-07-16 21:43:01 +02:00 |
|
bnnm
|
799f5939b4
|
Fix .mul IMA decoding oddness [Tomb Raider Underworld (PC)]
|
2020-07-11 21:26:12 +02:00 |
|
bnnm
|
ca6ef7233a
|
Fix PTADPCM segfault on bad data
|
2020-07-05 21:05:10 +02:00 |
|
bnnm
|
581c44119f
|
Fix .mul IMA glitches [Tomb Raider Underworld (PC), TR Anniversary (PC)]
|
2020-07-05 21:04:48 +02:00 |
|
bnnm
|
5aa09d45e0
|
Doc
|
2020-06-14 15:50:50 +02:00 |
|
NicknineTheEagle
|
b456cb84c6
|
TXTH: Added EA-XA support
|
2020-06-09 21:32:18 +03:00 |
|
bnnm
|
4139294c3d
|
Minor doc
|
2020-06-04 23:20:57 +02:00 |
|
bnnm
|
3b08eca425
|
Add get metadata function to hide FFmpeg internals and parser cleanup
|
2020-06-04 23:18:28 +02:00 |
|
NicknineTheEagle
|
b0b7b20bf4
|
Fixed Ubi alt IMA decoding [Splinter Cell: Essentials (PSP)]
|
2020-05-27 23:37:25 +03:00 |
|
bnnm
|
64bd25c8d9
|
Fix PtADPCM clicks when seeking
|
2020-05-12 18:31:15 +02:00 |
|
bnnm
|
60b2ecc21d
|
Add VADPCM for AIFC + .n64 SDK/src samples
|
2020-05-01 16:04:23 +02:00 |
|
bnnm
|
12c0908667
|
Add LucasArts VIMA + .IMX/IMS [Curse of Monkey Island, Grim Fandango]
|
2020-05-01 09:15:01 +02:00 |
|
bnnm
|
3f679d8f2d
|
Fix compiler whining
|
2020-04-19 00:40:31 +02:00 |
|
bnnm
|
71997fabf8
|
Fix XMA encoder delay in Ubi SB bigfiles
|
2020-04-16 00:27:53 +02:00 |
|
bnnm
|
530a04eca4
|
Fix minor compiler warnings
|
2020-04-12 20:36:46 +02:00 |
|
bnnm
|
3d002e484e
|
Add G7221 to Audacious makefiles
|
2020-04-05 22:38:35 +02:00 |
|
bnnm
|
6ec4f0d008
|
Add Ubi SB alt IMA [Splinter Cell: Essentials (PSP)]
|
2020-04-05 11:45:31 +02:00 |
|
bnnm
|
a93e1d5c69
|
Missing def
|
2020-04-04 22:31:53 +02:00 |
|
bnnm
|
d556919895
|
Add Argonaut ASF to TXTH [Croc (SAT)]
|
2020-04-04 22:24:07 +02:00 |
|
bnnm
|
7fc20cb49f
|
Add .vid VID1 and XBOX-IMA/DSP/PCM [Enter the Matrix (GC/Xbox)]
|
2020-03-08 22:15:06 +01:00 |
|
bnnm
|
e3727da3b7
|
CRLF to LF
|
2020-03-08 22:12:52 +01:00 |
|
bnnm
|
241406c788
|
Fix Circus VQ filtering in some files
|
2020-03-08 00:34:20 +01:00 |
|
bnnm
|
a125d9c0fa
|
Add .xpcm VQ + LZ/deflate codec [Eternal Fantasy (PC)]
|
2020-03-07 23:14:56 +01:00 |
|
bnnm
|
34b701693f
|
CRLF to LF
|
2020-03-07 23:04:10 +01:00 |
|
korenkonder
|
281c6ca73e
|
Revert changes for extended mode in SPU-ADPCM
|
2020-03-04 01:53:56 +03:00 |
|
korenkonder
|
b715cb023b
|
Better decode for PSX & PSV ADPCM
|
2020-03-02 17:28:56 +03:00 |
|
bnnm
|
0a8b1bdf3a
|
Fix extended PS-ADPCM in SGDX/XVAG [LocoRoco Cocoreccho, inFamous (PS3)]
|
2020-03-01 15:36:04 +01:00 |
|
bnnm
|
4e5dd22ecf
|
CRLF to LF
|
2020-03-01 12:52:51 +01:00 |
|
bnnm
|
c52a3945cd
|
Misc doc
|
2020-02-22 20:42:25 +01:00 |
|